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For versions of the gamemode in past installments, see Hostage (Disambig).
R6Siege Hostage

Hostage is a PVP gamemode featured in Tom Clancy's Rainbow Six Siege. This gamemode is only available in Quick Match. It is also an available variant of the Training Grounds gamemode.

Overview[]

Defenders must protect the hostage from attackers. The hostage is placed in one of three to five randomized locations throughout the map. In the preparation phase, attackers use drones to seek out the location of the hostage. If the attackers find the hostage in the attack phase, they can hold the action button to begin leading the hostage to the extraction zone. The attacking wins if they successfully extract the hostage or kill the other players within the set amount of time, or if the hostage is killed by the defending team. The defending team wins if the time runs out, the hostage is killed by the attacking team, or if they kill all of the members of the attacking team.

When an Attacker is escorting the hostage, they are relegated to their secondary weapon. 

Terrorist Hunt/Situations[]

The mode is playable in Terrorist Hunt with two variations, Extraction and Protection.

Extraction[]

In Extract Hostage, the player(s) are tasked with finding the hostage who is being held in a random room. White Masks will fortify the area by reinforcing the room and setting up Deployable Shields. After the hostage is grabbed the remaining Terrorists will move towards the escorters location while 1-3 terrorists will spawn at the extraction point.

Protect Hostage[]

In Protect Hostage, this is the only defensive mode on Terrorist Hunt. Similar to playing as a Defender in multiplayer, a team of up to five are tasked with protecting a hostage. Unlike multiplayer, White Masks are trying to kill the hostage, not rescue them. Players are tasked with fortifying and securing the room by reinforcing walls and barricading doors. The terrorists attack in waves, varying on difficulty. After each wave players have a few seconds to reinforce the area.

In Situations, there is a total of 3 waves regardless of difficulty, with 30 seconds in between waves. In Terrorist Hunt on Normal difficulty, there is a max of four waves with 30 seconds in between waves. On hard and realistic there are 5 waves with 25 seconds between waves. On these difficulties, White Masks will use shields and breach charges more than in normal.

Objective Locations[]

Bank[]

Chalet[]

Club House[]

Consulate[]

Hereford Base[]

House[]

Kafe Dostoyevsky[]

Kanal[]

Oregon[]

Presidential Plane[]

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