Rainbow Six Wiki
Rainbow Six Wiki
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|voiceactor = [https://www.imdb.com/name/nm4733025/ Sophia Walker]
 
|voiceactor = [https://www.imdb.com/name/nm4733025/ Sophia Walker]
 
|realname = Morowa Evans
 
|realname = Morowa Evans
|organization = [[File:GSUTR.png|20px|link=GSUTR]] [[GSUTR]] <small>([[MPS]])</small>
+
|organization = [[File:RAINBOW.png|20px]] [[Rainbow]]<br />[[File:GSUTR.png|20px|link=GSUTR]] [[GSUTR]]<br />[[File:MPS Logo.png|20px]] [[MPS]]
|position = Defender
+
|position = [[File:R6Sdef.png|20px|link=Category:Defender]] [[:Category:Defender|Defender]]
 
|birthplace = [[File:United Kingdom Flag.png]] [[wikipedia:London|London]], [[wikipedia:England|England]]
 
|birthplace = [[File:United Kingdom Flag.png]] [[wikipedia:London|London]], [[wikipedia:England|England]]
 
|dob = June 7, 1983<ref name="clashbio">Clash's In-game BIO</ref>
 
|dob = June 7, 1983<ref name="clashbio">Clash's In-game BIO</ref>
 
|age = {{Age
 
|age = {{Age
|birth_year=1983
+
|birth_year = 1983
|birth_month=6
+
|birth_month = 6
|birth_day=7}}<ref name="clashbio" />
+
|birth_day = 7}}<ref name="clashbio" />
 
|height = 5'10" (1.79m)
 
|height = 5'10" (1.79m)
 
|weight = 160lbs (73kg)
 
|weight = 160lbs (73kg)
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|speed = <span style="font-size:24pt">&#9679;&#9675;&#9675;</span><br /><small>Slow</small>
 
|speed = <span style="font-size:24pt">&#9679;&#9675;&#9675;</span><br /><small>Slow</small>
 
|video = [[File:Rainbow Six Siege Operation Grim Sky - Clash Trailer Ubisoft NA]]}}
 
|video = [[File:Rainbow Six Siege Operation Grim Sky - Clash Trailer Ubisoft NA]]}}
{{Quote|This is where you stop.|Clash}}
+
{{Quote|Fuck off you muppets!|Clash}}
  +
 
'''Morowa "Clash" Evans''' is a Defending [[Operator]] featured in ''[[Tom Clancy's Rainbow Six Siege]]''. She was introduced in the ''[[Operation Grim Sky]]'' expansion alongside [[Maverick]].<ref name="grimsky">[https://rainbow6.ubisoft.com/siege/en-us/game-info/seasons/grimsky/index.aspx Update 3.3.0 Patch Notes - Grim Sky]</ref>
 
'''Morowa "Clash" Evans''' is a Defending [[Operator]] featured in ''[[Tom Clancy's Rainbow Six Siege]]''. She was introduced in the ''[[Operation Grim Sky]]'' expansion alongside [[Maverick]].<ref name="grimsky">[https://rainbow6.ubisoft.com/siege/en-us/game-info/seasons/grimsky/index.aspx Update 3.3.0 Patch Notes - Grim Sky]</ref>
   
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''She's persistent and fearsome, however, and she's bound to keep the operators on their toes with her tactics. I have no doubt she'll earn the same level of respect here on Rainbow that she fought so hard for in the MPS.''<ref name="clashbackground" />
 
''She's persistent and fearsome, however, and she's bound to keep the operators on their toes with her tactics. I have no doubt she'll earn the same level of respect here on Rainbow that she fought so hard for in the MPS.''<ref name="clashbackground" />
  +
  +
:- [[Harry Pandey|Dr. Harishva Pandey]]
   
 
==Gameplay Description==
 
==Gameplay Description==
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::*If the taser's battery is fully depleted, Clash needs to wait for the battery to fully recharge before reuse.
 
::*If the taser's battery is fully depleted, Clash needs to wait for the battery to fully recharge before reuse.
 
:*The electricity damages the enemy once per second, dealing 5 damage per second.
 
:*The electricity damages the enemy once per second, dealing 5 damage per second.
:*The Speed Reduction effect starts off minor and short. However, the longer an Attacker is exposed to the taser, the stronger and longer the slow is, up to 1.5 seconds.
+
:*The Speed Reduction effect starts off minor and short. However, the longer an Attacker is exposed to the taser, the stronger and longer the slow is, up to 1.5 seconds. Attackers cannot run during this duration.
 
::*While not being tasered, the slowing effect slowly dwindles over time.
 
::*While not being tasered, the slowing effect slowly dwindles over time.
 
::*The Speed Reduction is considered an effect, similar to [[Lesion|Lesion's]] Gu Mines. As such, there is an indicator of how long the effect will last until it runs out.
 
::*The Speed Reduction is considered an effect, similar to [[Lesion|Lesion's]] Gu Mines. As such, there is an indicator of how long the effect will last until it runs out.
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*Unlike Montagne's Extendable Shield, Clash's Shield can be knocked back with a melee strike, leaving the lower half of her body exposed for a brief moment.
 
*Unlike Montagne's Extendable Shield, Clash's Shield can be knocked back with a melee strike, leaving the lower half of her body exposed for a brief moment.
 
:*Similar to Montagne, Concussion effects from [[Zofia|Zofia's]] or [[Ela|Ela's]] gadgets will make Clash vulnerable as if her shield has been struck by a melee.
 
:*Similar to Montagne, Concussion effects from [[Zofia|Zofia's]] or [[Ela|Ela's]] gadgets will make Clash vulnerable as if her shield has been struck by a melee.
  +
:*[[Kali|Kali's]] [[CSRX 300]] is powerful enough to knock Clash's Shield aside also leaving her vulnerable.
 
*Clash's taser functions on the shield can be temporarily disabled by [[Thatcher|Thatcher's]] EMP Grenades.<!-- How about Twitch? -->
 
*Clash's taser functions on the shield can be temporarily disabled by [[Thatcher|Thatcher's]] EMP Grenades.<!-- How about Twitch? -->
 
*When she has her shield out, Clash is quite vulnerable to [[Capitão|Capitão's]] Asphyxiating Bolts, as her slow mobility makes it hard to escape the fire compared to her fellow Defenders.
 
*When she has her shield out, Clash is quite vulnerable to [[Capitão|Capitão's]] Asphyxiating Bolts, as her slow mobility makes it hard to escape the fire compared to her fellow Defenders.
 
*While the CCE Shield's taser is active, [[IQ]] can detect it with her scanner.
 
*While the CCE Shield's taser is active, [[IQ]] can detect it with her scanner.
*[[Nomad]]'s Airjab grenade can easily knock Clash on the ground leaving her vulnerable to attackers.
+
*[[Nomad|Nomad's]] Airjabs can easily knock Clash on the ground leaving her vulnerable to attackers.
*[[Gridlock]]'s Trax can force her to move back to avoid taking damage, as she cannot shoot the Trax with her Shield deployed.
+
*[[Gridlock|Gridlock's]] Trax Stingers can force her to move back to avoid taking damage, as she cannot shoot while the CCE Shield is deployed.
   
 
==Loadout==
 
==Loadout==
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*[[Barbed Wire]] x 2
 
*[[Barbed Wire]] x 2
 
|-
 
|-
|[[File:R6S-Clash.png|50px]]
+
|[[File:CCE_Shield.png|thumb]]
 
|
 
|
{{Color|#ccac00|CCE Shield}}<br /><small style="color:grey;">Crowd Control Electro Shield</small>
+
{{Color|#3da5e0|CCE Shield}}<br /><small style="color:grey;">Crowd Control Electro Shield</small>
 
|}
 
|}
 
{{Quote|Extendable electro shield capable of slowing down enemies, causing damage over time.|Crowd Control Electro Shield description}}
 
{{Quote|Extendable electro shield capable of slowing down enemies, causing damage over time.|Crowd Control Electro Shield description}}
  +
Clash is the first defender with a shield. The CCE Shield is her primary weapon; she can swap to her secondary at any time, but to do so, she needs to put her shield away first. Her bulletproof extendable shield has the ability to slow down opponents by using a high voltage Charged Field Generator (CFG) that emanates directly in front of the shield in a cylindrical shape. Opponents caught in the CFG also sustain low damage over time. Effective use of the shield allows Clash to block entry points, and to prevent or delay a push by the Attackers.<ref name="grimsky" />{{Clear}}
+
Clash is the first defender with a shield. The CCE Shield is her primary weapon; she can swap to her secondary at any time, but to do so, she needs to put her shield away first. Her bulletproof extendable shield has the ability to slow down opponents by using a high voltage Charged Field Generator (CFG) that emanates directly in front of the shield in a cylindrical shape. Opponents caught in the CFG also sustain low damage over time. Effective use of the shield allows Clash to block entry points, and to prevent or delay a push by the Attackers.<ref name="grimsky" />
  +
  +
{{Clear}}
  +
  +
===Device Notes===
  +
''Upon request, Specialist Pichon and I prototyped an extendable shield aptly named the Crowd Control Electro Shield (CCE Shield). I worked on the bulletproof aspect of the polycarbonate. Faraday mesh integration, and the deployment of the panels. Specialist Pichon iterated on the electric coils, optimizing the transformer and battery, all the while make it safe for the user.''
  +
  +
''Yes, we drew from next-generation anti-riot gear, but shocking the opponent only on contact with the shield was nowhere close to being interesting.''
  +
  +
''Specialist Pichon developed a patent pending high voltage Charged Field Generator (CFG) that emanates directly in front of the shield, capable of slowing down opponents about a dozen meters away, although the exact range is still to be confirmed. Specialist Toure agreed to test the shield after each iteration. No small feat to make the CCE this light and this compact with the CFG, but I got this.''
  +
  +
''Once Specialist Evans joining Rainbow Six and test the CCE for herself, he fast and fierce shield deployment style obliged us to reinforce the inner rotating plate and the deployment mechanism of the panels. Gotta wreck some prototypes to make betters.''
  +
  +
''Specialist Evans asked me to shorten the handle to better fit her right hand. As thanks, she gave me one of those rare Clash smiles.''
  +
  +
:- Specialist [[Mira|Elena "Mira" Maria Alvarez]], Rainbow R&D Director
   
 
==Quotes==
 
==Quotes==
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*''"We win this no matter what. I don't care for cuts or bruises."''
 
*''"We win this no matter what. I don't care for cuts or bruises."''
 
*''"Win or lose, I'm taking someone with me."''
 
*''"Win or lose, I'm taking someone with me."''
;Deploying {{color|#ccac00|CCE Shield}}
+
;Deploying {{Color|#3da5e0|CCE Shield}}
 
*''"CCE ready for slowmo."''
 
*''"CCE ready for slowmo."''
 
*''"Come and get it!"''
 
*''"Come and get it!"''
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*''"Using shield."''
 
*''"Using shield."''
 
*''"You tossers are gonna regret this."''
 
*''"You tossers are gonna regret this."''
;Activating {{color|#ccac00|CCE Shield}} Taser
+
;Activating {{Color|#3da5e0|CCE Shield}} Taser
 
*''"Any last words?"''
 
*''"Any last words?"''
 
*''"Arsehole!"''
 
*''"Arsehole!"''
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*''"You won't get past me!"''
 
*''"You won't get past me!"''
 
*''"You won't get past this."''
 
*''"You won't get past this."''
;Activating {{color|#ccac00|CCE Shield}} Taser Friendlies
+
;Activating {{Color|#3da5e0|CCE Shield}} Taser Near Allies
 
*''"A little help here?"''
 
*''"A little help here?"''
 
*''"Bring your ass over here."''
 
*''"Bring your ass over here."''
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==Trivia==
 
==Trivia==
 
*Clash was first officially revealed on August 13th, 2018.<ref>[https://rainbow6.ubisoft.com/siege/en-us/news/152-332116-16/new-defender-clash NEW DEFENDER: CLASH]</ref>
 
*Clash was first officially revealed on August 13th, 2018.<ref>[https://rainbow6.ubisoft.com/siege/en-us/news/152-332116-16/new-defender-clash NEW DEFENDER: CLASH]</ref>
  +
*Due to a glitch that allows Clash to use her pistol while keeping her shield deployed, Clash has become the first operator to be temporarily removed from selection.
 
  +
*Clash was the first and only Operator so far to be disabled due to techical concerns.
  +
  +
:*Due to a glitch that allowed Clash to use her pistol while keeping her shield deployed, Clash was temporarily disabled from all modes in [[Operation Phantom Sight]] and again during [[Operation Shifting Tides]]. She was renabled with the release of Patch 4.2. Despite this, another bug caused her to be once again disabled on February 21st, 2020. She was re-enabled with the release of [[Operation Void Edge]] on March 10, 2020.
  +
  +
:*To help prevent future bugs, Ubisoft announced a "bounty reward" to those who reported detailed descriptions of the bugs with video proof before March 3rd, 2020. The reward was the Frost Raptor Leg charm.<ref> https://www.reddit.com/r/Rainbow6TTS/comments/f9xxjk/limited_time_clash_exploit_bounty/</ref>
  +
  +
*Clash shares a strained relationship with [[Thatcher]] due to differing views in politics. Clash is from the Police while Thatcher is from the military, one of them is left leaning, while the other right leaning. They are 'two pots boiling over', as noted by [[Harry Pandey]].<ref>[Harry's board in the "The Hammer and the Scalpel" cinematic]</ref>
   
 
==Gallery==
 
==Gallery==
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Clash Concept 6.jpeg
 
Clash Concept 6.jpeg
 
</gallery>
 
</gallery>
 
{{Operators/Siege}}
 
   
 
==Patch Changes==
 
==Patch Changes==
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==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
  +
 
{{Operators/Siege}}
 
[[Category:Characters of Tom Clancy's Rainbow Six Siege]]
 
[[Category:Characters of Tom Clancy's Rainbow Six Siege]]
 
[[Category:Tom Clancy's Rainbow Six Siege: Operation Grim Sky]]
 
[[Category:Tom Clancy's Rainbow Six Siege: Operation Grim Sky]]

Revision as of 19:41, 1 April 2020


"Fuck off you muppets!"
— Clash


Morowa "Clash" Evans is a Defending Operator featured in Tom Clancy's Rainbow Six Siege. She was introduced in the Operation Grim Sky expansion alongside Maverick.[2]

Biography

Morowa Evans led the fight in her community against racist groups in often-violent clashes. She was relentless until the day her friend and mentor, Tray Pearson, died trying to stop looters during a riot. Two months later, Evans offered her assistance to the Metropolitan Police Service (MPS) because she wanted to make a difference from within the system. The MPS offered her a clean slate if she helped stop protests from going violent. Evans made it her career, going from insider to eventually joining the MPS.

During the 2011 London Riots, Police Constable Evans commanded the front line in the Territorial Support Group to stop the violence from spreading, and later acquired special permission to attend Gold Command meetings, devising new crowd-control strategies based on her years as riot leader. PC Evans made 274 arrests throughout her service and later made Detective Constable. She earned the Queen’s Police Medal for exceptional bravery and earned a spot in Rainbow due to her experience, service record, and tenacity.[3]

Psychological Profile

When I recommended Specialist Morowa "Clash" Evans, I met considerable resistance. The Selection Board couldn't see past her violent past but I saw a street-hardened veteran who knew how to fight dirty and was the leading expert in riot control.

Despite the mistrust from her fellow Constables, Specialist Evans proved herself during the 2011 London Riots when she confronted those she once led; from the CCTV footage and eyewitness reports, those rioters showed her no mercy, but she was exemplary. I initially wondered what allowed her to switch sides and remain sane. It's because she was still protecting Londoners from racists and those rioters alike who were indiscriminately hurting locals. She didn't want to quiet the storm. She wanted to redirect it.

Regardless, it wasn’t easy going from riot leader to gaining Scotland Yard's trust. I'd say it's the very definition of an uphill battle and I know for a fact that every misstep was used against her. Her temper got the better of her early on, and some officers went out of their way to provoke her. In the end, many bets were lost when she graduated from Hendon, but she rightfully earned her division's respect. Nobody was more qualified in understanding mob behavior or pioneering snatch squad tactics.

Who knows what kind of life she'd have led without her mentor's influence? They had the same goals, and while Pearson’s non-violent path was not hers, she still used his tragedy to channel her anger.

She remains an enigma within Rainbow, but I'm glad to see she's already made friends with Specialist Gilles "Montagne" Touré; I think she appreciates the competition and they share experience working the protection detail at G8 and G20 Summits.

She's persistent and fearsome, however, and she's bound to keep the operators on their toes with her tactics. I have no doubt she'll earn the same level of respect here on Rainbow that she fought so hard for in the MPS.[3]

- Dr. Harishva Pandey

Gameplay Description

A Heavy Armored Operator, Clash comes equipped with a special Crowd Control Electro Shield. When in use, it fully extends to cover her front-side. The Shield also has a taser function that can damage and slow down enemies in front of her, preventing incoming rushes from Attackers.

  • When accessing her gadget, Clash takes her shield off her back to deploy her see-through shield. While the shield is out, she has no access to her sidearms or any of her other items.
  • The shield can be accessed either through the gadget button or primary weapon button.
  • Attempting to go onto cameras will cause her to put her shield away.
  • It takes one second to switch from the shield to her sidearm.
  • Much like Montagne, Clash's shield extends to cover her whole body from the front. This is the shield's default state when deployed, and cannot be carried like a normal Ballistic Shield.
  • Compared to Montagne, Clash will have one foot set a bit back, exposing her to damage if not in a corner.
  • The Shield is able to deny Attackers from entering windows. For rappelling Attackers, they are repelled in the same way when they do not detonate a breaching charge when entering through the window.
  • While unable to properly melee strike with her shield, the tasers on it can shock enemies in a cone in front of her, damaging them and slowing them briefly.
  • The taser has a total run duration of five seconds, while it recharges 20% per second, fully recharging at the same amount.
  • The taser's range is roughly 12 meters.
  • The taser's area of effect is not effective vertically, being better suited to fight Operators at the same level of height.
  • The recharge has a half-second delay.
  • If the taser's battery is fully depleted, Clash needs to wait for the battery to fully recharge before reuse.
  • The electricity damages the enemy once per second, dealing 5 damage per second.
  • The Speed Reduction effect starts off minor and short. However, the longer an Attacker is exposed to the taser, the stronger and longer the slow is, up to 1.5 seconds. Attackers cannot run during this duration.
  • While not being tasered, the slowing effect slowly dwindles over time.
  • The Speed Reduction is considered an effect, similar to Lesion's Gu Mines. As such, there is an indicator of how long the effect will last until it runs out.
  • When not deployed, the shield is placed on her back, as is the case with all other Shield Operators.
  • However, Clash's shield is larger, covering a bit more area on her back than other Shields.

Counters

  • Unlike Montagne's Extendable Shield, Clash's Shield can be knocked back with a melee strike, leaving the lower half of her body exposed for a brief moment.
  • Similar to Montagne, Concussion effects from Zofia's or Ela's gadgets will make Clash vulnerable as if her shield has been struck by a melee.
  • Kali's CSRX 300 is powerful enough to knock Clash's Shield aside also leaving her vulnerable.
  • Clash's taser functions on the shield can be temporarily disabled by Thatcher's EMP Grenades.
  • When she has her shield out, Clash is quite vulnerable to Capitão's Asphyxiating Bolts, as her slow mobility makes it hard to escape the fire compared to her fellow Defenders.
  • While the CCE Shield's taser is active, IQ can detect it with her scanner.
  • Nomad's Airjabs can easily knock Clash on the ground leaving her vulnerable to attackers.
  • Gridlock's Trax Stingers can force her to move back to avoid taking damage, as she cannot shoot while the CCE Shield is deployed.

Loadout

Loadout
Primary
Secondary
Gadget
CCE Shield

CCE Shield
Crowd Control Electro Shield

"Extendable electro shield capable of slowing down enemies, causing damage over time."
— Crowd Control Electro Shield description


Clash is the first defender with a shield. The CCE Shield is her primary weapon; she can swap to her secondary at any time, but to do so, she needs to put her shield away first. Her bulletproof extendable shield has the ability to slow down opponents by using a high voltage Charged Field Generator (CFG) that emanates directly in front of the shield in a cylindrical shape. Opponents caught in the CFG also sustain low damage over time. Effective use of the shield allows Clash to block entry points, and to prevent or delay a push by the Attackers.[2]


Device Notes

Upon request, Specialist Pichon and I prototyped an extendable shield aptly named the Crowd Control Electro Shield (CCE Shield). I worked on the bulletproof aspect of the polycarbonate. Faraday mesh integration, and the deployment of the panels. Specialist Pichon iterated on the electric coils, optimizing the transformer and battery, all the while make it safe for the user.

Yes, we drew from next-generation anti-riot gear, but shocking the opponent only on contact with the shield was nowhere close to being interesting.

Specialist Pichon developed a patent pending high voltage Charged Field Generator (CFG) that emanates directly in front of the shield, capable of slowing down opponents about a dozen meters away, although the exact range is still to be confirmed. Specialist Toure agreed to test the shield after each iteration. No small feat to make the CCE this light and this compact with the CFG, but I got this.

Once Specialist Evans joining Rainbow Six and test the CCE for herself, he fast and fierce shield deployment style obliged us to reinforce the inner rotating plate and the deployment mechanism of the panels. Gotta wreck some prototypes to make betters.

Specialist Evans asked me to shorten the handle to better fit her right hand. As thanks, she gave me one of those rare Clash smiles.

- Specialist Elena "Mira" Maria Alvarez, Rainbow R&D Director

Quotes

Clash's Quotes
Spawning
  • "Augh, blimey. Words are coming out of your mouth again."
  • "Don't go bloody soft on me."
  • "Hush. We can talk later."
  • "I can't just stand here and do nothing."
  • "If you see Montagne, tell him I said "hi," before or after you take him out."
  • "I'm ready for you bastards."
  • "I'm ready. Let's do this."
  • "I hate waiting. Bloody hate it."
  • "Still I'm waiting here. How shocking."
  • "Tell me when the wait is over."
  • "We win this no matter what. I don't care for cuts or bruises."
  • "Win or lose, I'm taking someone with me."
Deploying CCE Shield
  • "CCE ready for slowmo."
  • "Come and get it!"
  • "Deploying CCE."
  • "Doing my part here."
  • "Follow me and you are in good company."
  • "I dare you to come closer. I dare you."
  • "Let's do this you tossers."
  • "Say your prayers, tossers."
  • "Shield deployed."
  • "Shield going up."
  • "Shield's up."
  • "Using shield."
  • "You tossers are gonna regret this."
Activating CCE Shield Taser
  • "Any last words?"
  • "Arsehole!"
  • "Back off!"
  • "Caught a live one!"
  • "Caught one!"
  • "Come at me! I dare you!"
  • "Come get me!"
  • "Come here, I dare you."
  • "Come on."
  • "Don't be stupid."
  • "Don't you dare!"
  • "Don't you dare move."
  • "Don't move!"
  • "Enough!"
  • "Fancy getting shocked?"
  • "Fuck off!"
  • "Fuck off you muppet!"
  • "Gotcha, you twat."
  • "I bloody dare you!"
  • "I got a tosser here."
  • "I got them!"
  • "I'll stop you right here."
  • "I'm not done with you."
  • "I'm taking you down."
  • "It ends here!"
  • "I will take you out."
  • "Just you and me."
  • "No running in the halls!"
  • "Piss off!"
  • "Slow the fuck down!"
  • "Sod off!"
  • "Take this!"
  • "They're here!"
  • "This is where you stop."
  • "Too slow!"
  • "You are fucked."
  • "You are screwed."
  • "You fucking muppet!"
  • "You fucking muppets!"
  • "You fuckwits!"
  • "You go no further, bruv."
  • "You're going down!"
  • "You stupid fucking wankers."
  • "You tosser!"
  • "You won't get past me!"
  • "You won't get past this."
Activating CCE Shield Taser Near Allies
  • "A little help here?"
  • "Bring your ass over here."
  • "Check this one!"
  • "Come and get 'em!"
  • "Come on! Don't get knackered now!"
  • "Come on, help me out!"
  • "Come on! I don't have all day!"
  • "Come on, men, I've got them!"
  • "Come on! Take them out."
  • "Get 'em!"
  • "Got one here!"
  • "I can't hold them for long."
  • "Need help! Now!"
  • "Over here!"
  • "Quick, before they run!"
  • "We got some tossers out here."
Throwing Impact Grenade
  • "Impact frag out."
  • "Impact going out!"
  • "Impact out!"
Setting Barbed Wire
  • "Deploying razor wire."
  • "Razor wire deployed."
  • "Razor wire in place."
  • "Setting razor wire."
Reinforcing
  • "Floor fortified!"
  • "Fortifying wall."
  • "Wall reinforcement complete."
Barricading
  • "This window is barricaded!"
Scanning Enemies
  • "Tango located."
  • "Target detected."
  • "Targets detected!"
Reloading
  • "Bingo on ammo."
  • "Changing mags."
  • "I'm reloading."
  • "Swapping mags."
No More Ammunition
  • "No more mags."
  • "Shit! Out of ammo."
Reviving
  • "Applying blowout kit."
  • "Don't move! I'll patch you up."
  • "Hold on, hold on."
  • "Hold still, I'll help you!"
  • "I don't care for cuts and bruises."
  • "I'll fix this. Don't move."
  • "Let's get you back up."
  • "Operator down! Cover me!"
  • "Stabilizing."
Friendly Fire
  • "Cease fire!"
  • "Friendly! Cease fire!"
  • "Stop shooting!"
White Masks Reloading
  • "Enemy reloading!"
  • "I hear 'em reloading!"
  • "They're reloading!"
  • "They're swapping mags!"

Trivia

  • Clash was first officially revealed on August 13th, 2018.[4]
  • Clash was the first and only Operator so far to be disabled due to techical concerns.
  • Due to a glitch that allowed Clash to use her pistol while keeping her shield deployed, Clash was temporarily disabled from all modes in Operation Phantom Sight and again during Operation Shifting Tides. She was renabled with the release of Patch 4.2. Despite this, another bug caused her to be once again disabled on February 21st, 2020. She was re-enabled with the release of Operation Void Edge on March 10, 2020.
  • To help prevent future bugs, Ubisoft announced a "bounty reward" to those who reported detailed descriptions of the bugs with video proof before March 3rd, 2020. The reward was the Frost Raptor Leg charm.[5]
  • Clash shares a strained relationship with Thatcher due to differing views in politics. Clash is from the Police while Thatcher is from the military, one of them is left leaning, while the other right leaning. They are 'two pots boiling over', as noted by Harry Pandey.[6]

Gallery

Patch Changes


References