Rainbow Six Wiki
Not to be confused with the Reinforced Wall

Barricades are a piece of equipment featured in several installments of the Tom Clancy's Rainbow Six Franchise. Barricades enable players to block off openings such as doors or windows and fortify defenses for an area.

Siege and Mobile[]

An undamaged doorway barricade.

Barricades are available for Defenders in Tom Clancy's Rainbow Six Siege and Tom Clancy's Rainbow Six Mobile. They are also available to the White Masks in Situations and all Operators in the Outbreak event.

The Defenders have an unlimited number of barricades able to be placed on windows or doors to prevent the Attackers from having a line of sight. All exterior facing doors and windows are pre-barricaded at the start of a round.

Barricades are made of many horizontal wooden boards connected by yellow fabric on the two sides (which is nailed to the door or window frame), with a large yellow X painted in the center. Door barricades leave a gap at the bottom, which Drones can pass through.

Barricades are very fragile. They can easily be breached with explosives such as Breach Charges, Nitro Cells, and Frag Grenades. Three melee hits are guaranteed to destroy a barricade, regardless of where it is hit (inside of the fabric), and additional damage can reduce the number of hits needed. Players may also vault or rappel through them if a large enough piece of the barricade is destroyed, destroying it in the process. Each of the boards can be broken off individually, but will eventually break if enough damage is sustained.

Shotguns can create large holes within barricades up close, destroying them entirely in only a couple shots. Assault Rifles, Submachine Guns, and Sidearms only create small holes, requiring 20 shots to destroy.

Defenders can take down barricades by holding the interaction key on them, showing the defenders pulling out a crowbar and prying the entire barricade off. Regardless of the destruction method, destroying a barricade creates a distinct noise as the wood boards crumble off. The yellow fabric nailed to the door or window frame will remain.

Castle features the unique ability to place three reinforced barricades which are extremely bullet resistant and takes 9 melee hits to destroy.


  • Since they break the Attacker's line of sight, it is recommended to place them all around the objective if possible, which will also slow them down and reveal their location upon hearing a Barricade being destroyed.
  • It is also viable to place them around popular breach points that will ultimately allow the Attackers easier access to the objective if not done otherwise. Doing this away from the objective may also confuse Attackers operating Drones during the preparation phase as to the Objective/s true location if it is not already known.
  • It is advised to not place barricades between Operators or objectives in adjacent rooms as it will slow Defender movement in the area and make it harder to provide support to teammates.
  • One viable ambush tactic with window Barricades is to use bullets to shoot out the bottom boards on a door barricade, leaving behind a gap that a Defender can crawl through. This creates an ambush passage way that is difficult for Attackers to easily identify, and creates no noise when the Defender rushes out when compared to pulling down the Barricade first to run out.
  • Window barricades often dangle out below the window. As window barricades are always destroyed in three hits, a Defender can create a vaultable window barricade smashing the barricade two times on the wood boards below the window.
  • From the outside, the barricade looks intact, but a defender inside can vault out by punching it twice, greatly reducing the time Attackers have to react to the ambush.



This section features a Codex Entry.
R6E Barricade.jpeg

Barricades are available for all Operator's in Tom Clancy's Rainbow Six Extraction. Barricades resemble Castle's Armor Panels with a REACT color scheme. They function in a similar manner as their counterpart in Siege. Barricades may be placed on windows or doorways that have destroyed Containment Doors.

Barricades are used to fortify areas or slow the movement of alerted Archaeans and are particularly useful in defensive objectives such as Serial Scan or Sabotage. Players remain vulnerable to damage during the deployment animation. Players can remove barricades by holding the interaction key on them.

Barricades are more resiliant to damage than their Siege counterparts. Barricades can hold off most lower tier enemies such as Grunts or Breachers for a considerable amount of time. One viable tactic is to create a small hole in a barricade to enable players to fend off enemies while they are focused on attacking the barricade. Higher tier enemies can destroy barricades in a few hits through melee strikes, projectiles, or exolosives.

Barricades are also susceptible to damage from Operator weapons, gadgets, explosives, and melee hits. Shotguns can create large holes within barricades up close, destroying them entirely in only a couple shots while other weapons will create small holes.


  • When deploying a barricade, the Operator is immune to melee damage from the front. The same goes for Castle and his Armored Panels. However, any defender putting up a Barricade are left vulnerable to gunfire and explosive damage.