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DP27 IRL

The Degtyaryov machine gun or DP-27 is a light machine gun designed for the Soviet Red Army in the 1920s and went into service in 1928. Designed to fire the 7.62×54mmR cartridge, it was the standard Soviet light machine gun during World War II and was commonly modified and used on aircraft and tanks. In 1946, it was replaced by the RP-46 which was a metallic-belt fed version adopted in 1946 with a heavier barrel to allow prolonged sustained fire. The RP-46 remained in Soviet service for 15 years before it was replaced by the PK machine gun.

Both the DP-27 and RP-46 appear in several installments of the Tom Clancy's Rainbow Six Franchise.

Siege[]

Both the DP-27 and RP-46 Degtyaryov appear in Tom Clancy's Rainbow Six Siege and are available for use by Tachanka.

DP-27[]

"Light Machine Gun fed with a pan magazine, accurate in short to medium range. Its powerful 7.62x54 R ammo makes it a highly destructive weapon."
— In-game Description

The DP-27 was introduced in the Operation Shadow Legacy expansion as a primary weapon for Tachanka as part of his rework.[1]

Overview[]

The DP-27 is an available primary weapon for Tachanka. While its individual rounds deal heavy damage, its very slow fire rate for an automatic light machine gun is what holds it back. However, the gun makes for a good utility tool due to its highly destructive properties.

The LMG is fully-automatic with a very slow fire rate of 550 RPM and holds 70 rounds and has 141 rounds in reserve. It deals a maximum of 49 damage per body shot. This means the LMG requires a minimum of 3 shots to take down any operator. Customization for the weapon is limited, only being able to attach and detach the only available sight it is given: a vintage 1x reflex scope.

Compared to the RP-46, the DP27 has even more destructive capabilities. It has as much penetration as a Marksman or Sniper Rifle, passing through an Operator's body without any reduction of how many walls it can pass through. Most LMGs will only have single penetration that stops the bullet when it lands on an Operator's body (can still penetrate limbs).

The DP27 can pierce four surfaces (two full walls) before stopping on the fifth. It has high enough destruction power to break through wooden supports, allowing it to destroy wall beams and hatch beams much like a shotgun. Specifically for hatches, the DP27 can take out a hatch in no less than six well placed shots. For walls, this high destruction allows for easily made rotation holes. Holes created on the first two surfaces the LMG hits will make distinctly large destruction holes (although not as large as holes made by shotgun pellets) when it hits a nearby soft wall. Even on further surfaces, it can break down parts of a Barricade.

The destruction is as follows:

  • 0 - 4.99m: 0.3m radius hole
  • 5 - 7.99m: 0.2m radius hole
  • 8+m: 0.2m radius hole after three shots
Pros[]
  • High destruction/penetration
  • Capable of creating rotation holes
  • High magazine capacity
  • High damage per shot
  • Relatively low vertical recoil
Cons[]
  • Low rate of fire
  • Subpar horizontal recoil
  • Lacks attachments
  • Bulky pan magazine (reduces vision)

Weapon Attachments[]

Sight


Gallery[]


RP-46[]

Caveira Icon

Cut content
The subject of this article, DP27, has been cut from the final version of a Rainbow Six game.

"Deploys a Mounted LMG with a ballistic shield protecting the head from frontal shots."
— In-game description

The RP-46 Degtyaryov was the mounted LMG that served as the unique ability for Tachanka prior to his rework in Operation Shadow Legacy. The weapon received a front shield in the Operation Red Crow expansion.

Overview[]

The RP-46 had a rate of fire of 550 RPM and was fully-automatic. It held 60+1 rounds and had 179 rounds in reserve, dealing a maximum of 66 damage per body shot. This meant the LMG could take down all armor types in two shots, if within proper range. The LMG had above average environmental destruction capabilities, being able to penetrate through two surfaces with one shot and destroy portions of walls more than other guns.

The LMG could used by both teammates and enemies once deployed and could be destroyed by gunfire if it was unmanned. The mount had a turning limitation of a 60 degrees cone in all directions. Aiming down sights on the LMG showed a tighter firing reticle. The user's view was not occluded, but turning of the gun was slowed. It featured a frontal shield to protect the user from gunfire that was aimed at their shoulders or above. The shield could take 500 damage before being destroyed. This enabled players to anchor a position and block off corridors or doorways with sustained fire.

Gallery[]

Patch Changes[]

  • Update 6.1.3; May 3, 2021 Patch: Reduced the equip time to 0.65s (from 0.9s); Reduced the unequip time to 0.3s (from 0.42s).



Extraction[]

"Deploys a Mounted LMG with a ballistic shield protecting the head from frontal shots."
— In-game description

The RP-46 Degtyaryov is a weapon featured in Tom Clancy's Rainbow Six Extraction as the unique ability for Tachanka.

Overview[]

The RP-46 performs in the exact same manner as it's counterpart in Tom Clancy's Rainbow Six Siege prior to its removal from the game. The LMG can be used by teammates once deployed and can be destroyed by enemies if it is unmanned. The mount is capable of 360 degrees of rotation. Aiming down sights on the LMG shows a tighter firing reticle. The user's view is not occluded, but turning of the gun is slowed. It has above average environmental destruction capabilities, being able to penetrate through two surfaces with one shot and destroy portions of walls more than other guns. It features a frontal shield to protect the user from projectiles that are aimed at their shoulders or above. The shield can take 500 damage before being destroyed. This enables players to create defensive positions with sustained fire.

At Operator level 1, the RP-46 has a fire rate of 550 RPM, holds 60+1 rounds, and deals 66 damage per shot. At Operator level 2, the LMG's ammo capacity is increased to 400 rounds. At Operator level 7, the weapon's deployment speed, aiming speed, and reloading speed are increased. Recoil is also reduced by 60% and damage and impact power is increased. Finally at Operator level 10, two LMG turrets may be placed and the ammunition capacity is increased to 600 rounds.

Gallery[]


Trivia[]

  • The RP-46 in real life is a metallic belt-fed variant of the Degtyaryov machine gun, while its in-game form is modified to resemble the original Degtyaryov machine gun (DP-27), using a pan-shaped magazine, the original curved stock without a pistol grip, and no spring tube protruding from the rear of the receiver.
  • Tachanka used to refer to the weapon as "DP-28" or sometimes "D-28" when deploying it.
  • The ballistic shield on Tachanka's Mounted LMG had "Lord" (Russian: Лорд) on its side panels, a reference to the community meme "Lord Tachanka".
  • Prior to the rework, the in-game gun had an extra bullet in the chamber. This would have been impossible as the DP-27/28 in reality fires in an open bolt configuration. This error was shared with other guns with an open-bolt configuration.
  • The real DP-27/28's pan magazine only holds 47 rounds, not 70.
  • Prior to Tachanka's rework, the LMG's bolt did reciprocate in a closed-bolt fashion, which implied that Tachanka may have modified the gun to fire in a closed-bolt operation.
  • Post-rework, the gun now correctly operates with no extra one in the chamber. Instead the extra bullet has been added to the gun's reserve.
  • The DP-27 in game cannot have its attachments customized (post-rework), except for the option for a unique optic. Art concepts by concept designer Kit Grande reveal that a vintage version of the red dot and holo sights were planned, but did not make it to the live build. The purpose of these vintage sights were to provide "a more comfortable sight if the weapon was going to be used as a primary and all of the other sights didn't fit with the antique weapons collector narrative of Tachanka."
  • According to Kit Grande, the vintage look of the the DP-27's reflex sight was based off on some technology that were used around the end of WWII.[2]
  • The vintage sight was modeled and realized by weapon artist, Nahum Alonso.

References[]

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