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Revision as of 09:40, 26 February 2018
- "I used to be undercover. I did time. I had to deal drugs. I even had to kill. And I was so good at it that, it got me a promotion."
— Bandit
Dominic "Bandit" Brunsmeier is a Defending Operator featured in Tom Clancy's Rainbow Six Siege. A Light Armored Operator, Bandit's unique gadgets are four Crude Electrical Devices. These devices send an electric charge through metallic gadgets such as a Reinforced Wall, a Deployable Shield, or Barbed Wire, and will damage those who come in contact.
Biography
Brunsmeier and his twin brother Cedrick joined the Bundesgrenzschutz (BGS) the day after their eighteenth birthday. Stationed with border patrol he would spend his first year getting accustomed to following orders and filing paperwork.[1]
Psychological Profile
A prankster, Brunsmeier honors and humiliates his brother's memory each time he deploys the Crude Electrical Device (CED), the weapon responsible for Cedrick's early retirement from the BGS. Resourceful and adaptive, Brunsmeier relies on his cunning for survival.[2]
Gameplay Description
- Bandit can place his Shock Wires on all metallic gadgets, which include Barbed Wire, Reinforced Walls, and Deployable Shields.
- A shocked gadget is visually identifiable by small electric arcs being emanated off of the surface of the gadget.
- Shocked objects destroy all electronic gadgets they come in contact with (except the Shock Wires themselves), regardless if they're friendly or enemy gadgets.
- Attacker Electronic Gadgets that can be destroyed by Shock Wires:
- Drones.
- Thermite's Exothermic Charges.
- Hibana's X-KAIROS pellets.
- Ash's Breaching Rounds.
- Defender Electronic Gadgets that can be destroyed by Shock Wires:
- Attackers touching a shocked object will take 3 damage roughly every one-thirds of a second. The aimpunch effects of taking damage is amplified due to the frequency of the damage, causing significant visual disorientation.
- In the Preparation Phase, swiftly block access to enemy drones by setting barbed wire and electrifying it with the CED to destroy any drones that come in contact with the wire - you can sync with your teammates to quickly set these traps.
- If Mute is out of Signal Disruptors, place Shock Wires on reinforced walls that are not covered: when electrified, gadgets placed on them will be disabled instantly.
- You can also put up a Deployable Shield at the entrance of a room and electrify it. If enemies try to vault over it, they'll suffer electrical damage.
- Shock Wires are vulnerable to Thatcher's EMP Grenade.
- In Attacker teams using Thermite-Thatcher combos, one way to deny Thermite's breach while avoiding Thatcher's EMP grenade is to place it after Thermite starts placing his Exothermic Charge. As Thermite's Exothermic Charge takes time to deploy and breach, Bandit's quickly-placed Shock Wire can destroy the Exothermic Charge just before the wall is breached. Because the Shock Wire is not placed until the last second, it is very difficult for Thatcher's EMP Grenades to destroy them. This strategy is known as the Bandit Trick in the community.
- Because Reinforced Walls often come in groups and are opaque, Bandit needs information on where and when will Thermite deploy the Exothermic Charge. Valkyrie or Mira are very effective at gaining intel on enemy movements outside of the Reinforced Walls. If there is no one to collaborate with, Bandit can use the distinct rustlings and the beep of the Exothermic Charge deployment process as info on Thermite's actions.
- The strategy carries a risk, however, as if Bandit fails to prevent the breach, he will be caught in the explosion and be the first target in Attackers' line of fire.
- One Shock Wire is only capable of electrifying one reinforced wall or barbed wire at a time.
- While Bandit's Shock Wire do not damage teammates, they will destroy teammates' electronic gadgets if they are in contact with the shocked gear. Make sure to warn your teammates where you plan to place your wires.
- Mixing Bandit's Shock Wire with Castle's reinforced barricades can prove quite effective at slowing down or killing enemies when they enter the wire to set breaching charges, cluster charges or using melee or breaching hammers.
- It is possible to get a kill when you're dead if Bandit's gadget is still intact, similar to Kapkan's EDDs and Frost's Welcome Mats.
Loadout
Loadout | |
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Primary | |
Secondary |
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Gadget |
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Unique Gadget
Unique Gadget | |
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Shock Wire x 4 |
- "Sets high-tension Shock wire on metallic gadgets, dealing damage to enemies."
— CED-1 (Crude Electrical Device) Description
The CED-1 is the result of Brunsmeier’s resourceful nature. The device was first created when he was cornered in an abandoned auto shop outside of Frankfurt. Using what was available to him, Brunsmeier fashioned a crude electrical device and was able to secure his defenses by electrifying a metallic door and shocking his assailants as they attempted to breach his stronghold. The device, though relatively low-tech, has followed Brunsmeier from GSG 9 to Team Rainbow, due to its consistent and effective performance in the field.
Quotes
Bandit's Quotes |
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Trivia
- In the Closed Beta of the game, Bandit had an overall 52.3% win rating as a defender.
- Bandit was assigned to a joint task force aimed at quelling the growing threat of the Red Army Faction (RAF) in his second year with BGS. He was recruited by the GSG 9, spending four years as undercover in the Hannover Chapter of the Hells Angels.[3]
- In the Rainbow Six Siege Intro Video, an unnamed, maskless GSG 9 bearded male Operator can be seen as part of a profile dossier. This unnamed operator has been speculated to be Bandit, as the years 2006 and 2010 are marked as notable years on the Operator's dossier, which corresponds to dates in Bandit's own bio, where he went undercover in 2006 and departed from his undercover duties in 2010. In addition, after the year 2010, the word "Exits" can be seen, possibly referencing the year Bandit departed from his undercover duties.
Gameplay Video
Patch Changes
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- Update 2.2.1; June 6, 2017 Patch: Hitbox reworked.
- Update 5.2; December 15, 2016 Patch: An additional Shock Wire is added.
- Update 2.0; Feburary 2, 2016 Patch: Shock Wires no longer harm Hostage. Shock Wire's noise is reduced.
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References
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