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Hostage is a gamemode featured throughout the Tom Clancy's Rainbow Six Franchise. The objective of the mode is to rescue one or more hostages from enemies and safely extract them. Each installment has their own rules and variants on the gamemode.
Limited Seats - A variant of the Hostage gamemode, prisoners take the place of hostages. Matches end once all prisoners have been safely extracted or if one of the prisoners is killed. Introduced in the Iron Wrath expansion.
Hostage is a subvariant of the Rivalry gamemode in Tom Clancy's Rainbow Six: Lockdown. Rainbow is tasked with protecting and extracting hostages. Mercenaries must try to stop them and capture the hostages.
Attack and Defend is a gamemode featured in Tom Clancy's Rainbow Six: Vegas. The mode features two objectives that alternate between matches: two hostages and an intel briefcase. The objective of the mode is for the attacking team to escort the objective to the extraction point. The attacking team will be declared the winner should they accomplish this. Alternatively, the defending team will win the match if they keep the attackers at bay until the time runs out.
Defenders must protect the hostage from attackers. The hostage is placed in one of three to five randomized locations throughout the map. In the preparation phase, attackers use drones to seek out the location of the hostage. If the attackers find the hostage in the attack phase, they can hold the action button to begin leading the hostage to the extraction zone. The attacking wins if they successfully extract the hostage or kill the other players within the set amount of time, or if the hostage is killed by the defending team. The defending team wins if the time runs out, the hostage is killed by the attacking team, or if they kill all of the members of the attacking team.
When an Attacker is escorting the hostage, they are relegated to their secondary weapon.