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{{Infobox/Operator
 
{{Infobox/Operator
|title = Bandit
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|title = Bandit
|image = Large-bandit.463ee829.png
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|image = Large-bandit.463ee829.png
 
|imagecaption = Your gear come with that polish?
 
|imagecaption = Your gear come with that polish?
|image2 = [[File:Bandit_Badge 2.png]]
+
|image2 = [[File:Bandit_Badge 2.png]]
|voiceactor = [http://www.imdb.com/name/nm3910301/ Carl Bishop]
+
|voiceactor = [http://www.imdb.com/name/nm3910301/ Carl Bishop]
|realname = Dominic Brunsmeier
+
|realname = Dominic Brunsmeier
|organization = [[File:GSG9_Flag.png]] [[GSG 9]]
+
|organization = [[File:RAINBOW.png|25px]] [[Rainbow]]<br/>[[File:GSG 9.png|20px|link=GSG 9]] [[GSG 9]]
|position = Defender
+
|position = Defender
|birthplace = [[wikipedia:Berlin|Berlin]], [[wikipedia:Germany|Germany]]
+
|birthplace = [[File:Flag of Germany.png]] [[wikipedia:Berlin|Berlin]], [[wikipedia:Germany|Germany]] ([[wikipedia:East Germany|East Germany]])
|dob = August 13, 1974
+
|dob = August 13, 1974
|age = 43
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|age = {{Age
|height = 5'10" (1.80M)
+
|birth_year=1974
|weight = 149lbs (68KG)
+
|birth_month=8
|armor = <span style="font-size:24pt">&#9679;&#9675;&#9675;</span><br /><small>Light</small>
+
|birth_day=13}}
|speed = <span style="font-size:24pt">&#9679;&#9679;&#9679;</span><br /><small>Fast</small>
+
|family = [[Cedrick Brunsmeier]] (Brother)
}}
+
|height = 5'11" (1.80m)
{{Quote|I used to be undercover. I did time. I had to deal drugs. I even had to kill. And I was so good at it that, it got me a promotion.|Bandit}}
+
|weight = 149 lbs (68kg)
[[File:Rainbow Six Siege Bandit Operator Video|300px]]
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|armor = <span style="font-size:24pt">&#9679;&#9675;&#9675;</span><br /><small>Light</small>
  +
|speed = <span style="font-size:24pt">&#9679;&#9679;&#9679;</span><br /><small>Fast</small>
  +
|video = [[File:Rainbow Six Siege Bandit Operator Video|300px]]}}{{Quote|I used to be undercover. I did time. I had to deal drugs. I even had to kill. And I was so good at it that, it got me a promotion.|Bandit}}
   
 
'''Dominic "Bandit" Brunsmeier''' is a Defending Operator featured in ''[[Tom Clancy's Rainbow Six Siege]]''.
 
'''Dominic "Bandit" Brunsmeier''' is a Defending Operator featured in ''[[Tom Clancy's Rainbow Six Siege]]''.
   
 
==Biography==
 
==Biography==
Brunsmeier and his twin brother Cedrick joined the [[wikipedia:Bundesgrenzschutz|Bundesgrenzschutz (BGS)]] the day after their eighteenth birthday. Stationed with border patrol he would spend his first year getting accustomed to following orders and filing paperwork.<ref>Bandit's In-game BIO > BACKGROUND section</ref>
+
Dominic Brunsmeier and his twin brother [[Cedrick Brunsmeier|Cedrick]] were born on August 13, 1974 in Berlin, East Germany. Both were raised in a working class district near the Berlin Wall. Their father worked in the police force and strongly encouraged them to join. In 1992, the day after their eighteenth birthday, both brothers joined the [[wikipedia:Bundesgrenzschutz|Bundesgrenzschutz]] (BGS). Stationed with border patrol, Brunsmeier spent his first year getting accustomed to taking orders and filing paperwork. Brunsmeier excelled in crisis situations. He transferred to the Aviation Group long enough to obtain his helicopter license but his adaptability and experience with border surveillance flagged him for undercover operations.
  +
  +
In 1994, he was assigned to a joint task force aimed at quelling the growing threat of the [[wikipedia:Red Army Faction|Red Army Faction]] (RAF). In 2006 he was recruited by the GSG-9 to go undercover, where he would spend four years embedded with the Hannover Chapter of the [[wikipedia:Hells Angels|Hell's Angels]]. In both operations Brunsmeier's contribution was critical in seeing key members arrested and providing valuable information. While undercover, Brunsmeier honed skills in guerrilla tactics and improvised explosive devices. He developed prototypes of his electrified barricade and deployable shield.<ref>Bandit's In-game BIO > BACKGROUND section</ref>
   
 
===Psychological Profile===
 
===Psychological Profile===
 
A prankster, Brunsmeier honors and humiliates his brother's memory each time he deploys the Crude Electrical Device (CED), the weapon responsible for Cedrick's early retirement from the BGS. Resourceful and adaptive, Brunsmeier relies on his cunning for survival.<ref>Bandit's In-game BIO > PSYCHOLOGICAL PROFILE section</ref>
 
A prankster, Brunsmeier honors and humiliates his brother's memory each time he deploys the Crude Electrical Device (CED), the weapon responsible for Cedrick's early retirement from the BGS. Resourceful and adaptive, Brunsmeier relies on his cunning for survival.<ref>Bandit's In-game BIO > PSYCHOLOGICAL PROFILE section</ref>
  +
  +
===Psychological Report===
  +
''I wouldn't expect an operator who worked undercover for years amongst dangerous biker gangs and militants to be anything less than clever and adaptive. And in re-reading Specialist Dominic "Bandit" Brunsmeier's file I'm struck by just how resourceful he had to be. It's clear he had to be creative and strategic to stay alive. Frankly then, I was surprised by his sense of humor. It must've sustained him through his undercover operations. That said, he can have a cold intensity. Nothing reminds me that I'm a soft civilian more than looking into Brunsmeier's eyes. […]''
  +
  +
''Brunsmeier certainly speaks fondly of his brother. He enjoys being an uncle to his brother's kids - how they're the only ones who let him be as silly as he'd like. He told me about their childhood in the shadow of the Berlin Wall. How sometimes they'd hear a BOOM from something triggering a land mine. And how they couldn't resist pranking the patrol guards with some twin antics. […]''
  +
  +
''I didn't want to ask about the undercover work directly. It wasn't until our most recent meeting when he volunteered some information. Brunsmeier described the challenge of remember the real "you" when immersed in another persona. The question: "Who are you?" would creep into his sleep. If he dared to form an answer, he knew he was as good as dead. Even considering the question was dangerous. So he would push it away. We discussed details of what he had to do to ensure his cover wasn't blown, the source of some fantastic rumors circulating about him. Smiling, he assured me they're only half true. I don't want to break his confidence here. I merely need to assess if it has any lasting impact on him and the [[Rainbow]] team. […] The most I can offer at this time is that the team works well together. […]''
  +
  +
''It's critical that Brunsmeier doesn't close himself off. Training scenarios alongside operators such as Specialists [[Castle|Miles "Castle" Campbell]], [[Twitch|Emmanuelle "Twitch" Pichon]], or [[Blitz|Elias "Blitz" Kotz]] could help. These operators have calming attributes that may temper Brunsmeier's inner demons.''
  +
  +
:- [[Harry Pandey|Dr. Harishva "Harry" Pandey]], Director of Rainbow
  +
   
 
==Gameplay Description==
 
==Gameplay Description==
A Light Armored Operator, Bandit's unique gadgets are four Crude Electrical Devices. These devices send an electric charge through metallic gadgets and will damage those who come in contact.
+
A Light Armored Operator, Bandit's unique gadgets are four Crude Electrical Devices, a.k.a. Shock Wires. These devices send an electric charge through metallic gadgets and will damage those who come in contact.
  +
  +
*Bandit can connect his Shock Wires to all metallic gadgets, which include [[Barbed Wire]], [[Reinforced Wall]]s, and [[Deployable Shield]]s.
  +
**The Shock Wire takes around 2 seconds to deploy. (Enough to destroy Thermite's Exothermic Charge).
  +
**Bandit deploys the Shock Wire on the ground next to the metallic gadget.
  +
**One Shock Wire can only shock one metallic gadget; adjacent metallic gadgets will not be affected, no matter how close they are to the Shock Wire.
  +
**The same metallic gadget can be shocked by multiple Shock Wires, but this will not stack its effects.
  +
**The Shock Wire is an electronic gadget, and can thus be:
  +
*** Detected by [[IQ|IQ's]] Electronics Detector
  +
*** Destroyed by [[Thatcher|Thatcher's]] EMP Grenades
  +
*** Destroyed by darts fired by [[Twitch|Twitch's]] Shock Drones
   
*Bandit can place his Shock Wires on all metallic gadgets, which include [[Barbed Wire]], [[Reinforced Wall]]s, and [[Deployable Shield]]s.
 
 
*An electrified gadget is visually identifiable by the small electric arcs being emanated off of the surface of the gadget.
 
*An electrified gadget is visually identifiable by the small electric arcs being emanated off of the surface of the gadget.
:*Shock Wires are only capable of electrifying one metallic gadget at a time. Adjacent metallic gadgets will not be affected, no matter how close they are to the Shock Wire.
+
*With a few exceptions, shocked objects destroy all electronic gadgets they come in contact with (except the Shock Wires themselves, obviously), regardless if they're friendly or enemy gadgets.
+
*With a few exceptions, shocked objects destroy all electronic gadgets they come in contact with, regardless if they're friendly or enemy gadgets.
:*Attacker Electronic Gadgets that can be destroyed by Shock Wires:
+
::*[[Drone]]s, including [[Twitch|Twitch's]] Drones.
+
:*Attacker Electronic Gadgets that can be destroyed by shocked objects:
::*[[Breach Charge]]s.
+
::*[[Drone]]s, including [[Twitch|Twitch's]] Shock Drones.
  +
::*[[Breach Charge/Siege|Breach Charge]]s.
 
::*[[Thermite|Thermite's]] Exothermic Charges.
 
::*[[Thermite|Thermite's]] Exothermic Charges.
 
::*[[Hibana|Hibana's]] X-KAIROS pellets.
 
::*[[Hibana|Hibana's]] X-KAIROS pellets.
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::*[[Ying|Ying's]] Candelas, but only when they're not properly activated yet.
 
::*[[Ying|Ying's]] Candelas, but only when they're not properly activated yet.
 
::*Phones dropped when [[Dokkaebi]] is on the Attacking side.
 
::*Phones dropped when [[Dokkaebi]] is on the Attacking side.
<!--Is Fuze's Matryoshka a gadget destroyed by the Shock Wire?-->
+
::*[[Nomad|Nomad's]] Airjabs.
:*Defender Electronic Gadgets that can be destroyed by Shock Wires:
+
::*[[Ace|Ace's]] SELMAs.
  +
:*Defender Electronic Gadgets that can be destroyed by shocked objects:
  +
::*[[C4/Siege|Nitro Cell]]s
 
::*[[Smoke|Smoke's]] Remote Gas Grenades.
 
::*[[Smoke|Smoke's]] Remote Gas Grenades.
 
::*[[Mute|Mute's]] Signal Disruptors.
 
::*[[Mute|Mute's]] Signal Disruptors.
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::*[[Lesion|Lesion's]] Gu mines.
 
::*[[Lesion|Lesion's]] Gu mines.
 
::*[[Ela|Ela's]] Grzmot mines.
 
::*[[Ela|Ela's]] Grzmot mines.
::*[[Nitro Cell]]s.
+
::*[[Maestro|Maestro's]] Evil Eyes.
  +
::*[[Alibi|Alibi's]] Prismas.
  +
::*[[Mozzie]]'s Pests.
  +
<!--Testing needed: Wamai's Mag-NETs and Melusi's Banshee-->
  +
:*Electronic Gadgets that are immune to shocked objects:
  +
::*Bandit's own Shock Wires
  +
::*[[Echo|Echo's]] Yokai
  +
::*[[Kaid|Kaid's]] Electroclaws
  +
::*Drones hacked by [[Mozzie|Mozzie']] Pests
  +
 
*Attackers touching a shocked object will take 3 damage roughly every third of a second. Attackers will have their vision distorted and groan as cues that they are being shocked.
 
*Attackers touching a shocked object will take 3 damage roughly every third of a second. Attackers will have their vision distorted and groan as cues that they are being shocked.
:*Vaulting over an electrified [[Deployable Shield]] is considered as touching, thus the Attacking Operator will suffer damage.
+
:*Vaulting over an electrified [[Deployable Shield]] is considered as touching, thus the Attacking Operator will suffer damage. 
*Usually, the Shock Wire will be destroyed together with the metallic gadget they are connected to. However, there are two instances when the Shock Wire may remain unharmed and thus can be picked up by Bandit.
+
:*When [[Thermite]] or [[Hibana]] manage to destroy a Reinforced Wall despite it already being electrified. This occurs when either Attacker deploys their gadget near the Reinforcement, rather than directly on it.<ref>[https://www.youtube.com/watch?v=4tY12Orlm8M THERMITE AND HIBANA TRICK - Reinforced Wall - Rainbow Six Siege]</ref>
+
==Strategies==
:*When an Operator causes an electrified Deployable Shield to collapse.
+
*Due to Defender's Gadgets being so easily destroyed, Bandit must be careful where he sets up his Shock Wires.
   
 
===Synergies===
 
===Synergies===
*[[Mute|Mute's]] Signal Disruptors work hand-in-hand with Bandit's Shock Wires in stopping or destroying Attacking gadgets during the game, especially against Drones during and after the Preparation Phase or [[Breach Charge]]s during the Action Phase.
+
*[[Mute|Mute's]] Signal Disruptors work hand-in-hand with Bandit's Shock Wires in stopping or destroying Attacking gadgets during the game, especially against Drones during and after the Preparation Phase or [[Breach Charge/Siege|Breach Charge]]s during the Action Phase. However, caution must be taken by both operators to make sure that Bandit's Shock Wires do not accidentally destroy any of Mute's Signal Disruptors during setup.
 
*Attackers caught in one of [[Frost|Frost's]] Welcome Mats can also be killed by an electrified Barbed Wire if it was over the gadget.
 
*Attackers caught in one of [[Frost|Frost's]] Welcome Mats can also be killed by an electrified Barbed Wire if it was over the gadget.
 
*Due to the Yokai Drone not being affected by the Shock Wire, [[Echo]] can work with Bandit without any worries of losing his drone.
 
*Due to the Yokai Drone not being affected by the Shock Wire, [[Echo]] can work with Bandit without any worries of losing his drone.
*[[Mira]] can safely place her Black Mirrors on electrified Reinforced Walls.
+
*[[Mira]] can safely place her Black Mirrors on electrified Reinforced Walls, potentially protecting her from hard breaching Attacker devices.
  +
*Unlike attacking drones, [[Mozzie]]'s hacked drones are perfectly safe from the Shock Wire, as long as they are already in Mozzie's possession.
   
 
===Counters===
 
===Counters===
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:*[[Thatcher|Thatcher's]] EMP Grenades will destroy any Shock Wire within their explosive radius.
 
:*[[Thatcher|Thatcher's]] EMP Grenades will destroy any Shock Wire within their explosive radius.
 
:*[[Twitch]] is able to destroy the Shock Wires with her Shock Drone. However, if it comes into contact with a Shock Wire, the Drone will be destroyed instantly.
 
:*[[Twitch]] is able to destroy the Shock Wires with her Shock Drone. However, if it comes into contact with a Shock Wire, the Drone will be destroyed instantly.
:*The Shock Wires will show up on [[IQ|IQ's]] Electronics Scanner.{{Clear}}
+
:*The Shock Wires will show up on [[IQ|IQ's]] Electronics Scanner.
  +
*[[Maverick|Maverick's]] Breaching Torch can cut through Reinforced Walls, regardless whether or not it is electrified by a Shock Wire. As Shock Wires are required to be within close proximity of the Wall to work, they are especially vulnerable if the Breaching Torch cuts at the bottom.
  +
*Due to the gadget having a very small setup effect, most Attackers would reason that the Shock Wires must be close to the source being electrified. 
  +
*[[Kali|Kali's]] LV Lances can destroy Shock Wires even through Reinforced Walls.
   
 
==Loadout==
 
==Loadout==
{|class="article-table"
+
{|class="article-table" style="float:right;"
 
!colspan="2"|Loadout
 
!colspan="2"|Loadout
 
|-
 
|-
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|
 
|
 
*[[MP7/Siege|MP7]]<br /><small style="color:grey;">Submachine Gun</small>
 
*[[MP7/Siege|MP7]]<br /><small style="color:grey;">Submachine Gun</small>
*[[M870]]<br /><small style="color:grey;">Shotgun</small>
+
*[[M870/Siege|M870]]<br /><small style="color:grey;">Shotgun</small>
 
|-
 
|-
 
|Secondary
 
|Secondary
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|
 
|
 
*[[Barbed Wire]] x 2
 
*[[Barbed Wire]] x 2
*[[Nitro Cell]] x 1
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*[[C4/Siege|Nitro Cell]] x 1
|}
 
 
===Unique Gadget===
 
{|class="article-table"
 
!colspan="2"|Unique Gadget
 
 
|-
 
|-
|[[File:Bandit Badge New.png|50px]]
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|[[File:Shock_Wire1.png|thumb]]
 
|
 
|
{{Color|#ccac00|Shock Wire}} x 4<br /><small style="color:grey;">CED-1 (Crude Electrical Device)</small>
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*{{Color|#ccac00|Shock Wire}} x 4<br /><small style="color:grey;">CED-1 (Crude Electrical Device)</small>
 
|}
 
|}
 
 
{{Quote|Sets high-tension Shock wire on metallic gadgets, dealing damage to enemies.|CED-1 (Crude Electrical Device) Description}}
 
{{Quote|Sets high-tension Shock wire on metallic gadgets, dealing damage to enemies.|CED-1 (Crude Electrical Device) Description}}
The CED-1 is the result of Brunsmeier’s resourceful nature. The device was first created when he was cornered in an abandoned auto shop outside of Frankfurt. Using what was available to him, Brunsmeier fashioned a crude electrical device and was able to secure his defenses by electrifying a metallic door and shocking his assailants as they attempted to breach his stronghold. The device, though relatively low-tech, has followed Brunsmeier from GSG 9 to Team Rainbow, due to its consistent and effective performance in the field.
+
  +
The CED-1 is the result of Brunsmeier's resourceful nature. The device was first created when he was cornered in an abandoned auto shop outside of Frankfurt. Using what was available to him, Brunsmeier fashioned a crude electrical device and was able to secure his defenses by electrifying a metallic door and shocking his assailants as they attempted to breach his stronghold. The device, though relatively low-tech, has followed Brunsmeier from GSG 9 to Team Rainbow, due to its consistent and effective performance in the field.
  +
  +
{{Clear}}
  +
  +
===Device Evaluation===
  +
Device: CED-1 Crude Electrical Device "Shock Wires"<br />
  +
Operator: Specialist Dominic "Bandit" Brunsmeier<br />
  +
Evaluation Lead: Specialist [[Pulse|Jack "Pulse" Estrada]]
  +
[[File:Bandit Shock Wire.jpg|right|270px]]
  +
''Given that the CED-1 Crude Electrical Device "Shock Wire" is a fairly straightforward tool in Specialist Dominic Brunsmeier's arsenal, he was surprised when I told him it was scheduled for evaluation. Bandit's more of a grease monkey and so he seemed out of place at first in the test facility. (Note: Need more lab coats in size Large. I'm not letting him wear mine again. I don't know what the hell he spilled on it, but I recommend it be incinerated).''
  +
  +
''So far we've collected a solid amount of data. The fun part was running a series of mods to maximize its capabilities and naturally Bandit has his own methology and tricks up his sleeve. In my opinion, if we want any future modications the best bang for our buck is to explore battery configuration. Bandit is in the "if it ain't broke" camp, so it's going to take some convincing. Let's tag it as "in progress."''
  +
  +
:- Pulse
   
 
==Quotes==
 
==Quotes==
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|-
 
|-
 
|
 
|
  +
*''"Survival is all about timing. Nature doesn't give second chances."''
 
;Spawning
 
;Spawning
 
*''"Brave, smart, or lucky - you will still die."''
 
*''"Brave, smart, or lucky - you will still die."''
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*''"Today we are a team, tomorrow - who knows."''
 
*''"Today we are a team, tomorrow - who knows."''
 
*''"You look like {{H:title|Shit.|scheiße}} today."''
 
*''"You look like {{H:title|Shit.|scheiße}} today."''
*''"Your gear come with that polish?"''
 
 
*''"You're all very unbalanced individuals."''
 
*''"You're all very unbalanced individuals."''
  +
*''"Your gear come with that polish?"''
 
;Placing down {{color|#ccac00|Shock Wire}}
 
;Placing down {{color|#ccac00|Shock Wire}}
 
*''"Device activated!"''
 
*''"Device activated!"''
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;[[Reinforced Wall|Reinforcing]]
 
;[[Reinforced Wall|Reinforcing]]
 
*''"Fortified floor!"''
 
*''"Fortified floor!"''
*''"Fortifed wall!"''
+
*''"Fortified wall!"''
 
*''"Wall secured!"''
 
*''"Wall secured!"''
 
;[[Barricade|Barricading]]
 
;[[Barricade|Barricading]]
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;Using [[Barbed Wire]]
 
;Using [[Barbed Wire]]
 
*''"Barbed Wire set!"''
 
*''"Barbed Wire set!"''
;Setting [[Nitro Cell]]
+
;Setting [[C4/Siege|Nitro Cell]]
 
*''"Nitro!"''
 
*''"Nitro!"''
 
*''"Nitro deployed!"''
 
*''"Nitro deployed!"''
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;Scanning Enemies
 
;Scanning Enemies
 
*''"Hostiles found!"''
 
*''"Hostiles found!"''
;Locations
 
*''"Armory."''
 
*''"Bedroom."''
 
*''"Balcony."''
 
*''"Consule's Office."''
 
*''"Church"''
 
*''"Delivery Area."''
 
*''"Garage."''
 
*''"Kitchen."''
 
*''"Large Server Room."''
 
*''"Laundry Room."''
 
*''"Library."''
 
*''"Living Room."''
 
*''"Lobby."''
 
*''"Maintenance Area."''
 
*''"Map Room."''
 
*''"Master Bedroom."''
 
*''"Stairs."''
 
*''"Third Floor."''
 
 
;[[White Masks]] Reloading
 
;[[White Masks]] Reloading
 
*''"Enemy reload!"''
 
*''"Enemy reload!"''
 
*''"Fire now!"''
 
*''"Fire now!"''
  +
;Elite Skin
  +
*''"You want it to look real? I’ve got some bad news for you."''
  +
*''"Intel is your primary method of engagement. Neglect it at your peril."''
  +
*''"Standing out or fitting in, you must always be in control."''
  +
*''"Remember where you are. You get comfortable, you’re a dead man."''
  +
*''"On the job, you don’t lead. You follow. And you pray. Belief has nothing to do with it."''
  +
*''"You’re always being watched. Sometimes it’s just more obvious."''
  +
*''"We have a word for situations like this. Simply, ‘weltschmerz’."''
 
|}
 
|}
  +
  +
===Interview Transcript===
  +
Transcript dated 12/7. Edited for clarity.
  +
  +
Harry: ''How are your nightmares progressing?''
  +
  +
Dominic: ''I don’t have nightmares. I never did. My dreams are more like overactive situational awareness.''
  +
  +
Harry: ''Can you elaborate?''
  +
  +
Dominic: ''In my dreams, I can remember every detail of every room, who was there and what they talked about. Always, I know I have to maintain control of the situation or risk… erasure.''
  +
  +
Harry: ''That sounds like a nightmare to me.''
  +
  +
Dominic: ''Then I recommend yoga, Doctor. I’ve been told that it helps.''
  +
  +
Transcript ends.
   
 
==Trivia==
 
==Trivia==
 
*In the Closed Beta of the game, Bandit had an overall 52.3% win rating as a defender.
 
*In the Closed Beta of the game, Bandit had an overall 52.3% win rating as a defender.
*Bandit was assigned to a joint task force aimed at quelling the growing threat of the [[wikipedia:Red Army Faction|Red Army Faction (RAF)]] in his second year with BGS. He was recruited by the GSG 9, spending four years as undercover in the Hannover Chapter of the [[wikipedia:Hells Angels|Hells Angels]].<ref>Bandit's In-game BIO > RELEVANT EXPERIENCE section</ref>
+
*Bandit is fluent in German, English, Polish, and Turkish.
:*In the Rainbow Six Siege Intro Video, an unnamed, maskless GSG 9 bearded male Operator can be seen as part of a profile dossier. This unnamed operator has been speculated to be Bandit, as the years 2006 and 2010 are marked as notable years on the Operator's dossier. These correspond to dates in Bandit's own bio, where he went undercover in 2006 and departed from his undercover duties in 2010. In addition, after the year 2010, the word "Exits" can be seen, possibly referencing the year Bandit departed from his undercover duties.
+
*In the Rainbow Six Siege Intro Video, an unnamed, maskless GSG 9 bearded male Operator can be seen as part of a profile dossier. This unnamed operator has been speculated to be Bandit, as the years 2006 and 2010 are marked as notable years on the Operator's dossier. These correspond to dates in Bandit's own bio, where he went undercover in 2006 and departed from his undercover duties in 2010. In addition, after the year 2010, the word "Exits" can be seen, possibly referencing the year Bandit departed from his undercover duties.
  +
  +
==Gallery==
  +
===Concept Art===
  +
<gallery position="center">
  +
Bandit Concept 2.jpg|Bandit's trailer concept art
  +
Bandit Concept 1.jpg|Bandit's concept art
  +
</gallery>
  +
  +
===Models===
  +
<gallery position="center">
  +
Bandit turn-around.jpg|Bandit (Sculpt base)
  +
Bandit turn-around (Colour).jpg|Bandit (In-game)
  +
Bandit.png|Bandit's model (Pre-Dust Line)
  +
R6S Bandit M870.png.png|Bandit's model (Pre-Dust Line)
  +
Bandit MP7.png|Bandit armed with [[MP7/Siege|MP7]] (Pre-Blood Orchid)
  +
Bandit M870.png|Bandit armed with [[M870/Siege|M870]] (Pre-Blood Orchid)
  +
80.Bandit MP7.png|Bandit armed with [[MP7/Siege|MP7]] (Post-Blood Orchid)
  +
81.Bandit M870.png|Bandit armed with [[M870/Siege|M870]] (Post-Blood Orchid)
  +
R6 Bandit MP7.png|Bandit armed with [[MP7/Siege|MP7]]
  +
R6 Bandit M870.png|Bandit armed with [[M870/Siege|M870]]
  +
</gallery>
  +
  +
===Icon===
  +
<gallery position="center">
  +
Bandit Badge.png|Bandit's Icon (Beta)
  +
Bandit Badge New.png|Bandit's Icon
  +
</gallery>
  +
  +
===Elite Skin===
  +
<gallery>
  +
Bandit - Axle 13.PNG|Axle 13
  +
Bandit Elite Concept 1.gif
  +
Bandit Elite Concept 2.jpeg
  +
Bandit Elite Concept 3.jpeg
  +
Bandit Elite Concept 4.jpeg
  +
Bandit Elite Concept 5.jpeg
  +
Bandit Elite Concept 6.jpeg
  +
Bandit Elite Concept 7.jpeg
  +
</gallery>
   
==Gameplay Video==
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===Videos===
[[File:Rainbow Six Siege - Operator Profile BANDIT-0|centre|thumb|480x480px]]
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Rainbow Six Siege - Operator Profile BANDIT-0
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==Patch Changes==
 
==Patch Changes==
 
{{Patch Changes|
 
{{Patch Changes|
  +
*{{Hotfix|May 9, 2019|Axle 13 Elite Set added.}}
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*{{Patch|[[Rainbow Six Siege patches/Patch 3.2.0|Update 3.2.0; June 7, 2018]]|Movement speed slightly reduced.}}
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*{{Patch|[[Rainbow Six Siege patches/Patch 3.1.0|Update 3.1.0; March 6, 2018]]|Renown price removed.}}
 
*{{Patch|[[Rainbow Six Siege patches/Patch 2.4.2|Update 2.4.2; January 23, 2018]]|Number of [[Barbed Wire]] reduced from 3 to 2.}}
 
*{{Patch|[[Rainbow Six Siege patches/Patch 2.4.2|Update 2.4.2; January 23, 2018]]|Number of [[Barbed Wire]] reduced from 3 to 2.}}
 
*{{Patch|[[Rainbow Six Siege patches/Patch 2.3.0|Update 2.3.0; September 5, 2017]]|Model optimized. Face rigging updated. Shock Wire properties retweaked.}}
 
*{{Patch|[[Rainbow Six Siege patches/Patch 2.3.0|Update 2.3.0; September 5, 2017]]|Model optimized. Face rigging updated. Shock Wire properties retweaked.}}
 
*{{Patch|[[Rainbow Six Siege patches/Patch 2.2.1|Update 2.2.1; June 6, 2017]]|Hitbox reworked.}}
 
*{{Patch|[[Rainbow Six Siege patches/Patch 2.2.1|Update 2.2.1; June 6, 2017]]|Hitbox reworked.}}
 
*{{Patch|[[Rainbow Six Siege patches/Patch 5.2|Update 5.2; December 15, 2016]]|An additional Shock Wire is added.}}
 
*{{Patch|[[Rainbow Six Siege patches/Patch 5.2|Update 5.2; December 15, 2016]]|An additional Shock Wire is added.}}
*{{Patch|[[Rainbow Six Siege patches/Patch 2.0|Update 2.0; Feburary 2, 2016]]|Shock Wires no longer harm Hostage. Shock Wire's noise is reduced.}}
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*{{Patch|[[Rainbow Six Siege patches/Patch 2.0|Update 2.0; February 2, 2016]]|Shock Wires no longer harm Hostage. Shock Wire's noise is reduced.}}
 
}}
 
}}
   
 
==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
{{Siege Operators}}
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{{Operators/Siege}}
[[Category:Operators]]
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[[Category:Characters of Tom Clancy's Rainbow Six Siege]]
[[Category:GSG 9]]
 
 
[[Category:Defender]]
 
[[Category:Defender]]
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[[Category:Rainbow Operators]]

Latest revision as of 05:35, June 2, 2020


"I used to be undercover. I did time. I had to deal drugs. I even had to kill. And I was so good at it that, it got me a promotion."
— Bandit


Dominic "Bandit" Brunsmeier is a Defending Operator featured in Tom Clancy's Rainbow Six Siege.

BiographyEdit

Dominic Brunsmeier and his twin brother Cedrick were born on August 13, 1974 in Berlin, East Germany. Both were raised in a working class district near the Berlin Wall. Their father worked in the police force and strongly encouraged them to join. In 1992, the day after their eighteenth birthday, both brothers joined the Bundesgrenzschutz (BGS). Stationed with border patrol, Brunsmeier spent his first year getting accustomed to taking orders and filing paperwork. Brunsmeier excelled in crisis situations. He transferred to the Aviation Group long enough to obtain his helicopter license but his adaptability and experience with border surveillance flagged him for undercover operations.

In 1994, he was assigned to a joint task force aimed at quelling the growing threat of the Red Army Faction (RAF). In 2006 he was recruited by the GSG-9 to go undercover, where he would spend four years embedded with the Hannover Chapter of the Hell's Angels. In both operations Brunsmeier's contribution was critical in seeing key members arrested and providing valuable information. While undercover, Brunsmeier honed skills in guerrilla tactics and improvised explosive devices. He developed prototypes of his electrified barricade and deployable shield.[1]

Psychological ProfileEdit

A prankster, Brunsmeier honors and humiliates his brother's memory each time he deploys the Crude Electrical Device (CED), the weapon responsible for Cedrick's early retirement from the BGS. Resourceful and adaptive, Brunsmeier relies on his cunning for survival.[2]

Psychological ReportEdit

I wouldn't expect an operator who worked undercover for years amongst dangerous biker gangs and militants to be anything less than clever and adaptive. And in re-reading Specialist Dominic "Bandit" Brunsmeier's file I'm struck by just how resourceful he had to be. It's clear he had to be creative and strategic to stay alive. Frankly then, I was surprised by his sense of humor. It must've sustained him through his undercover operations. That said, he can have a cold intensity. Nothing reminds me that I'm a soft civilian more than looking into Brunsmeier's eyes. […]

Brunsmeier certainly speaks fondly of his brother. He enjoys being an uncle to his brother's kids - how they're the only ones who let him be as silly as he'd like. He told me about their childhood in the shadow of the Berlin Wall. How sometimes they'd hear a BOOM from something triggering a land mine. And how they couldn't resist pranking the patrol guards with some twin antics. […]

I didn't want to ask about the undercover work directly. It wasn't until our most recent meeting when he volunteered some information. Brunsmeier described the challenge of remember the real "you" when immersed in another persona. The question: "Who are you?" would creep into his sleep. If he dared to form an answer, he knew he was as good as dead. Even considering the question was dangerous. So he would push it away. We discussed details of what he had to do to ensure his cover wasn't blown, the source of some fantastic rumors circulating about him. Smiling, he assured me they're only half true. I don't want to break his confidence here. I merely need to assess if it has any lasting impact on him and the Rainbow team. […] The most I can offer at this time is that the team works well together. […]

It's critical that Brunsmeier doesn't close himself off. Training scenarios alongside operators such as Specialists Miles "Castle" Campbell, Emmanuelle "Twitch" Pichon, or Elias "Blitz" Kotz could help. These operators have calming attributes that may temper Brunsmeier's inner demons.

- Dr. Harishva "Harry" Pandey, Director of Rainbow


Gameplay DescriptionEdit

A Light Armored Operator, Bandit's unique gadgets are four Crude Electrical Devices, a.k.a. Shock Wires. These devices send an electric charge through metallic gadgets and will damage those who come in contact.

  • Bandit can connect his Shock Wires to all metallic gadgets, which include Barbed Wire, Reinforced Walls, and Deployable Shields.
    • The Shock Wire takes around 2 seconds to deploy. (Enough to destroy Thermite's Exothermic Charge).
    • Bandit deploys the Shock Wire on the ground next to the metallic gadget.
    • One Shock Wire can only shock one metallic gadget; adjacent metallic gadgets will not be affected, no matter how close they are to the Shock Wire.
    • The same metallic gadget can be shocked by multiple Shock Wires, but this will not stack its effects.
    • The Shock Wire is an electronic gadget, and can thus be:
      • Detected by IQ's Electronics Detector
      • Destroyed by Thatcher's EMP Grenades
      • Destroyed by darts fired by Twitch's Shock Drones
  • An electrified gadget is visually identifiable by the small electric arcs being emanated off of the surface of the gadget.
  • With a few exceptions, shocked objects destroy all electronic gadgets they come in contact with, regardless if they're friendly or enemy gadgets.
  • Attacker Electronic Gadgets that can be destroyed by shocked objects:
  • Defender Electronic Gadgets that can be destroyed by shocked objects:
  • Electronic Gadgets that are immune to shocked objects:
  • Attackers touching a shocked object will take 3 damage roughly every third of a second. Attackers will have their vision distorted and groan as cues that they are being shocked.
  • Vaulting over an electrified Deployable Shield is considered as touching, thus the Attacking Operator will suffer damage. 

StrategiesEdit

  • Due to Defender's Gadgets being so easily destroyed, Bandit must be careful where he sets up his Shock Wires.

SynergiesEdit

  • Mute's Signal Disruptors work hand-in-hand with Bandit's Shock Wires in stopping or destroying Attacking gadgets during the game, especially against Drones during and after the Preparation Phase or Breach Charges during the Action Phase. However, caution must be taken by both operators to make sure that Bandit's Shock Wires do not accidentally destroy any of Mute's Signal Disruptors during setup.
  • Attackers caught in one of Frost's Welcome Mats can also be killed by an electrified Barbed Wire if it was over the gadget.
  • Due to the Yokai Drone not being affected by the Shock Wire, Echo can work with Bandit without any worries of losing his drone.
  • Mira can safely place her Black Mirrors on electrified Reinforced Walls, potentially protecting her from hard breaching Attacker devices.
  • Unlike attacking drones, Mozzie's hacked drones are perfectly safe from the Shock Wire, as long as they are already in Mozzie's possession.

CountersEdit

  • As it is still an electronic gadget, the Shock Wire is susceptible to the same disadvantages as other gadgets of its type.
  • Thatcher's EMP Grenades will destroy any Shock Wire within their explosive radius.
  • Twitch is able to destroy the Shock Wires with her Shock Drone. However, if it comes into contact with a Shock Wire, the Drone will be destroyed instantly.
  • The Shock Wires will show up on IQ's Electronics Scanner.
  • Maverick's Breaching Torch can cut through Reinforced Walls, regardless whether or not it is electrified by a Shock Wire. As Shock Wires are required to be within close proximity of the Wall to work, they are especially vulnerable if the Breaching Torch cuts at the bottom.
  • Due to the gadget having a very small setup effect, most Attackers would reason that the Shock Wires must be close to the source being electrified. 
  • Kali's LV Lances can destroy Shock Wires even through Reinforced Walls.

LoadoutEdit

Loadout
Primary
Secondary
Gadget
Shock Wire1
  • Shock Wire x 4
    CED-1 (Crude Electrical Device)
"Sets high-tension Shock wire on metallic gadgets, dealing damage to enemies."
— CED-1 (Crude Electrical Device) Description


The CED-1 is the result of Brunsmeier's resourceful nature. The device was first created when he was cornered in an abandoned auto shop outside of Frankfurt. Using what was available to him, Brunsmeier fashioned a crude electrical device and was able to secure his defenses by electrifying a metallic door and shocking his assailants as they attempted to breach his stronghold. The device, though relatively low-tech, has followed Brunsmeier from GSG 9 to Team Rainbow, due to its consistent and effective performance in the field.


Device EvaluationEdit

Device: CED-1 Crude Electrical Device "Shock Wires"
Operator: Specialist Dominic "Bandit" Brunsmeier
Evaluation Lead: Specialist Jack "Pulse" Estrada

Bandit Shock Wire

Given that the CED-1 Crude Electrical Device "Shock Wire" is a fairly straightforward tool in Specialist Dominic Brunsmeier's arsenal, he was surprised when I told him it was scheduled for evaluation. Bandit's more of a grease monkey and so he seemed out of place at first in the test facility. (Note: Need more lab coats in size Large. I'm not letting him wear mine again. I don't know what the hell he spilled on it, but I recommend it be incinerated).

So far we've collected a solid amount of data. The fun part was running a series of mods to maximize its capabilities and naturally Bandit has his own methology and tricks up his sleeve. In my opinion, if we want any future modications the best bang for our buck is to explore battery configuration. Bandit is in the "if it ain't broke" camp, so it's going to take some convincing. Let's tag it as "in progress."

- Pulse

QuotesEdit

Bandit's Quotes
  • "Survival is all about timing. Nature doesn't give second chances."
Spawning
  • "Brave, smart, or lucky - you will still die."
  • "Don't be an idiot."
  • "Enough talk, get to work."
  • "It's not time to lose focus."
  • "Keep quiet and do your jobs."
  • "Remember, nothing is ever really dead."
  • "Today we are a team, tomorrow - who knows."
  • "You look like scheiße today."
  • "You're all very unbalanced individuals."
  • "Your gear come with that polish?"
Placing down Shock Wire
  • "Device activated!"
  • "Device in position!"
  • "Device positioned!"
  • "Device placed!"
  • "Device set!"
Reinforcing
  • "Fortified floor!"
  • "Fortified wall!"
  • "Wall secured!"
Barricading
  • "Boarded window!"
Using Barbed Wire
  • "Barbed Wire set!"
Setting Nitro Cell
  • "Nitro!"
  • "Nitro deployed!"
Reloading
  • "I'm out!"
  • "Mag change!"
  • "Mag's empty!"
  • "Reloading mag!"
Reviving
  • "I'll help you."
  • "Stay calm, I'll fix you."
Friendly Fire
  • "Cease fire!"
Scanning Enemies
  • "Hostiles found!"
White Masks Reloading
  • "Enemy reload!"
  • "Fire now!"
Elite Skin
  • "You want it to look real? I’ve got some bad news for you."
  • "Intel is your primary method of engagement. Neglect it at your peril."
  • "Standing out or fitting in, you must always be in control."
  • "Remember where you are. You get comfortable, you’re a dead man."
  • "On the job, you don’t lead. You follow. And you pray. Belief has nothing to do with it."
  • "You’re always being watched. Sometimes it’s just more obvious."
  • "We have a word for situations like this. Simply, ‘weltschmerz’."

Interview TranscriptEdit

Transcript dated 12/7. Edited for clarity.

Harry: How are your nightmares progressing?

Dominic: I don’t have nightmares. I never did. My dreams are more like overactive situational awareness.

Harry: Can you elaborate?

Dominic: In my dreams, I can remember every detail of every room, who was there and what they talked about. Always, I know I have to maintain control of the situation or risk… erasure.

Harry: That sounds like a nightmare to me.

Dominic: Then I recommend yoga, Doctor. I’ve been told that it helps.

Transcript ends.

TriviaEdit

  • In the Closed Beta of the game, Bandit had an overall 52.3% win rating as a defender.
  • Bandit is fluent in German, English, Polish, and Turkish.
  • In the Rainbow Six Siege Intro Video, an unnamed, maskless GSG 9 bearded male Operator can be seen as part of a profile dossier. This unnamed operator has been speculated to be Bandit, as the years 2006 and 2010 are marked as notable years on the Operator's dossier. These correspond to dates in Bandit's own bio, where he went undercover in 2006 and departed from his undercover duties in 2010. In addition, after the year 2010, the word "Exits" can be seen, possibly referencing the year Bandit departed from his undercover duties.

GalleryEdit

Concept ArtEdit

ModelsEdit

IconEdit

Elite SkinEdit

VideosEdit

Patch ChangesEdit


ReferencesEdit

  1. Bandit's In-game BIO > BACKGROUND section
  2. Bandit's In-game BIO > PSYCHOLOGICAL PROFILE section
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