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Two bombs have been placed in the objective location. The Attackers must attempt to defuse one of the bombs by activating the defuser. Once activated, the defuser will take 45 seconds (60 seconds in [[Terrorist Hunt (Siege)|Terrorist Hunt]]) to disarm the bomb. The attackers win the round if they can defuse one of the two bombs, or if the enemy team is eliminated. The Defenders must prevent the Attackers from activating the defuser or disable the defuser that already has been activated. The Defenders can win by destroying the defuser after it has been planted, or alternatively, eliminating the Attackers before they're able to plant the defuser. |
Two bombs have been placed in the objective location. The Attackers must attempt to defuse one of the bombs by activating the defuser. Once activated, the defuser will take 45 seconds (60 seconds in [[Terrorist Hunt (Siege)|Terrorist Hunt]]) to disarm the bomb. The attackers win the round if they can defuse one of the two bombs, or if the enemy team is eliminated. The Defenders must prevent the Attackers from activating the defuser or disable the defuser that already has been activated. The Defenders can win by destroying the defuser after it has been planted, or alternatively, eliminating the Attackers before they're able to plant the defuser. |
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− | In [[Ranked]] planting the defuser takes |
+ | In [[Ranked]] planting the defuser takes seven seconds, after which the 45 second fuse time starts, indicated by a circle where the round timer was. Disabling the defuser takes seven seconds, effectively giving the Defenders 38 seconds after planting to secure the site.<ref>https://www.reddit.com/r/Rainbow6/comments/70bb3i/ranked_custom_match_rules/dn1v1u3/</ref> |
If the defuser is planted on an un-reinforced hatch, destroying the hatch can cause the defuser to fall out of the room, resulting in an instant loss for the Attackers. |
If the defuser is planted on an un-reinforced hatch, destroying the hatch can cause the defuser to fall out of the room, resulting in an instant loss for the Attackers. |
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==References== |
==References== |
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{{Reflist}} |
{{Reflist}} |
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{{Siege Gamemodes}} |
{{Siege Gamemodes}} |
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[[Category:Gamemodes of Tom Clancy's Rainbow Six Siege]] |
[[Category:Gamemodes of Tom Clancy's Rainbow Six Siege]] |
Revision as of 07:49, 30 November 2019
"A lot of eyes are on us this time, especially since we have poor intel." This article, Bomb (Disambig), is a stub and may require expansion. Please help out by editing the page. |
Bomb is a PVP gamemode featured in Tom Clancy's Rainbow Six Siege.
Overview
Two bombs have been placed in the objective location. The Attackers must attempt to defuse one of the bombs by activating the defuser. Once activated, the defuser will take 45 seconds (60 seconds in Terrorist Hunt) to disarm the bomb. The attackers win the round if they can defuse one of the two bombs, or if the enemy team is eliminated. The Defenders must prevent the Attackers from activating the defuser or disable the defuser that already has been activated. The Defenders can win by destroying the defuser after it has been planted, or alternatively, eliminating the Attackers before they're able to plant the defuser.
In Ranked planting the defuser takes seven seconds, after which the 45 second fuse time starts, indicated by a circle where the round timer was. Disabling the defuser takes seven seconds, effectively giving the Defenders 38 seconds after planting to secure the site.[1]
If the defuser is planted on an un-reinforced hatch, destroying the hatch can cause the defuser to fall out of the room, resulting in an instant loss for the Attackers.
Objective Locations
Bank
Chalet
Club House
Consulate
Hereford Base
House
Kafe Dostoyevsky
Kanal
Oregon
Presidential Plane
Gallery
References
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