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{{Wikipedia|Heckler & Koch HK417}}{{See|For the assault rifle variant, see [[416-C Carbine]]}}
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{{Wikipedia|Heckler & Koch HK417}}
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{{See|For the assault rifle variant, see [[416-C Carbine]]}}
 
{{Infobox/weapon
 
{{Infobox/weapon
 
|image = 417image.jpg
 
|image = 417image.jpg
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==Overview==
 
==Overview==
The '''HK417''' is a battle rifle designed and manufactured by Heckler & Koch in Germany. It is a gas operated, selective fire rifle with a rotating bolt. It's chambered for the full-power 7.62×51mm NATO round, instead of the less powerful 5.56×45mm NATO intermediate cartridge. The HK417 is intended for use in roles where the greater penetrative power and range of the 7.62×51mm NATO round are required. It has been adopted for service by a number of armed forces, special forces, and police organizations.
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The '''HK417''' is a battle rifle designed and manufactured by Heckler & Koch in Germany. It is a gas-operated, selective fire rifle with a rotating bolt. It's chambered for the full-power 7.62×51mm NATO round, instead of the less powerful 5.56×45mm NATO intermediate cartridge. The HK417 is intended for use in roles where the greater penetrative power and range of the 7.62×51mm NATO round are required. It has been adopted for service by a number of armed forces, special forces, and police organizations.
   
 
In-game, the '''417 '''combines power and speed with a 20-round magazine plus one in the chamber. It requires at least two to three shots to kill most Operators or a single headshot. Curiously, it the only weapon in the game that doesn't have access to a [[Red Dot Sight|Reflex Sight]], despite being able to equip the other three Sights.
 
In-game, the '''417 '''combines power and speed with a 20-round magazine plus one in the chamber. It requires at least two to three shots to kill most Operators or a single headshot. Curiously, it the only weapon in the game that doesn't have access to a [[Red Dot Sight|Reflex Sight]], despite being able to equip the other three Sights.
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|Sight
 
|Sight
 
|
 
|
*[[Red Dot Sight]]
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*[[Red Dot Sight/Siege|Red Dot Sight]]
 
*[[Holographic Sight]]
 
*[[Holographic Sight]]
 
*[[ACOG Sight]]
 
*[[ACOG Sight]]
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*{{Patch|[[Rainbow Six Siege patches/Patch 4.2|Update 4.2; September 13, 2016]]|Damage is increased. Recoil is retweaked. [[Muzzle Brake]] is added to the customization options.}}
 
*{{Patch|[[Rainbow Six Siege patches/Patch 4.2|Update 4.2; September 13, 2016]]|Damage is increased. Recoil is retweaked. [[Muzzle Brake]] is added to the customization options.}}
 
}}
 
}}
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{{Weapons/R6Siege}}
 
{{Weapons/R6Siege}}
 
__NOTOC__
 
__NOTOC__

Revision as of 00:16, November 22, 2019

This page uses content from Wikipedia
The original article was at Heckler & Koch HK417. The list of authors can be seen in the page history.
As with Rainbow Six Wiki, the text of Wikipedia is available under the CreativeCommons BY-SA 3.0 License.
For the assault rifle variant, see 416-C Carbine
"Semi-automatic marksman rifle with limited magazine capacity. Favored by GIGN."
— In-game description


The 417 is a marksman rifle featured in Tom Clancy's Rainbow Six Siege. It is available for use by GIGN Recruits and the Operators Twitch and Lion.

Overview

The HK417 is a battle rifle designed and manufactured by Heckler & Koch in Germany. It is a gas-operated, selective fire rifle with a rotating bolt. It's chambered for the full-power 7.62×51mm NATO round, instead of the less powerful 5.56×45mm NATO intermediate cartridge. The HK417 is intended for use in roles where the greater penetrative power and range of the 7.62×51mm NATO round are required. It has been adopted for service by a number of armed forces, special forces, and police organizations.

In-game, the 417 combines power and speed with a 20-round magazine plus one in the chamber. It requires at least two to three shots to kill most Operators or a single headshot. Curiously, it the only weapon in the game that doesn't have access to a Reflex Sight, despite being able to equip the other three Sights.

Weapon Attachments

Sight
Barrel
Grip
Under Barrel


Trivia

  • Originally, the rifle was modeled with a 20 round magazine and incorrectly fed 10 rounds out of the said magazine. Since Operation Ember Rise, it now feeds the correct 20 rounds.

Patch Changes


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