Shuhrat "Fuze" Kessikbayev (Russian: Шухрат Кессикбаев) is an Attacking Operator featured in Tom Clancy's Rainbow Six Siege.
Kessikbayev grew up in a military family in Samarkand, Uzbekistan. After his family emigrated to Russia shortly before the collapse of the Soviet Union, Kessikbayev followed in his father's footsteps and enrolled in the military, where his facility with technology landed him a spot in the coveted weapon testing brigade at Alabino firing range near Moscow.
Kessikbayev is an expert tinkerer and a master craftsman, more at ease with the workings of machines than those of people. His gruff demeanor and curt speech should not be mistaken for misanthropy. He possesses a strong moral conviction.
A Heavy Armored Operator, Fuze carries three APM-6 "Matryoshka" Cluster Charges capable of clearing rooms by deploying five sub-grenades through destructible structures such as walls, floors, and windows.
- The Cluster Charge can be mounted on destructible walls and floors. When activated, it launches five sub-grenades into a room.
- These sub-grenades are launched in a line in front of the charge, going from right to left, before detonating in the order they are deployed in.
- Each of the sub-grenades have an explosion radius of 4.2 meters. The explosion deals lethal damage to Medium and Heavy Armored Operators at up to 1.2 meters, and lethal damage to Light Armored Operators at up to 2 meters.
- The physics of individual pellets use a precomputed trajectory.
- Due to their trajectory, sub-grenades can bounce back near the Cluster Charge if used on a small or narrow room.
- These Cluster Charges can pierce through Castle's Armored Panels. After the Cluster Charge is activated, it leaves a notable hole in the Panel where it was deployed (larger than those made by Glaz's rifle), which anyone can see through.
- Due to his gadget being an electronic, Fuze works well with Attackers who help remove Mute's Signal Disruptors and Jäger's Active Defense Systems, who are IQ, Twitch and Thatcher.
- As a fellow Attacker capable of send their gadget through surfaces, Ying and her Candelas work well in tandem with Fuze.
- Being a deployable gadget, the Cluster Charge is still susceptible to gunfire. Shooting an active Cluster Charge will destroy it, preventing any more sub-grenades from being deployed.
- The gadget will also be destroyed if the surface it is on is destroyed.
- The Cluster Charge are affected by Mute's Signal Disruptors.
- Jäger's Active Defense Systems can intercept up to two sub-grenades per cluster charge. Fuze carries a total of three cluster charges with each holding five, so at the worst, nine out of the fifteen sub-grenades will be left unaffected.
Cluster Charge x 3
- "Uses Cluster Charges that pierce and stick to walls, releasing sub-grenades on the opposing side"
— APM-6 "Matryoshka" Description
First developed in the Ratnik experimental weaponry brigade, the APM-6 "Matryoshka" was Kessikbayev’s attempt to create a more powerful breach charge. It proved to be an effective means of clearing a room, dealing the most damage to hostiles while keeping the Operator relatively safe. The "Matryoshka" can be anchored either vertically or horizontally. Once deployed, the piston burrows through walls or floors, dispersing live cluster grenades while spinning to deal the most damage from any directions.
The "Matryoshka" is most useful in conditions where collateral damage is not a concern. Not recommended for hostage extractions, or in areas where there is a high risk of friendly fire.
- Fuze was the only Spetsnaz Operator available in the closed beta.
- Fuze is the only Spetsnaz Operator (excluding Finka) not born in Russia, but rather Uzbekistan.
- The APM-6 "Matryoshka" is named after the Matryoshka doll, a Russian doll where a set wooden dolls of decreasing size are placed one inside another. This reflects how the cluster charge contains several smaller grenades in a larger casing.
- Fuze wears a Gorka 4 in EMR pattern and a Fort Defender 2 Low Profile body armour with an SSO/SPOSN Avizent Smersh AK over it.
- Fuze's default helmet is the SSSh-94 Sfera-C, a steel helmet used largely by Russian MVD and OMON forces during the Chechen Wars. Available as an alternate headgear piece is the Russian Maska-1 steel helmet with no visor.
- Fuze's Goggles and Mask aren't military items but rather they're made for Motorcycles and part of a complete helmet set called the "Shark Raw".
- Fuze was a participant in the Ratnik experimental weaponry brigade.
- Information of Fuze's APM-6's first taste of action was redacted for reasons unknown.
- In 2004, Fuze had an altercation with SDU Operator Siu "Ying" Mei Lin, who considered him to be a "questionable asset" due to believing that he had a disregard for civilian lives. It was only after FBI SWAT Operator Eliza "Ash" Cohen stepped in to help resolve it. The events of this altercation were redacted.
- ↑ Fuze's In-game BIO > BACKGROUND section
- ↑ Fuze's In-game BIO > PSYCHOLOGICAL PROFILE section
- ↑ Rainbow Six Siege patches/Patch 5.2
- ↑ Rainbow Six Siege patches/Patch 2.3.0
- ↑ 5.0 5.1 Fuze's In-game BIO > RELEVANT EXPERIENCE section
- ↑ Operation Blood Orchid - Operator: Ying (螢)
- ↑ Ying's In-game BIO > NOTES section
|Operators of Tom Clancy's Rainbow Six Siege|