- "Let's get stuck into it, ya mongrels!"
The eldest of five, Fairous has demonstrated leadership potential throughout her life. From an early age Fairous worked with engines and competed in robot championships. Her mechanic background was heavily influenced by her father, a military aircraft mechanic.
Fairous joined the Australian army reserves to further develop her mechanical engineering skills and to have access to the best equipment. After graduating from university she chose Army branch of the Australian Defense Force, where she honed her mechanical prowess.
Fairous also has expertise in a range of weapons, intelligence gathering and close protection duties, and has the ability to adapt to unexpected situations and remain calm in dangerous situations. This unique skill set made her an essential recruit into the SASR Mobility Platoon.
Fairous was awarded the National Emergency Medal for her part in saving firefighters. She has been offered lead positions but has repeatedly turned them down.
Specialists Tori "Gridlock" Fairous and Max "Mozzie" Goose caught my attention after the Esperance Bushfire Operation when their daring feat to rescue trapped firefighters earned them a medal. For outsiders, their plan looked horribly reckless, but to me it illustrated what I like in a team.
These two have a long history, having first met in high school at a robot wars competition and then again during army training. They've been a team ever since. Individually, they're assets to Rainbow… But together they dominate. Both consistently demonstrate creativity and skill under pressure, so… what happens when we position them against one another? And I want to see if Specialist Fairous can maintain her cool among a new team… not to mention how the team feels about someone with such a formidable presence. […]
Field reports often refer to Fairous's natural leadership so I'm curious why she consistently turns down promotions. She jokes that it's too much paperwork, but she seems to back into the role anyway.
After her father died, she and her mother discovered the family farm was in debt. Fairous took the lead, rallying her four siblings and extended cousins while using her army salary to save the farm. Fairous isn't afraid of responsibility and her desire to look out for her family extends to how she interacts with her team. This makes me want to look more closely at her life on the farm. I can hear the fondness for it even when she's griping about how she has to keep fixing backed-up toilets and broken-down tractors.
Fairous's "get on with things" attitude means that she doesn't shy from hard work and manages to find humor in every situation. So I wonder if she turns down the promotions because she has plenty of opportunity to be boss at home and that at work she'd prefer to just get on with it.
- When deployed, each Trax Stinger deploys 19 patches of Stingers in a hexagonal shape, deploying the central and second patch first before deploying one after another every half a second. While the central patch deploys the first hexagon of patches first, the second ring of the hexagon is deployed from the first ring, therefore it is necessary to destroy both the center and any deployed patches to prevent the Trax Stinger from fully deploying.*
- Stepping on a patch of stinger will deal 10 damage each, slow down the Defender and make noise.
- Each patch is around 0.5 meters in diameter. If a patch lands in a location where it cannot fully expand, it'll expand as much as it can. If it's too small overall, the patch will not form. The canister of Trax Stingers has a throwing profile similar to Lesion's Gu mines.
- If a Defender triggers one of Nomad's Airjabs and is knocked back into a patch of Trax Stingers, the Stingers will not damage the Defender and will instead be destroyed.
- Due to the Trax Stinger's nature to act as a area denial tool, it is useful to deploy Trax Stingers around the Defuser or near hallways connecting to the room where the Defuser was planted in the Bomb gamemode which can slow down Defenders on their way to locate and destroy the Defuser.
- Though Jäger’s ADS gadget can’t affect Gridlock’s gadget, Defenders can simply destroy the clusters of spikes with bullets, explosives, or melee attacks.
- If the Stinger device is destroyed before the process of the Stingers deploying starts, some or all of the Stingers can be prevented from spawning.
- Keep in mind that all these actions listed above make noise and may alert Attackers of your whereabouts when attempting to destroy the Trax Stingers.
Trax Stingers x 3
- "Thrown gadget that deploys barbed mats capable of slowing down and hurting enemies who traverse them."
— In-game description
Trax Stingers' design is a portable version that when activated, deploys a hexagonal cluster of spikes, covering uneven ground better than a straight mat. Once deployed they can replicate and spread out over a large area. This feature, unique for an Attacker, enables them to use the Trax as an obstacle to reshape the map and control an area. Effects on the enemy include slowing them down and causing damage when stepped on. Trax Stingers will be destroyed when shot or dealt impact or thermal damage.
- A gridlock is a form of traffic congestion where "continuous queues of vehicles block an entire network of intersecting streets, bringing traffic in all directions to a complete standstill".
|Operators of Tom Clancy's Rainbow Six Siege|