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|height = 5'8" (1.72m)
 
|height = 5'8" (1.72m)
 
|weight = 139 lbs (63kg)
 
|weight = 139 lbs (63kg)
|unlock = {{Color|renown|10,000}} {{Currency|renown}} as of Operation Burnt Horizon <br />{{Color|credits|240}} {{Currency|credits}}<br />Free for Season Pass owners
+
|unlock = {{Color|renown|10,000}} {{Currency|renown}}<br />{{Color|credits|240}} {{Currency|credits}}
 
|armor = <span style="font-size:24pt">&#9679;&#9679;&#9675;</span><br /><small>Medium</small>
 
|armor = <span style="font-size:24pt">&#9679;&#9679;&#9675;</span><br /><small>Medium</small>
 
|speed = <span style="font-size:24pt">&#9679;&#9679;&#9675;</span><br /><small>Normal</small>
 
|speed = <span style="font-size:24pt">&#9679;&#9679;&#9675;</span><br /><small>Normal</small>
  +
|appearances =
  +
*''[[Tom Clancy's Rainbow Six Siege]]''
  +
*''[[w:c:mrfz:Arknights|Arknights]]''
 
|video = [[File:Tom Clancy’s Rainbow Six Siege DLC - Operation Black Ice Trailer US]]}}
 
|video = [[File:Tom Clancy’s Rainbow Six Siege DLC - Operation Black Ice Trailer US]]}}
 
{{Quote|There are two things the human body needs in a survival situation: Water and hope.|Frost}}
 
{{Quote|There are two things the human body needs in a survival situation: Water and hope.|Frost}}
 
 
'''Tina Lin "Frost" Tsang''' is a Defending Operator featured in ''[[Tom Clancy's Rainbow Six Siege]]''. She was introduced in the ''[[Tom Clancy's Rainbow Six Siege: Operation Black Ice|Operation Black Ice]]'' expansion alongside [[Buck]].<ref name=blackice>[https://rainbow6.ubisoft.com/siege/en-us/game-info/seasons/blackice/index.aspx Update 2.0 Patch Notes - Black Ice]</ref>
 
'''Tina Lin "Frost" Tsang''' is a Defending Operator featured in ''[[Tom Clancy's Rainbow Six Siege]]''. She was introduced in the ''[[Tom Clancy's Rainbow Six Siege: Operation Black Ice|Operation Black Ice]]'' expansion alongside [[Buck]].<ref name=blackice>[https://rainbow6.ubisoft.com/siege/en-us/game-info/seasons/blackice/index.aspx Update 2.0 Patch Notes - Black Ice]</ref>
   
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A Medium Armored Operator, Frost comes equipped with three Sterling MK2 LHTs, nicknamed "Welcome Mats." The Welcome Mats are mechanical traps that can be used to incapacitate enemies.
 
A Medium Armored Operator, Frost comes equipped with three Sterling MK2 LHTs, nicknamed "Welcome Mats." The Welcome Mats are mechanical traps that can be used to incapacitate enemies.
   
*The Welcome Mat can be placed in most places on the floor, be it under a window or on the other side of a table, or even against the wall. Some tight spaces may or may not allow the Mat to be placed.<!--Deployment time needed-->
+
*The Welcome Mat can be placed in most places on the floor, be it under a window or on the other side of a table, or even against the wall. Some tight spaces may or may not allow the Mat to be placed.
  +
*Each Welcome Mat takes 3 seconds to deploy.
 
*Welcome Mats will immediately put any Attacker stepping on them into a [[DBNO]] state.
 
*Welcome Mats will immediately put any Attacker stepping on them into a [[DBNO]] state.
  +
:*A trapped attacker cannot move or slow down the bleed rate. Attempting to move will only cause the Attacker to thrash around.
+
:*A trapped attacker cannot move or slow down the bleed rate. Attempting to move will only cause the Attacker to thrash around and create noise.
 
:*An Attacker caught in the Trap can only be rescued via manual revive; [[Zofia]]'s Withstand, [[Finka]]'s Adrenal Surge, and [[Doc]]'s Stim Pistol shots all cannot revive a player downed by the Welcome Mat.
 
:*An Attacker caught in the Trap can only be rescued via manual revive; [[Zofia]]'s Withstand, [[Finka]]'s Adrenal Surge, and [[Doc]]'s Stim Pistol shots all cannot revive a player downed by the Welcome Mat.
 
:*One Welcome Mat can only be triggered once. The Welcome Mat is visibly destroyed after the Attacker caught in the trap dies or is rescued.
 
:*One Welcome Mat can only be triggered once. The Welcome Mat is visibly destroyed after the Attacker caught in the trap dies or is rescued.
 
::*Though the Welcome Mat appears intact when an Attacker is trapped in it, it cannot be destroyed in this state, and the Attacker cannot be rescued by attempting to destroy the mat itself.
 
::*Though the Welcome Mat appears intact when an Attacker is trapped in it, it cannot be destroyed in this state, and the Attacker cannot be rescued by attempting to destroy the mat itself.
 
:*The Welcome Mat can only put an Attacker in a [[DBNO|DBNO state]], even if that Operator has already been downed before. For example, if an Attacker happens to come across all three Welcome Mats in one game, they will be downed every single time.
 
:*The Welcome Mat can only put an Attacker in a [[DBNO|DBNO state]], even if that Operator has already been downed before. For example, if an Attacker happens to come across all three Welcome Mats in one game, they will be downed every single time.
:*An Attacker moving onto a Welcome Mat while downed will be instantly killed.<!--unless that previous DBNO was caused by a Welcome Mat, but you can't move while downed by a Welcome Mat so it's more of a triggering multiple Welcome Mats at once situation-->
+
:*An Attacker moving onto a Welcome Mat while downed will be instantly killed.
 
:*In Terrorist Hunt, AI Terrorists that step into a Welcome Mat will be instantly killed.
 
:*In Terrorist Hunt, AI Terrorists that step into a Welcome Mat will be instantly killed.
*The Welcome Mat is fairly durable, being able to take a few gunshots (3-5) before being destroyed.
+
*The Welcome Mat is fairly durable, being able to take a number of gunshots before being destroyed.
  +
**For the Welcome Mat to be destroyed it needs all 100 health to be depleted.
  +
 
:*Melee will destroy them in one hit, but is not an advisable approach to destroy them given the nature of this gadget.
 
:*Melee will destroy them in one hit, but is not an advisable approach to destroy them given the nature of this gadget.
 
:*Picking up and resetting a Welcome Mat will reset its "health pool".
 
:*Picking up and resetting a Welcome Mat will reset its "health pool".
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==Strategies==
 
==Strategies==
 
===Synergies===
 
===Synergies===
*Any Operator that has [[Barbed Wire]] can use the wire to conceal Welcome Mats and make it harder for Attacking Operators to notice.
+
*Any Operator that has [[Barbed Wire]] can use the wire to conceal Welcome Mats and make it harder for Attacking Operators to notice.
 
*Frost works well with [[Bandit]] and [[Kaid]], as the Welcome Mat is a mechanical gadget, meaning it cannot be destroyed nor affected by any electrified gadget. If an electrified set of Barbed Wire is placed on top of a Mat, any caught Attackers will die quickly.
 
*Frost works well with [[Bandit]] and [[Kaid]], as the Welcome Mat is a mechanical gadget, meaning it cannot be destroyed nor affected by any electrified gadget. If an electrified set of Barbed Wire is placed on top of a Mat, any caught Attackers will die quickly.
 
*[[Smoke]] also works well with Frost, as Attackers can easily get caught in a well placed Welcome Mat as they attempt to push through Smoke's gas, eventually succumbing to its toxic effects while they are downed from the trap.
 
*[[Smoke]] also works well with Frost, as Attackers can easily get caught in a well placed Welcome Mat as they attempt to push through Smoke's gas, eventually succumbing to its toxic effects while they are downed from the trap.
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===Counters===
 
===Counters===
*Explosives can very easily destroy a Welcome Mat that's within their blast radius.
+
*Explosives can very easily destroy a Welcome Mat that's within their blast radius, but that depends on if all 100 health is depleted.
 
*If swinging in from a window or vaulting over a [[Deployable Shield]], an Attacker can quickly shoot a Welcome Mat with enough bullets to destroy it, preventing themselves from being trapped.
 
*If swinging in from a window or vaulting over a [[Deployable Shield]], an Attacker can quickly shoot a Welcome Mat with enough bullets to destroy it, preventing themselves from being trapped.
   
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|
 
|
 
*[[Mk1 9mm]]<br /><small style="color:grey;">Handgun</small>
 
*[[Mk1 9mm]]<br /><small style="color:grey;">Handgun</small>
  +
*[[ITA12S]]<br /><small style="color:grey;">Shotgun</small>
 
|-
 
|-
 
|Gadget
 
|Gadget
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*''"Enemy reloading!"''
 
*''"Enemy reloading!"''
 
*''"Hostiles changing mags!"''
 
*''"Hostiles changing mags!"''
  +
;[[Sugar Fright]]
  +
*''"When I was a little girl, Halloween was my favorite holiday. Mom always said eating too many treats before bed would give me bad dreams. She was right. I found myself trapped in a surreal candy-induced dream. Pst...trick-or-treat mother****! Welcome to MY nightmare. I'm not trapped in here with you, you're trapped in here with ME!"''
 
|}
 
|}
   
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*One of Frost's pockets is marked with the Chinese character "霜", which translates directly to "Frost".
 
*One of Frost's pockets is marked with the Chinese character "霜", which translates directly to "Frost".
 
*Frost's date of birth was originally stated in-game as 1985, however this has since been removed.
 
*Frost's date of birth was originally stated in-game as 1985, however this has since been removed.
  +
*Tina's favorite holiday in her childhood was Halloween, though her mom said that too much candy would result in nightmares.
  +
*Frost is set to appear as a character in the mobile game, ''[[w:c:mrfz:Arknights|Arknights]]''.
   
 
==Gallery==
 
==Gallery==
 
===Concept Art===
 
===Concept Art===
<gallery position="center">
+
<gallery position="center" widths="185">
New Operators.jpeg|An early image of Frost and [[Buck]] alongside [[Blackbeard]] and [[Valkyrie]]
+
New Operators.jpeg|An early image of Frost and [[Buck]] alongside [[Blackbeard]] and [[Valkyrie]] (Operation Dust Line)
 
</gallery>
 
</gallery>
   
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81.Frost 9mm C1.png|Frost armed with [[9mm C1]] (Post-Blood Orchid)
 
81.Frost 9mm C1.png|Frost armed with [[9mm C1]] (Post-Blood Orchid)
 
</gallery>
 
</gallery>
<gallery position="center">
+
<gallery position="center" widths="185">
R6 Frost Super90.png
+
R6 Frost Super90.png|Frost armed with her Super 90
R6 Frost 9mm C1.png
+
R6 Frost 9mm C1.png|Frost armed with her 9mm C1
 
</gallery>
 
</gallery>
   
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Frost's Posh Bundle.jpg|Frost in the Posh Bundle
 
Frost's Posh Bundle.jpg|Frost in the Posh Bundle
 
maxresdefault (1).jpg|Frost deploying her Welcome Mat
 
maxresdefault (1).jpg|Frost deploying her Welcome Mat
  +
Frost Arknights.jpeg|Character sheet of Frost in the game Arknights.
  +
Frost Arknights 2.jpeg|Promotional image for Frost in the game Arknights.
 
</gallery>
 
</gallery>
   
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==Patch Changes==
 
==Patch Changes==
 
{{Patch Changes|
 
{{Patch Changes|
  +
*{{Patch|[[Rainbow Six Siege patches/Patch 5.3.3|Update 5.3.3; October 20, 2020]]|[[ITA12S]] secondary weapon added.}}
 
*{{Patch|[[Rainbow Six Siege patches/Patch 4.3.0|Update 4.3.0; September 11, 2019]]|[[Barbed Wire]] is replaced with [[Deployable Shield]].}}
 
*{{Patch|[[Rainbow Six Siege patches/Patch 4.3.0|Update 4.3.0; September 11, 2019]]|[[Barbed Wire]] is replaced with [[Deployable Shield]].}}
 
*{{Patch|[[Rainbow Six Siege patches/Patch 3.3.0|Update 3.3.0; September 4, 2018]]|Huntress Elite Set introduced.}}
 
*{{Patch|[[Rainbow Six Siege patches/Patch 3.3.0|Update 3.3.0; September 4, 2018]]|Huntress Elite Set introduced.}}

Revision as of 07:12, 28 March 2021

For the mission, see Frost Light


"There are two things the human body needs in a survival situation: Water and hope."
— Frost

Tina Lin "Frost" Tsang is a Defending Operator featured in Tom Clancy's Rainbow Six Siege. She was introduced in the Operation Black Ice expansion alongside Buck.[1]

Biography

Tsang was raised in Vancouver, British Columbia. When she turned eighteen, Tsang enlisted with the Royal Canadian Air Force (RCAF). She was sent to the Royal Military College of Canada (RMC) as an Officer cadet and graduated top of her class. After completing a bachelor's degree in Science and Mechanical Engineering, she completed her officer training and was stationed at CFB Esquimalt with the Joint Rescue Coordination Centre Victoria (JRCC Victoria). From there she served on the primary Search & Rescue response team covering British Colombia and the Yukon Territory. She was later invited to join Joint Task Force 2 and eventually Rainbow in 2015.[2]

Psychological Profile

Tsang has been praised for exceptional situational awareness and is valued for her mission planning and threat action. Tsang is an extremely focused individual who meticulously plans out every move she makes. When she sets her eyes on a goal, there is little that can stop her. Tsang is patient and never takes shortcuts. Her SAR training in mountain-climbing, parachuting, diving extends into her recreational time. Drawing on her background in Mechanical Engineering, Tsang helped design and modify the Sterling Mk2 LHT, or "Welcome Mat," who portable design allows for the discreet deployment in a variety of areas and environments.[3]

Psychological Report

I confess I find Tina Lin "Frost" Tsang's energy exhausting. Not many adults make me feel like an old man. She rearranged my shelves during our meeting... It does look better. Not that Tsang is nervous. Far from it. It's more akin to a fine-tuned athlete. […]

Field reports highlight Tsang's focus and perseverance. The team trusts her planning, if not necessarily her fastidiousness. Any disagreements don't appear to hinder the team dynamic since Tsang is open to feedback, though I do detect some resentment from her concerning people who might be less patient or who opt for shortcuts. […]

Tsang's mission planning is meticulous and she brings this same careful viewpoint to her everyday life. A good example was when she told me about her parent's recent anniversary party. She described the traditional Chinese banquet and its ten-coarse meal in such detail, I think she could recreate it from memory. […]

Beyond that, it was a challenge finding a subject outside of operations that excites her. Music? Depends on her mood. Books? Not really. Finally, I asked about her hunting tips. Growing up in British Colombia, Tsang developed a respect for Canada's indigenous cultures and urged me to visit Haida Gwaii territory should I visit West Coast Canada. When I asked about the vague note in her medical records regarding a hunting accident, she was reluctant to talk. Her bush plane made an emergency landing in a range called the Nahanni. Bad weather rolled in and then, a week later, help arrived. Her reluctance to offer details and frequent use of "should have" indicate she feels some shame. Rather than push the issue, I introduced her to Specialist Sannaa "Nomad" El Maktoub. Their similar experiences made them instant friends. Both women share a deep connection to the outdoors. It's not simply being outside -- it's the wild that appeals. […]

Tsang's precision-oriented personality is a huge asset, but I'd like her to consider depper introspection. Her ability to self-actualize will be critical if we continue to have her working alongside other strong personalities such as Specialist Taina "Caveira" Pereira.

- Dr. Harishva "Harry" Pandey, Director of Rainbow

Gameplay Description

A Medium Armored Operator, Frost comes equipped with three Sterling MK2 LHTs, nicknamed "Welcome Mats." The Welcome Mats are mechanical traps that can be used to incapacitate enemies.

  • The Welcome Mat can be placed in most places on the floor, be it under a window or on the other side of a table, or even against the wall. Some tight spaces may or may not allow the Mat to be placed.
  • Each Welcome Mat takes 3 seconds to deploy.
  • Welcome Mats will immediately put any Attacker stepping on them into a DBNO state.
  • A trapped attacker cannot move or slow down the bleed rate. Attempting to move will only cause the Attacker to thrash around and create noise.
  • An Attacker caught in the Trap can only be rescued via manual revive; Zofia's Withstand, Finka's Adrenal Surge, and Doc's Stim Pistol shots all cannot revive a player downed by the Welcome Mat.
  • One Welcome Mat can only be triggered once. The Welcome Mat is visibly destroyed after the Attacker caught in the trap dies or is rescued.
  • Though the Welcome Mat appears intact when an Attacker is trapped in it, it cannot be destroyed in this state, and the Attacker cannot be rescued by attempting to destroy the mat itself.
  • The Welcome Mat can only put an Attacker in a DBNO state, even if that Operator has already been downed before. For example, if an Attacker happens to come across all three Welcome Mats in one game, they will be downed every single time.
  • An Attacker moving onto a Welcome Mat while downed will be instantly killed.
  • In Terrorist Hunt, AI Terrorists that step into a Welcome Mat will be instantly killed.
  • The Welcome Mat is fairly durable, being able to take a number of gunshots before being destroyed.
    • For the Welcome Mat to be destroyed it needs all 100 health to be depleted.
  • Melee will destroy them in one hit, but is not an advisable approach to destroy them given the nature of this gadget.
  • Picking up and resetting a Welcome Mat will reset its "health pool".

Strategies

Synergies

  • Any Operator that has Barbed Wire can use the wire to conceal Welcome Mats and make it harder for Attacking Operators to notice.
  • Frost works well with Bandit and Kaid, as the Welcome Mat is a mechanical gadget, meaning it cannot be destroyed nor affected by any electrified gadget. If an electrified set of Barbed Wire is placed on top of a Mat, any caught Attackers will die quickly.
  • Smoke also works well with Frost, as Attackers can easily get caught in a well placed Welcome Mat as they attempt to push through Smoke's gas, eventually succumbing to its toxic effects while they are downed from the trap.
  • Lesion is another Defender with a similar playstyle and gadget. If he is able to place his Gu Mine the right distance away from the trap, an incoming Attacker will get caught in the trap, with their leg triggering the Gu Mine, leading to a quick death.
  • However, if the Gu Mine is activated first, the Welcome Mat will then down the Attacker and cancel out the poison effects.
  • As Frost’s Welcome Mat places enemies in a downed state, Caveira will be able to interrogate them.
  • Oryx can perform his dash on an unsuspecting enemy; if they land on a mat, it would instantly down them, allowing for him to quickly kill them.

Counters

  • Explosives can very easily destroy a Welcome Mat that's within their blast radius, but that depends on if all 100 health is depleted.
  • If swinging in from a window or vaulting over a Deployable Shield, an Attacker can quickly shoot a Welcome Mat with enough bullets to destroy it, preventing themselves from being trapped.

Loadout

Loadout
Primary
Secondary
Gadget
Welcome Mat
  • Welcome Mat x 3
    Sterling Mk2 LHT
"Uses a mechanical trap to incapacitate enemies."
— Sterling MK2 LHT Description

Equipped with a floor mounted, rubber and metallic spring loaded leg-hold trap, Tina Lin Tsang uses a non-lethal means of immobilizing her prey. The sleek design of the “Welcome Mat” allows for seamless deployment without extensive camouflage. A completely mechanical device that is undetectable by electronic scanners.[1]


Device Evaluation

Device: Sterling Mk2 LHT "Welcome Mat"
Operator: Tina Lin "Frost" Tsang
Evaluation Lead: Specialist Liu "Lesion" Tze Long with Specialist Tina Lin "Frost" Tsang

In every sense of the word I believe in synergy. Specialist Tsang and I have good synergy during operations, so I was happy to help run the Welcome Mat through some tests. The Sterling Mk2 leg-hold trap (Welcome Mat) is deceptive in its simplicity and everyone knows it serves as only one highlight of Tina's skill as a trapper.

For the tests, we ran a number of strategies under various conditions. A few suggestions for modifications came up and we'd like to explore them further at a later date. The Welcome Mat has a lot going for it, in particular how it can't be detected by scans. But the best results consistently demonstrate that it should be utilized in conjunction with additional defensive measures. Once the mat is in place, my Gu mine can provide the added defense required. Of course, Bandit's (Specialist Dominic Brunsmeier) batteries and Kaid's (Specialist Jalal El Fassi) electric claw also work very well.

- Lesion

Quotes

Frost's Quotes
Spawning
  • "Always have a plan and always have a backup plan for when it goes wrong."
  • "Be ready to anticipate your enemy."
  • "Don't forget, we're a team and we have a plan."
  • "Don't let your guard down."
  • "Don't let your guard down. We have a good plan and a good team."
  • "I can be patient and take my time."
  • "Keep an eye out for contacts."
  • "Maintain the perimeter."
  • "Stay alert."
  • "Stay two steps ahead of the enemy at all times."
Using Welcome Mat
  • "Deploying Welcome Mat."
  • "Laying out the Welcome Mat."
  • "Ready for company."
  • "Setting up."
  • "Setting the Welcome Mat."
  • "Setting Welcome Mat."
  • "Welcome Mat deployed."
  • "Welcome Mat set."
  • "We're ready for company."
Scanning Enemies
  • "Hostiles are in my sights."
  • "I've got eyes on the hostiles."
  • "Visual on hostiles."
Reinforcing
  • "Floor reinforced!"
  • "Reinforcing the floor!"
  • "Reinforcing the wall!"
  • "Secured the floor!"
  • "Securing the floor!"
  • "Wall secured!"
Barricading
  • "Door barricaded!"
  • "Setting barricade!"
  • "Window secured!"
Reloading
  • "Changing mags!"
  • "Cover me, reloading."
  • "Loading new mag!"
  • "Loading new magazine!"
  • "Reload!"
No More Ammunition
  • "I'm out of ammo."
Reviving
  • "Administering aid!"
  • "Administering aid, friendly injured."
  • "Friendly down, administering aid!"
  • "Friendly injured!"
Friendly Fire
  • "Friendly! Cease fire!"
White Masks Reloading
  • "Enemy reloading!"
  • "Hostiles changing mags!"
Sugar Fright
  • "When I was a little girl, Halloween was my favorite holiday. Mom always said eating too many treats before bed would give me bad dreams. She was right. I found myself trapped in a surreal candy-induced dream. Pst...trick-or-treat mother****! Welcome to MY nightmare. I'm not trapped in here with you, you're trapped in here with ME!"

Trivia

  • Her blood type is B+ as seen on one of the pouches on her rig.
  • Before Update 3.0, there was a bug that when she was placing her Welcome Mat, she sounded like Buck.
  • On Frost's default headgear, the Under Armor logo can be seen.
  • One of Frost's pockets is marked with the Chinese character "霜", which translates directly to "Frost".
  • Frost's date of birth was originally stated in-game as 1985, however this has since been removed.
  • Tina's favorite holiday in her childhood was Halloween, though her mom said that too much candy would result in nightmares.
  • Frost is set to appear as a character in the mobile game, Arknights.

Gallery

Concept Art

Models

Stills

Icons

Video

Patch Changes


References

  1. 1.0 1.1 Update 2.0 Patch Notes - Black Ice
  2. Frost's In-game BIO > BACKGROUND section
  3. Frost's In-game BIO > PSYCHOLOGICAL PROFILE section