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{{Infobox/Operator
 
{{Infobox/Operator
|title = Ela
+
|title = Ela
|image = Large-ela.a50c192d.png
+
|image = Large-ela.a50c192d.png
 
|imagecaption = Do me a favor, don't talk to me.
 
|imagecaption = Do me a favor, don't talk to me.
|image2 = Ela icon.png
+
|image2 = Ela icon.png
|realname = Elżbieta Bosak
+
|realname = Elżbieta Bosak
|organization = [[File:JW GROM.png|20px|link= GROM]] [[GROM]]
+
|organization = [[File:RAINBOW.png|25px]] [[Rainbow]]<br/>[[File:JW GROM.png|20px|link= GROM]] [[GROM]]
|position = Defender
+
|position = Defender
|birthplace = [[File:Flag of Poland.svg|20px]] [[wikipedia:Wrocław|Wrocław]], [[wikipedia:Poland|Poland]]
+
|birthplace = [[File:Flag of Poland.svg|20px]] [[wikipedia:Wrocław|Wrocław]], [[wikipedia:Poland|Poland]] ([[wikipedia:Polish People's Republic|Polish People's Republic]])
|dob = November 8, 1985
+
|dob = November 8, 1985
|age = 31
+
|age = {{Age
  +
|birth_year=1985
|height = 5'8" (1.73m)
 
  +
|birth_month=11
|weight = 150 lbs (68kg)
 
  +
|birth_day=8}}
|unlock = {{Color|renown|20,000}} {{Currency|renown}} <br />{{Color|credits|600}} {{Currency|credits}}<br />Free for Season Pass owners
 
  +
|family = [[Jan Bosak]] (Father)<br/>[[Zofia Bosak]] (Sister)
|armor = <span style="font-size:24pt">&#9679;&#9675;&#9675;</span><br /><small>Light</small>
 
 
|height = 5'8" (1.73m)
|speed = <span style="font-size:24pt">&#9679;&#9679;&#9679;</span><br /><small>Fast</small>
 
 
|weight = 150 lbs (68kg)
|appearances = ''[[Tom Clancy's Rainbow Six Siege]]''<br>''[[Tom Clancy's Rainbow Six Quarantine]]''}}
 
 
|unlock = {{Color|renown|15,000}} {{Currency|renown}} <br />{{Color|credits|360}} {{Currency|credits}}<br />Free for Season Pass owners
 
|appearances = ''[[Tom Clancy's Rainbow Six Siege]]''<br>''[[Tom Clancy's Rainbow Six Quarantine]]''
 
|armor = <span style="font-size:24pt">&#9679;&#9675;&#9675;</span><br /><small>Light</small>
 
|speed = <span style="font-size:24pt">&#9679;&#9679;&#9679;</span><br /><small>Fast</small>
 
|video = [[File:Tom Clancy's Rainbow Six Siege - Blood Orchid Ela Operator|300px]]}}
 
{{Quote|It's a brutal, dangerous world out there, but I've found my way. Chaos is my home, and I'll make sure you never escape it.|[https://youtu.be/-6TtPYYSo_w Ela Operator Video]}}
 
{{Quote|It's a brutal, dangerous world out there, but I've found my way. Chaos is my home, and I'll make sure you never escape it.|[https://youtu.be/-6TtPYYSo_w Ela Operator Video]}}
[[File:Tom Clancy's Rainbow Six Siege - Blood Orchid Ela Operator|270px]]
 
   
 
'''Elżbieta "Ela" Bosak''' is a Defending [[Operator]] featured in ''[[Tom Clancy's Rainbow Six Siege]]'', introduced in the ''[[Tom Clancy's Rainbow Six Siege: Operation Blood Orchid|Operation Blood Orchid]]'' expansion alongside [[Ying]] and [[Lesion]].<ref name=bosaktempest>[https://rainbow6.ubisoft.com/siege/en-us/game-info/operator/ela-story.aspx Operation Blood Orchid: The Bosak Tempest]</ref>
 
'''Elżbieta "Ela" Bosak''' is a Defending [[Operator]] featured in ''[[Tom Clancy's Rainbow Six Siege]]'', introduced in the ''[[Tom Clancy's Rainbow Six Siege: Operation Blood Orchid|Operation Blood Orchid]]'' expansion alongside [[Ying]] and [[Lesion]].<ref name=bosaktempest>[https://rainbow6.ubisoft.com/siege/en-us/game-info/operator/ela-story.aspx Operation Blood Orchid: The Bosak Tempest]</ref>
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==Biography==
 
==Biography==
Born in Wroclaw, Elżbieta Bosak is the youngest daughter of Jan Bosak, former commander of the Polish Special Forces unit [[GROM]].
+
Elżbieta Bosak was born on November 8, 1985 in Wrocław, Poland. She is the youngest daughter of [[Jan Bosak]], former commander of the Polish Special Forces unit [[GROM]]. She is also the younger sister of [[Zofia Bosak]]. Growing up, her father favored Zofia, causing a rift between them. Despite this, Zofia was highly protective of her sister.
   
  +
Ela's grandfather played a significant role in her life. He would often share stories with her about his time as a Cichociemny of the exiled Polish Army during World War II and how he had endured a three-month-long siege of Wrocław. He nurtured her defiant spirit and taught her that “higher damage is done by striking a supply chain than by neutralizing a man.” This defiant personality caused Ela to initially struggle to commit to the strict military lifestyle.
Experiencing some difficulties while attending a military high school, Ela left Poland behind after graduation. In Berlin, she studied Fine Arts, but her interest started to fade as the appeal of her old life slowly caught up with her. During her stay there, she made the acquaintance of the owner of a small private military company, who made her a job offer. Craving the adventure and financial independence, Ela accepted.
 
   
  +
Ela attended her father's military school along with her sister but often experienced several difficulties. She was bullied constantly due to the special attention she received as the GROM Commander's daughter. An incident six months before her graduation resulted in her expulsion. She had a short-lived transition in another academy, before her lack of attendance caused her to be transferred to a small local high school.
Working as a [[wikipedia:Private military company|PMC]] in [[wikipedia:Iraq|Iraq]], Ela gained a reputation. Known to possess an impressive range of abilities, her attitude was the only obstacle standing in her way. While she was seen as a prized addition to any squad, her employers monitored her closely to investigate reports of authority issues. Four years into her deployment, she received the first news from home, which stated that her father had taken his own life.
 
   
 
After graduation, she left Poland behind and set out for Berlin to experience life on her own terms. There she studied Fine Arts, but her interest started to fade as the appeal of her old life slowly caught up with her. Her reputation for using military paraphernalia in her art attracted the owner of a small private security company, who offered her a job. Craving the adventure and financial independence, Ela accepted, hoping that her role as contractor would differ from the simplistic compliance she experienced at the military academy.
A few months after her father's death, Ela terminated her contract and started training to pass the GROM selection as a civilian. Impressed by her determination and prowess on the field, the GROM saw in her a rare opportunity. Amidst the Polish Forces, she developed an expertise in Countering Threat Networks (CTN) and helped design advanced Exploitation methods to extract intel on a target's intentions and supply routes.
 
   
 
Working as a [[wikipedia:Private military company|PMC]], she was valued in the private sector for her expertise in survivalist tactics and unique adaptive style during protective detail and intelligence gather. Ela gained a reputation on the field during her first years of deployment in [[wikipedia:Iraq|Iraq]]. Known to possess an impressive range of abilities, her attitude was the only obstacle standing in her way. While she was seen as a prized addition to any squad, her employers monitored her closely to investigate reports of authority issues. Four years after leaving Poland and following a rough operation in Baghdad, she received the news that her father had taken his own life.
One of her most well-known ventures is Operation Orange Sky. Joined by [[Valkyrie]], [[Navy SEALs|SEAL's]] intel expert, Ela spent months infiltrating a warlord's inner circle before dismantling his network without harming a single civilian.<ref>Ela's In-game BIO > BACKGROUND section</ref>
 
  +
 
A few months after her father's death, Ela terminated her contract and started training relentlessly to pass the GROM selection as a civilian. Impressed by her determination and prowess on the field, the GROM saw in her a rare opportunity and took her in. She then joined her father's unit as a way to keep his memory close and make amends. Amidst the Polish Forces, she developed an expertise in Countering Threat Networks (CTN) and helped design advanced Exploitation methods to extract intel on a target's intentions and supply routes.
 
One of her most well-known ventures is Operation Orange Sky. Joined by [[Valkyrie]], [[Navy SEALs|SEAL's]] intel expert, Ela spent months infiltrating a warlord's inner circle before dismantling his network without harming a single civilian. Her collaboration with SEAL proved so fruitful that she was tracked down and recruited by [[Rainbow]] in 2017 — a first for this international group of elite specialists.<ref>Ela's In-game BIO > BACKGROUND section</ref>
   
 
===Psychological Profile===
 
===Psychological Profile===
 
Independent, creative, and rebellious, Elżbieta is intimate with the risks involved with her particular role, having suffered many losses in Iraq. The sudden death of her father provided her with a profound need for purpose. Elżbieta internalized the belief that she must prove posthumously her worth to her father and make amends. She uses her memory of him to push herself to unrealistic standards and to lead high-risk operations.<ref>Ela's In-game BIO > PSYCHOLOGICAL PROFILE section</ref>
 
Independent, creative, and rebellious, Elżbieta is intimate with the risks involved with her particular role, having suffered many losses in Iraq. The sudden death of her father provided her with a profound need for purpose. Elżbieta internalized the belief that she must prove posthumously her worth to her father and make amends. She uses her memory of him to push herself to unrealistic standards and to lead high-risk operations.<ref>Ela's In-game BIO > PSYCHOLOGICAL PROFILE section</ref>
  +
  +
===Psychological Report===
  +
<tabber>
  +
|-|Harry Pandey =
  +
''We civilians can understand Specialist Elżbieta “Ela" Bosak's independent nature more than some starch-collared military commander might. Of course, following orders is expected of those within the rank-and-file, and for someone so quick to buck against authority she also expresses a deep respect for the military and her role within it. It's her autonomy that rubs traditionalists the wrong way, and perhaps her anger. Even at our first meeting, I detected her resolve. She is fighting against something, but it may not be authority – at least not entirely.''
  +
  +
''I won't dismiss the concerns of commanding officers who mention that Bosak can be impulsive, but I would urge them instead to appreciate her creative resilience. Anyone who has worked with artists can attest to this quality. It manifests in the field in the protection of her team and her high number of successful operations. Her impulsiveness – her adaptability – is the very quality that causes her to excel.''
  +
  +
''Both Ela and her sister, [[Zofia]], carry the deep impression of their father's influence. Ela is more inclined to accept that her father, though exceptional, wasn't perfect. In reviewing Commander [[Jan Bosak|Bosak's]] file, I saw a proud, insightful man. That's the key. Ela is finely tuned to the patterns and behaviors around her and when she seems defiant it's because she's frustrated with those who lack this “vision." Joining Rainbow, and working with other elite operators, has somewhat tempered this frustration as she no longer feels constrained by the attitudes of those around her.''
  +
  +
''Ela's defiance extends into her personal life. She isn't interested in self-improvement, she told me. She was surprised when I said I know about her "volunteer work." She roams the streets late at night, with food and blankets to hand out, or even just a cigarette. Then she listens. Her conversations with strangers offer fresh perspectives. She stockpiles them, to add to her insight and therefore her skills, but also as fuel for her work. The status quo isn't what she wants it to be, but that won't stop her from trying to kick it into shape.''
  +
  +
:- [[Harry Pandey|Dr. Harishva “Harry" Pandey]], [[Director of Rainbow]]
  +
  +
|-|Reporter Interview =
  +
Excerpt from a print interview, 09-09.
  +
  +
Reporter: ''What does identity mean to you?''
  +
  +
Bosak: ''All identity is performative. The complication lies in the fact that, as much as you construct your image by what you say, how you dress, and which brands you buy, you’re never truly in control. You’re always subject to a status quo, a set of expectations about how someone who looks like you *must* act.''
  +
  +
Reporter: ''Surely those expectations don’t carry over when we’re talking about art.''
  +
  +
Bosak: ''Art transcends society only when nothing is known about the artist. I don’t want to transcend society. I want to record it.''
  +
  +
Reporter: ''I see. So what do you say to people who claim your work is shallow and narcissistic?''
  +
  +
Bosak: ''I say that if you can’t see yourself in someone else’s reflection you’re not trying hard enough.''
  +
  +
Reporter: ''But, by doing so, aren’t you simply behaving in the way that society expects?''
  +
  +
Bosak: (laughs) ''Aren’t you?''
  +
</tabber>
   
 
==Gameplay Description==
 
==Gameplay Description==
 
A Light Armored Operator, Ela comes equipped with three Grzmot Mines; concussive mines that disorient any who come within range. She also keeps a fourth one in reserve to use only when she is in a [[DBNO|downed state]].
 
A Light Armored Operator, Ela comes equipped with three Grzmot Mines; concussive mines that disorient any who come within range. She also keeps a fourth one in reserve to use only when she is in a [[DBNO|downed state]].
   
*Ela's Grzmot Mines can be thrown and stick to any surface, whether if it be walls, ceilings, and floors.
+
*Ela's Grzmot Mines can be thrown and stuck to any surface, whether if it be walls, ceilings, or floors.
 
:*Although in-game, the "sticky bag" on the Mines puffs up over time, this is only a visual effect; there is no need to wait for it before tossing the Mine onto the desired surface.
 
:*Although in-game, the "sticky bag" on the Mines puffs up over time, this is only a visual effect; there is no need to wait for it before tossing the Mine onto the desired surface.
 
:*After sticking to a surface, Grzmot Mines take around a second to arm itself, after which it can detonate if it is triggered.
 
:*After sticking to a surface, Grzmot Mines take around a second to arm itself, after which it can detonate if it is triggered.
   
 
*Grzmot Mines are triggered when an enemy enters its proximity (radius ~4 meters). The Grzmot Mines instantly explode once triggered, concussing anyone (including teammates) within its blast radius and canceling their current actions (excluding the action of pulling the needle from [[Lesion|Lesion's]] Gu mines).
 
*Grzmot Mines are triggered when an enemy enters its proximity (radius ~4 meters). The Grzmot Mines instantly explode once triggered, concussing anyone (including teammates) within its blast radius and canceling their current actions (excluding the action of pulling the needle from [[Lesion|Lesion's]] Gu mines).
:*The blast radius on the mines (~6 meters) is slightly larger than their proximity radius (~4 meters).
+
:*The blast radius on the mines (~6 meters) is slightly larger than their proximity radius.
 
:*The concussion effects are follows:
 
:*The concussion effects are follows:
 
::*Temporary blindness and screen shake immediately after the explosion.
 
::*Temporary blindness and screen shake immediately after the explosion.
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::*Vision disrupted; the player's view will be tinted green, the peripheral vision is blacked out, the player will see [[wikipedia:Diplopia|double vision]], and the player will also see white floating dots.
 
::*Vision disrupted; the player's view will be tinted green, the peripheral vision is blacked out, the player will see [[wikipedia:Diplopia|double vision]], and the player will also see white floating dots.
 
::*Inability to sprint.
 
::*Inability to sprint.
::*Greatly reduced turning speed.
+
::*Greatly reduced turning speed (does not vary with sensitivity settings).
  +
 
:*The concussion effect lasts around 6 seconds.
 
:*The concussion effect lasts around 6 seconds.
 
:*The trigger for the Grzmot Mines require line of sight in addition to proximity. If an enemy is in proximity but not in line of sight with the mine (e.g. the mine being on one side of a wall while the enemy is on the other side), the mine will not detonate.
 
:*The trigger for the Grzmot Mines require line of sight in addition to proximity. If an enemy is in proximity but not in line of sight with the mine (e.g. the mine being on one side of a wall while the enemy is on the other side), the mine will not detonate.
:*Being stunned by both [[Echo|Echo's]] Yokai Drone and the Grzmot Mine will not have coupled up effectiveness, as the newer stun effect will overwrite the old one.
+
:*Being stunned by both [[Echo|Echo's]] Yokai Drone and the Grzmot Mine will not have coupled up effectiveness, as the newer stun effect will overwrite the older one.
   
 
*Ela's fourth reserve Grzmot mine is not thrown, and is instead detonated directly on herself when activated.
 
*Ela's fourth reserve Grzmot mine is not thrown, and is instead detonated directly on herself when activated.
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===Synergies===
 
===Synergies===
 
*[[Rook]] can help increase Ela's chances of entering [[DBNO]] with his Armor Plates, therefore increasing her chances of detonating her reserve Grzmot Mine.
 
*[[Rook]] can help increase Ela's chances of entering [[DBNO]] with his Armor Plates, therefore increasing her chances of detonating her reserve Grzmot Mine.
*[[Echo|Echo's]] Yokai Drone will not work at the same time with Ela's Grzmot Mines. However, they can be used in tandem to cause a chain of disorientation upon one enemy or a clump of enemies with some coordination.
+
*[[Echo|Echo's]] Yokai Drone will not work at the same time with Ela's Grzmot Mines. However, they can be used in tandem to cause a chain of disorientation upon one enemy or a clump of enemies with proper coordination.
   
 
===Counters===
 
===Counters===
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==Loadout==
 
==Loadout==
{|class="article-table"
+
{|class="article-table" style="float:right;"
 
!colspan="2"|Loadout
 
!colspan="2"|Loadout
 
|-
 
|-
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*[[Barbed Wire]] x 2
 
*[[Barbed Wire]] x 2
 
*[[Deployable Shield]] x 1
 
*[[Deployable Shield]] x 1
|}
 
 
===Unique Gadget===
 
{|class="article-table"
 
!colspan="2"|Unique Gadget
 
 
|-
 
|-
|[[File:Ela icon.png|50px]]
+
|[[File:Grzmot_Mine.png|thumb]]
 
|
 
|
{{Color|#ccac00|Grzmot Mine}} x 3 (+1)
+
*{{Color|#ccac00|Grzmot Mine}} x 3 (+1)
 
|}
 
|}
 
 
{{Quote|Concussion proximity mines that can be anchored on surfaces, impairing hearing and causing a dizzying effect.|Grzmot Mine Description}}
 
{{Quote|Concussion proximity mines that can be anchored on surfaces, impairing hearing and causing a dizzying effect.|Grzmot Mine Description}}
 
Inspired by the 1939 anti-tank Polish grenades used by the iconic Cichociemny during WWII, the sticky Grzmot mines can be anchored on surfaces, impairing hearing and causing a dizzying effect. These concussion mines are triggered upon proximity, affecting anyone within its radius.
 
Inspired by the 1939 anti-tank Polish grenades used by the iconic Cichociemny during WWII, the sticky Grzmot mines can be anchored on surfaces, impairing hearing and causing a dizzying effect. These concussion mines are triggered upon proximity, affecting anyone within its radius.
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True to her iconic defiant nature, Ela has a signature move when severely injured: the ability to trigger one last concussion mine.<ref name=bosaktempest/>
 
True to her iconic defiant nature, Ela has a signature move when severely injured: the ability to trigger one last concussion mine.<ref name=bosaktempest/>
  +
  +
<gallery>
  +
GRZMOT Mine.PNG
  +
</gallery>
  +
  +
===Device Evaluation===
  +
Device: Grzmot Mine<br />
  +
Operator: Specialist Elżbieta “Ela" Bosak<br />Evaluation Lead: Specialist [[Thermite|Jordan "Thermite" Trace]] with Specialist [[Frost|Tina Lin "Frost" Tsang]]
  +
  +
''Specialist [[Doc|Gustave "Doc" Kateb]] expressed interest in seeing the test results for the GRZMOT's concussive effects so please pass on the attached data. I invited Frost along since she had finished her other evaluations and still wasn't sick of lab time. Plus she wanted to learn about proximity mines because there is no topic that bores her, and Lord knows I have tried to find one.''
  +
  +
''Anyway, controlled lab tests were straightforward and gave us enough time to get outside for additional field tests. Overall, Ela's (Specialist Bosak) GRZMOT Mines are highly responsive and effective. The proximity sensor is reliable though its electronic components do run the risk of interference (full chart included).''
  +
  +
''One final thing, I'm not thrilled to mention this but we had some issues with Ela. There wasn't a heck of a lot of cooperation. She wouldn't share much info or make herself available for testing. Then she sent messages saying we weren't including her. It's no big deal, really. I wanted to flag it here because it sidetracked us from what was ultimately a simple evaluation.''
  +
  +
:- Thermite
   
 
==Quotes==
 
==Quotes==
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|-
 
|-
 
|
 
|
  +
*''"Together, we can shake the very stars from the sky."''
  +
*''"I don’t recall the night patrol that followed. I just remember clutching my grandfather’s uniform, trying to picture the last time I talked with my father"''
 
;Operator Video (Polish)
 
;Operator Video (Polish)
 
*''"{{H:title|It's a brutal, dangerous world out there, but I've found my way. Chaos is my home, and I'll make sure you never escape it.|To brutalny, niebezpieczny świat. Ale znalazłam swoją drogę. Chaos jest moim domem, a upewnię się, że nigdy go nie unikniesz.}}"''
 
*''"{{H:title|It's a brutal, dangerous world out there, but I've found my way. Chaos is my home, and I'll make sure you never escape it.|To brutalny, niebezpieczny świat. Ale znalazłam swoją drogę. Chaos jest moim domem, a upewnię się, że nigdy go nie unikniesz.}}"''
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;Reviving
 
;Reviving
 
*''"Friendly down."''
 
*''"Friendly down."''
  +
;[[Elite Sets|Elite Set]]
  +
*''"Turn on your phones. Disengage your brains. Live in the moment. Consume."''
  +
*''"We define ourselves by symbols, but those symbols can be perverted. Reused. Reworked, reframed, remade. In a word, stolen. Who are you then?"''
 
|}
 
|}
 
==Gameplay Videos==
 
[[File:Rainbow Six Siege - Operator Profile ELA|centre|thumb|480x480px]]
 
   
 
==Trivia==
 
==Trivia==
*A "Tempest" is a violent, windy storm. Reflecting Ela as a character, like a tempest, she's a tumultuous individual, known for her rebellious, independent nature.
+
*Ela is sometimes nicknamed "The Bosak Tempest". A "Tempest" is a violent, windy storm. Reflecting Ela as a character, like a tempest, she's a tumultuous individual, known for her rebellious, independent nature.
 
*Grzmot means "Thunder" in Polish.
 
*Grzmot means "Thunder" in Polish.
 
*Killing Zofia when playing as Ela will award the "Sister Rivalry" bonus, adding 10 points to your score.
 
*Killing Zofia when playing as Ela will award the "Sister Rivalry" bonus, adding 10 points to your score.
  +
*Ela spent a total of seven years in Iraq.
  +
*Ela carries a piece of her grandfather's uniform everywhere she goes as a way to remember him and the lessons he instilled in her.
   
  +
==Gallery==
  +
===Models===
  +
<gallery position="center">
  +
81.Ela Scorpion EVO 3 A1.png|Ela armed with Scorpion EVO 3 A1 (Post-Blood Orchid)
  +
80.Ela FO-12.png|Ela armed with FO-12 (Post-Blood Orchid)
  +
R6 Ela Scorpion EVO 3 A1.png|Ela armed with Scorpion EVO 3 A1
  +
R6 Ela FO-12.png|Ela armed with FO-12
  +
</gallery>
  +
  +
===Stills===
  +
<gallery position="center">
  +
Ela Portrait.png|Ela (In-game artwork)
  +
Ela The Bosak Tempest.PNG
  +
ELA ART OPERATOR.jpg|Ela in [[Tom Clancy's Rainbow Six Siege: Operation Blood Orchid|Operation Blood Orchid]] Key Art
  +
Ela 1996 Photo.PNG|Ela in 1996, age 11
  +
Ela Sketches.PNG|Various sketches drawn by Ela
  +
Ela Valkyrie Sketch.PNG|Ela's sketch of Valkyrie and some notes on Operation Orange Sky
  +
</gallery>
  +
  +
===Elite===
  +
<gallery position="center">
  +
Elite Ela Portrait.png
  +
Ela Huk Sztuk Elite Set.jpeg|Huk Sztuk
  +
Ela Elite Unique Animation.jpg
  +
Ela Elite 1.jpg
  +
Ela Elite 2.jpg
  +
Ela Elite 3.png
  +
Rainbow Six Siege Ela Elite Set - New on the Six Ubisoft NA
  +
</gallery>
  +
 
==Videos==
  +
<gallery position="center">
 
Rainbow Six Siege - Operator Profile ELA
  +
</gallery>
  +
  +
{{Operators/Siege}}
 
==Patch Changes==
 
==Patch Changes==
 
{{Patch Changes|
 
{{Patch Changes|
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*{{Patch|[[Rainbow Six Siege patches/Patch 2.4.2|Update 2.4.2; January 23, 2018]]|Grzmot Mine Concussion Effects retweaked.}}
 
*{{Patch|[[Rainbow Six Siege patches/Patch 2.4.2|Update 2.4.2; January 23, 2018]]|Grzmot Mine Concussion Effects retweaked.}}
 
*{{Patch|[[Rainbow Six Siege patches/Patch 2.3.2|Update 2.3.2; October 26, 2017]]|Grzmot Mine initial quantity is reduced from 4 to 3 (excluding the one for [[DBNO]]).}}
 
*{{Patch|[[Rainbow Six Siege patches/Patch 2.3.2|Update 2.3.2; October 26, 2017]]|Grzmot Mine initial quantity is reduced from 4 to 3 (excluding the one for [[DBNO]]).}}
*{{Patch|[[Rainbow Six Siege patches/Patch 2.3.0|Update 2.3.0; September 5, 2017]]|Introduction alongside [[Ying]] and [[Lesion]].}}
+
*{{Patch|[[Rainbow Six Siege patches/Patch 2.3.0|Update 2.3.0; September 5, 2017]]|Introduction alongside [[Ying]] and [[Lesion]].}}}}
}}
 
   
 
==References==
 
==References==
{{Reflist}}
+
{{Reflist}}[[ru:Ela]]
  +
[[Category:Characters of Tom Clancy's Rainbow Six Siege]]
{{Siege Operators}}
 
 
[[ru:Ela]]
 
[[Category:Operators]]
 
[[Category:Defender]]
 
[[Category:GROM]]
 
 
[[Category:Tom Clancy's Rainbow Six Siege: Operation Blood Orchid]]
 
[[Category:Tom Clancy's Rainbow Six Siege: Operation Blood Orchid]]
[[Category:Quarantine Operators]]
+
[[Category:Defender]]
[[Category:Tom Clancy's Rainbow Six Quarantine]]
+
[[Category:Rainbow Operators]]
  +
[[Category:Characters of Tom Clancy's Rainbow Six Quarantine]]

Revision as of 06:28, 19 May 2020


"It's a brutal, dangerous world out there, but I've found my way. Chaos is my home, and I'll make sure you never escape it."
Ela Operator Video


Elżbieta "Ela" Bosak is a Defending Operator featured in Tom Clancy's Rainbow Six Siege, introduced in the Operation Blood Orchid expansion alongside Ying and Lesion.[1]

Ela will also be an Operator featured in Tom Clancy's Rainbow Six Quarantine.

Biography

Elżbieta Bosak was born on November 8, 1985 in Wrocław, Poland. She is the youngest daughter of Jan Bosak, former commander of the Polish Special Forces unit GROM. She is also the younger sister of Zofia Bosak. Growing up, her father favored Zofia, causing a rift between them. Despite this, Zofia was highly protective of her sister.

Ela's grandfather played a significant role in her life. He would often share stories with her about his time as a Cichociemny of the exiled Polish Army during World War II and how he had endured a three-month-long siege of Wrocław. He nurtured her defiant spirit and taught her that “higher damage is done by striking a supply chain than by neutralizing a man.” This defiant personality caused Ela to initially struggle to commit to the strict military lifestyle.

Ela attended her father's military school along with her sister but often experienced several difficulties. She was bullied constantly due to the special attention she received as the GROM Commander's daughter. An incident six months before her graduation resulted in her expulsion. She had a short-lived transition in another academy, before her lack of attendance caused her to be transferred to a small local high school.

After graduation, she left Poland behind and set out for Berlin to experience life on her own terms. There she studied Fine Arts, but her interest started to fade as the appeal of her old life slowly caught up with her. Her reputation for using military paraphernalia in her art attracted the owner of a small private security company, who offered her a job. Craving the adventure and financial independence, Ela accepted, hoping that her role as contractor would differ from the simplistic compliance she experienced at the military academy.

Working as a PMC, she was valued in the private sector for her expertise in survivalist tactics and unique adaptive style during protective detail and intelligence gather. Ela gained a reputation on the field during her first years of deployment in Iraq. Known to possess an impressive range of abilities, her attitude was the only obstacle standing in her way. While she was seen as a prized addition to any squad, her employers monitored her closely to investigate reports of authority issues. Four years after leaving Poland and following a rough operation in Baghdad, she received the news that her father had taken his own life.

A few months after her father's death, Ela terminated her contract and started training relentlessly to pass the GROM selection as a civilian. Impressed by her determination and prowess on the field, the GROM saw in her a rare opportunity and took her in. She then joined her father's unit as a way to keep his memory close and make amends. Amidst the Polish Forces, she developed an expertise in Countering Threat Networks (CTN) and helped design advanced Exploitation methods to extract intel on a target's intentions and supply routes. One of her most well-known ventures is Operation Orange Sky. Joined by Valkyrie, SEAL's intel expert, Ela spent months infiltrating a warlord's inner circle before dismantling his network without harming a single civilian. Her collaboration with SEAL proved so fruitful that she was tracked down and recruited by Rainbow in 2017 — a first for this international group of elite specialists.[2]

Psychological Profile

Independent, creative, and rebellious, Elżbieta is intimate with the risks involved with her particular role, having suffered many losses in Iraq. The sudden death of her father provided her with a profound need for purpose. Elżbieta internalized the belief that she must prove posthumously her worth to her father and make amends. She uses her memory of him to push herself to unrealistic standards and to lead high-risk operations.[3]

Psychological Report

We civilians can understand Specialist Elżbieta “Ela" Bosak's independent nature more than some starch-collared military commander might. Of course, following orders is expected of those within the rank-and-file, and for someone so quick to buck against authority she also expresses a deep respect for the military and her role within it. It's her autonomy that rubs traditionalists the wrong way, and perhaps her anger. Even at our first meeting, I detected her resolve. She is fighting against something, but it may not be authority – at least not entirely.

I won't dismiss the concerns of commanding officers who mention that Bosak can be impulsive, but I would urge them instead to appreciate her creative resilience. Anyone who has worked with artists can attest to this quality. It manifests in the field in the protection of her team and her high number of successful operations. Her impulsiveness – her adaptability – is the very quality that causes her to excel.

Both Ela and her sister, Zofia, carry the deep impression of their father's influence. Ela is more inclined to accept that her father, though exceptional, wasn't perfect. In reviewing Commander Bosak's file, I saw a proud, insightful man. That's the key. Ela is finely tuned to the patterns and behaviors around her and when she seems defiant it's because she's frustrated with those who lack this “vision." Joining Rainbow, and working with other elite operators, has somewhat tempered this frustration as she no longer feels constrained by the attitudes of those around her.

Ela's defiance extends into her personal life. She isn't interested in self-improvement, she told me. She was surprised when I said I know about her "volunteer work." She roams the streets late at night, with food and blankets to hand out, or even just a cigarette. Then she listens. Her conversations with strangers offer fresh perspectives. She stockpiles them, to add to her insight and therefore her skills, but also as fuel for her work. The status quo isn't what she wants it to be, but that won't stop her from trying to kick it into shape.

- Dr. Harishva “Harry" Pandey, Director of Rainbow

Excerpt from a print interview, 09-09.

Reporter: What does identity mean to you?

Bosak: All identity is performative. The complication lies in the fact that, as much as you construct your image by what you say, how you dress, and which brands you buy, you’re never truly in control. You’re always subject to a status quo, a set of expectations about how someone who looks like you *must* act.

Reporter: Surely those expectations don’t carry over when we’re talking about art.

Bosak: Art transcends society only when nothing is known about the artist. I don’t want to transcend society. I want to record it.

Reporter: I see. So what do you say to people who claim your work is shallow and narcissistic?

Bosak: I say that if you can’t see yourself in someone else’s reflection you’re not trying hard enough.

Reporter: But, by doing so, aren’t you simply behaving in the way that society expects?

Bosak: (laughs) Aren’t you?

Gameplay Description

A Light Armored Operator, Ela comes equipped with three Grzmot Mines; concussive mines that disorient any who come within range. She also keeps a fourth one in reserve to use only when she is in a downed state.

  • Ela's Grzmot Mines can be thrown and stuck to any surface, whether if it be walls, ceilings, or floors.
  • Although in-game, the "sticky bag" on the Mines puffs up over time, this is only a visual effect; there is no need to wait for it before tossing the Mine onto the desired surface.
  • After sticking to a surface, Grzmot Mines take around a second to arm itself, after which it can detonate if it is triggered.
  • Grzmot Mines are triggered when an enemy enters its proximity (radius ~4 meters). The Grzmot Mines instantly explode once triggered, concussing anyone (including teammates) within its blast radius and canceling their current actions (excluding the action of pulling the needle from Lesion's Gu mines).
  • The blast radius on the mines (~6 meters) is slightly larger than their proximity radius.
  • The concussion effects are follows:
  • Temporary blindness and screen shake immediately after the explosion.
  • Hearing disrupted.
  • Vision disrupted; the player's view will be tinted green, the peripheral vision is blacked out, the player will see double vision, and the player will also see white floating dots.
  • Inability to sprint.
  • Greatly reduced turning speed (does not vary with sensitivity settings).
  • The concussion effect lasts around 6 seconds.
  • The trigger for the Grzmot Mines require line of sight in addition to proximity. If an enemy is in proximity but not in line of sight with the mine (e.g. the mine being on one side of a wall while the enemy is on the other side), the mine will not detonate.
  • Being stunned by both Echo's Yokai Drone and the Grzmot Mine will not have coupled up effectiveness, as the newer stun effect will overwrite the older one.
  • Ela's fourth reserve Grzmot mine is not thrown, and is instead detonated directly on herself when activated.
  • Trained and familiar with concussion effects, Ela recovers twice as fast than other Operators.

Synergies

  • Rook can help increase Ela's chances of entering DBNO with his Armor Plates, therefore increasing her chances of detonating her reserve Grzmot Mine.
  • Echo's Yokai Drone will not work at the same time with Ela's Grzmot Mines. However, they can be used in tandem to cause a chain of disorientation upon one enemy or a clump of enemies with proper coordination.

Counters

  • Due to her gadgets being electronic, the Grzmot mines are susceptible to the same disadvantages of other electronic devices.
  • IQ can quickly find Ela's Grzmot Mines thanks to her Electronics Detector. Because her scanner has a larger radius than their proximity, they can be shot at from a safer distance.
  • Thatcher can easily take out one or more Grzmot Mine with his EMP grenades.
  • Twitch can scout and take out the Grzmot Mines from a safe distance, allowing them to be destroyed before anyone can be affected.
  • If Finka activates her Adrenal Surge while she or her teammates are affected by the Grzmot, the duration of being concussed by a Grzmot Mine is greatly reduced. This also works when a Grzmot is activated during the duration of the Surge, even if the Surge ends before the effects of the Grzmot does. The rate at which a Surged player recovers from a Grzmot is the same rate at which Ela or Zofia recovers normally.
  • Zofia shares her sister's ability to recover twice as fast from a concussion effect, so she can quickly shake off the disorientation effect just as fast.
  • Coupled with Finka's Adrenal Surge, the recovery time for Zofia is reduced even further, effectively down to around a second.

Loadout

Loadout
Primary
Secondary
Gadget
Grzmot Mine
  • Grzmot Mine x 3 (+1)
"Concussion proximity mines that can be anchored on surfaces, impairing hearing and causing a dizzying effect."
— Grzmot Mine Description

Inspired by the 1939 anti-tank Polish grenades used by the iconic Cichociemny during WWII, the sticky Grzmot mines can be anchored on surfaces, impairing hearing and causing a dizzying effect. These concussion mines are triggered upon proximity, affecting anyone within its radius.

This non-lethal explosive was specifically adapted to Ela, who is known to isolate targets from the local population to sabotage IED operations.

True to her iconic defiant nature, Ela has a signature move when severely injured: the ability to trigger one last concussion mine.[1]

Device Evaluation

Device: Grzmot Mine
Operator: Specialist Elżbieta “Ela" Bosak
Evaluation Lead: Specialist Jordan "Thermite" Trace with Specialist Tina Lin "Frost" Tsang

Specialist Gustave "Doc" Kateb expressed interest in seeing the test results for the GRZMOT's concussive effects so please pass on the attached data. I invited Frost along since she had finished her other evaluations and still wasn't sick of lab time. Plus she wanted to learn about proximity mines because there is no topic that bores her, and Lord knows I have tried to find one.

Anyway, controlled lab tests were straightforward and gave us enough time to get outside for additional field tests. Overall, Ela's (Specialist Bosak) GRZMOT Mines are highly responsive and effective. The proximity sensor is reliable though its electronic components do run the risk of interference (full chart included).

One final thing, I'm not thrilled to mention this but we had some issues with Ela. There wasn't a heck of a lot of cooperation. She wouldn't share much info or make herself available for testing. Then she sent messages saying we weren't including her. It's no big deal, really. I wanted to flag it here because it sidetracked us from what was ultimately a simple evaluation.

- Thermite

Quotes

Ela's Quotes
  • "Together, we can shake the very stars from the sky."
  • "I don’t recall the night patrol that followed. I just remember clutching my grandfather’s uniform, trying to picture the last time I talked with my father"
Operator Video (Polish)
  • "To brutalny, niebezpieczny świat. Ale znalazłam swoją drogę. Chaos jest moim domem, a upewnię się, że nigdy go nie unikniesz."
Spawning
  • "Do me a favor, don't talk to me."
  • "So, you're a big shot huh?"
  • "Stay away from Zo."
Sister Rivalry
  • "A tooth for a tooth."
  • "All's fair in family and war."
  • "An eye for an eye."
  • "Can't believe I envied you."
  • "Did you think it would be easy?"
  • "Don't make me punch you."
  • "Don't push me."
  • "Don't want to talk about it."
  • "Eat it."
  • "Family life doesn't suit you."
  • "Family life slowing you down?"
  • "Family life is slowing you down?"
  • "Get lost."
  • "Getting on my nerves."
  • "How do you like me now?"
  • "How you like me now?"
  • "How does losing feel?"
  • "I'm all grown up now, Zo."
  • "I can protect my own now."
  • "I don't need you anymore."
  • "I don't need you."
  • "I don't want to hear it."
  • "I know all your moves."
  • "I know it's you."
  • "I like you."
  • "I swear to God."
  • "I was here."
  • "I win."
  • "I won't make it easy for you."
  • "I'll be there all week, darling."
  • "I'll make you regret this."
  • "Piss off."
  • "Piss off, Zo."
  • "Really, Zo?"
  • "So, you're a big shot huh?"
  • "That was embarrassing."
Placing Grzmot Mine
  • "Adding mine."
  • "Flying out."
  • "Gumming it."
  • "Here's a Forgive-me-not."
  • "Here's a memento."
  • "Here's a treat."
  • "Mine flying out."
  • "No time to waste."
  • "Stick around."
  • "Sticking it."
  • "That will slow them down."
  • "This will be fun."
  • "Tossing it."
Reinforcing
  • "Secured the wall."
  • "Wall secure."
Barricading
  • "Barricade set."
Reloading
  • "Reloading!"
Reviving
  • "Friendly down."
Elite Set
  • "Turn on your phones. Disengage your brains. Live in the moment. Consume."
  • "We define ourselves by symbols, but those symbols can be perverted. Reused. Reworked, reframed, remade. In a word, stolen. Who are you then?"

Trivia

  • Ela is sometimes nicknamed "The Bosak Tempest". A "Tempest" is a violent, windy storm. Reflecting Ela as a character, like a tempest, she's a tumultuous individual, known for her rebellious, independent nature.
  • Grzmot means "Thunder" in Polish.
  • Killing Zofia when playing as Ela will award the "Sister Rivalry" bonus, adding 10 points to your score.
  • Ela spent a total of seven years in Iraq.
  • Ela carries a piece of her grandfather's uniform everywhere she goes as a way to remember him and the lessons he instilled in her.

Gallery

Models

Stills

Elite

Videos

Patch Changes


References

  1. 1.0 1.1 Operation Blood Orchid: The Bosak Tempest
  2. Ela's In-game BIO > BACKGROUND section
  3. Ela's In-game BIO > PSYCHOLOGICAL PROFILE section