The original article was at Heckler & Koch HK417. The list of authors can be seen in the page history.
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- "Semi-automatic marksman rifle with limited magazine capacity. Favored by GIGN."
— In-game description
Overview[edit | edit source]
The HK417 is a battle rifle designed and manufactured by Heckler & Koch in Germany. It is a gas-operated, selective fire rifle with a rotating bolt. It's chambered for the full-power 7.62×51mm NATO round, instead of the less powerful 5.56×45mm NATO intermediate cartridge. The HK417 is intended for use in roles where the greater penetrative power and range of the 7.62×51mm NATO round are required. It has been adopted for service by a number of armed forces, special forces, and police organizations.
In-game, the 417 combines power and speed with a 20-round magazine plus one in the chamber. Additionally, it has higher destructive power than assult rifles of its size, needing only around 5-10 shots to breach a hatch. It requires at least two to three shots to kill most Operators or a single headshot. Curiously, the 417 and the CSRX 300 are the only weapons in the game that don't have access to a Reflex Sight (despite the 417 being able to equip the other three Sights).
Weapon Attachments[edit | edit source]
Trivia[edit | edit source]
- Originally, the rifle was modeled with a 20 round magazine and incorrectly fed 10 rounds out of the said magazine. Since Operation Ember Rise, it now feeds the correct 20 rounds.
- As stated before, the real life HK417 is selective fire, however, due to being a DMR, the 417 in-game is semi-auto only. As a result, the selector switch is correctly set to semi-automatic, albeit permanently.
Patch Changes[edit | edit source]