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|image2 = [[File:Kapkan Badge 2.png]] |
|image2 = [[File:Kapkan Badge 2.png]] |
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|voiceactor = [http://www.imdb.com/name/nm0079782/ Victor Bevine] |
|voiceactor = [http://www.imdb.com/name/nm0079782/ Victor Bevine] |
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⚫ | |||
|realname = Maxim Basuda |
|realname = Maxim Basuda |
||
⚫ | |||
|position = Defender |
|position = Defender |
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⚫ | |||
− | |nationality = Russian |
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⚫ | |||
|dob = May 14, 1979 |
|dob = May 14, 1979 |
||
− | | |
+ | |age = {{Age |
+ | |birth_year=1979 |
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⚫ | |||
+ | |birth_month=5 |
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− | |unlock = {{Color|renown|500-2,000}} {{Currency|renown}} |
||
+ | |birth_day=14}} |
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⚫ | |||
+ | |height = 5'11" (1.80m) |
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⚫ | |||
⚫ | |||
+ | |role = <center>''Trap''</center> |
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⚫ | |||
⚫ | |||
+ | |appearances = ''[[Tom Clancy's Rainbow Six Siege]]''<br/>''[https://elite-squad.fandom.com/wiki/Tom_Clancy%27s_Elite_Squad Tom Clancy's Elite Squad]'' |
||
⚫ | |||
{{Quote|These soldiers think their training will keep them alive. They break down doors and come through windows, weapons drawn. They check the corners, watch each other's backs, and give the all clear. But it's too late. They forgot the first rule of survival. A real hunter always watches where he steps.|Kapkan}} |
{{Quote|These soldiers think their training will keep them alive. They break down doors and come through windows, weapons drawn. They check the corners, watch each other's backs, and give the all clear. But it's too late. They forgot the first rule of survival. A real hunter always watches where he steps.|Kapkan}} |
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⚫ | |||
'''Maxim "Kapkan" Basuda''' (Russian: Максим Басудa) is a Defending Operator featured in ''[[Tom Clancy's Rainbow Six Siege]]''. |
'''Maxim "Kapkan" Basuda''' (Russian: Максим Басудa) is a Defending Operator featured in ''[[Tom Clancy's Rainbow Six Siege]]''. |
||
==Biography== |
==Biography== |
||
− | + | Maxim Basuda was born on May 14, 1979 in Kovrov, Russia. The eldest of three brothers, Basuda was surrounded by the influence of the Russian military. Both parents worked in the military support factories, his father in mechanical engineering and his mother in textiles. Hoping to escape a grueling life in the factory, Basuda was encouraged by his parents and teachers to enlist in the [[wikipedia:Ministry of Internal Affairs (Russia)|Ministry of Internal Affairs]]. Along with the standard training of weapon expertise, protection detail, and high speed pursuit, Basuda showed adroit skills with hostage rescue and information gathering. |
|
+ | |||
+ | Clever strategies and self-sufficiency meant that Basuda was perfect for an undercover operation in the port town of [[wikipedia:Naryan-Mar|Naryan-Mar]] on the Barents Sea. His successful efforts to shut down organized crime prompted his recruitment into the highly respected [[Spetsnaz]]. Basuda became an avid hunter and trapper during his time in the Arctic Circle, before being transferred to Beslan in 2002.<ref>Kapkan's In-game BIO > BACKGROUND section</ref> |
||
===Psychological Profile=== |
===Psychological Profile=== |
||
− | Basuda is a self-sufficient realist. He has seen the harsh reality of the world and does not allow that to hinder his ability to act. He's fascinated by psychology; what allows one creature to become a hunter and the other prey. |
+ | Basuda is a self-sufficient realist. He has seen the harsh reality of the world and does not allow that to hinder his ability to act. He's fascinated by psychology; what allows one creature to become a hunter and the other prey.<ref>Kapkan's In-game BIO > PSYCHOLOGICAL PROFILE section</ref> |
+ | |||
+ | ===Psychological Report=== |
||
+ | ''On first impression, Specialist Maxim "Kapkan" Basuda can come across as jaded about the world and his role in it. Oftentimes those who are most frustrated sound as though they don't care, when in fact they care a great deal. It's important to Basuda that he's able to make a lasting contribution and so, despite his cynicism or because of it, he's taken it upon himself to mentor other soldiers. […] Even though some on the team find him intense, they all speak highly of him. I asked him if he thought he had changed much over the years. He laughed and told me the one changed he has noticed: He still eats flint for breakfast, only now he knows when to take his words back. […]'' |
||
+ | |||
+ | ''Basuda enjoys a number of hobbies centered around weapons and hunting, so naturally I wanted to hear what the appeal was for him. A hunter, Basuda told me, needs to think strategically, to understand the animal's routines and behaviors, but it's also imperative that the hunter respect their prey. […] Any true hunter respects animals. They understand conservation and need to maintain a balance. Wolves and bears play their part perfectly, he told me. Basuda said this understanding makes him a better operator because he can apply it to people - both in how they're like animals, but also in how they are not.'' |
||
+ | |||
+ | ''For Basuda, life is harsh - made harsher by humans. Decisive action and level headedness are what matter. Like wolves - not the fairy tale kind, but the real ones - Basuda considers himself loyal. Wolves, he explained to me, are devoted to family. All members raise the young, and they work together as a team when hunting. […] Given his explanation, I wondered if he may feel somewhat lonely. A wolf without a pack. At my mention of it, he laughed and tapped his temple and told me he loves brain science - that my job studies the mind but then is almost always about the soul. Listening to him wax philosophical, I found I couldn't help but agree.'' |
||
+ | |||
+ | :- [[Harry Pandey|Dr. Harishva "Harry" Pandey]], Director of Rainbow |
||
==Gameplay Description== |
==Gameplay Description== |
||
− | A Medium Armored Operator, Kapkan |
+ | A Medium Armored Operator, Kapkan comes equipped with his homemade EDD MKII Tripwires, special mines that can anchor on doorway and window frames, detonating when enemies trigger its laser. |
− | *Kapkan has up to five Entry Denial Devices |
+ | *Kapkan has up to five Entry Denial Devices that can be anchored on any [[Barricade|barricadable]] doorway and window frame. |
− | :*Each EDD |
+ | :*Each EDD can be attached to the frame of a doorway or window. Only one device can be deployed on each frame. The position of the deployed EDD corresponds to the position the player was aiming at when starting the deployment animation. |
− | :*The lowest |
+ | :*The lowest an EDD can be placed on windows is around chest-height. |
− | ::* |
+ | ::*The lowest placement on a doorway is varied between doorways, although it is usually between shin-height down to being at ankle-height. |
− | ::*In either case, the highest |
+ | ::*In either case, the highest an EDD can be placed is head-height. |
+ | *An EDD creates an invisible horizontal laser tripwire across the doorway it is placed on, shooting from the centre of the EDD. An EDD will trigger and explode when an enemy touches its tripwire. So it is possible to have the following scenarios: |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | :*An EDD set too high can be avoided by simply moving while crouching or prone. |
||
− | *The EDD device works well with anything that can help obstruct doorways or windows, such as [[Deployable Shield]]s and [[Barricade]]s. |
||
⚫ | |||
− | :*The Tripwire triggers when an enemy moves through it, so it is possible to have the following scenarios: |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
===Counters=== |
===Counters=== |
||
− | * |
+ | *Kapkan's EDDs are destructible and can be destroyed with a single gunshot. |
*As an electronic device, EDDs are susceptible to the same disadvantages as other gadgets of its type. |
*As an electronic device, EDDs are susceptible to the same disadvantages as other gadgets of its type. |
||
:*[[Thatcher]] can take them out with his EMP Grenades at a safe distance. |
:*[[Thatcher]] can take them out with his EMP Grenades at a safe distance. |
||
:*[[IQ|IQ's]] Electronics Detector will spot any EDD attached to a frame. |
:*[[IQ|IQ's]] Electronics Detector will spot any EDD attached to a frame. |
||
− | :*[[Twitch]] |
+ | :*[[Twitch]] can also clear away any EDDs with her Shock Drones. |
*Operators with [[Ballistic Shield|shields]] receive reduced damage if their shield is facing the explosion, thus allowing them to take minimal damage from the devices. |
*Operators with [[Ballistic Shield|shields]] receive reduced damage if their shield is facing the explosion, thus allowing them to take minimal damage from the devices. |
||
*[[Ash]], due to the explosive and flexible nature of her Breaching Rounds, can destroy Barricades and Deployable Shields on doorways or windows, also removing any EDD device on the frame as she enters through it. |
*[[Ash]], due to the explosive and flexible nature of her Breaching Rounds, can destroy Barricades and Deployable Shields on doorways or windows, also removing any EDD device on the frame as she enters through it. |
||
:*[[Zofia]] to a lesser extent follows the same strategy, but may not destroy the EDD device on larger doorframes. |
:*[[Zofia]] to a lesser extent follows the same strategy, but may not destroy the EDD device on larger doorframes. |
||
⚫ | |||
==Loadout== |
==Loadout== |
||
− | {|class="article-table" |
+ | {|class="article-table" style="float:right;" |
!colspan="2"|Loadout |
!colspan="2"|Loadout |
||
|- |
|- |
||
− | |Primary |
+ | |<center>Primary</center> |
| |
| |
||
− | *[[ |
+ | *[[9×19VSN]]<br /><small style="color:grey;">Submachine Gun</small> |
*[[SASG-12/Siege|SASG-12]]<br /><small style="color:grey;">Shotgun</small> |
*[[SASG-12/Siege|SASG-12]]<br /><small style="color:grey;">Shotgun</small> |
||
|- |
|- |
||
− | |Secondary |
+ | |<center>Secondary</center> |
| |
| |
||
*[[PMM]]<br /><small style="color:grey;">Handgun</small> |
*[[PMM]]<br /><small style="color:grey;">Handgun</small> |
||
*[[GSh-18]]<br /><small style="color:grey;">Handgun</small> |
*[[GSh-18]]<br /><small style="color:grey;">Handgun</small> |
||
|- |
|- |
||
− | |Gadget |
+ | |<center>Gadget</center> |
| |
| |
||
*[[Impact Grenade]] x 2 |
*[[Impact Grenade]] x 2 |
||
*[[Nitro Cell]] x 1 |
*[[Nitro Cell]] x 1 |
||
− | |} |
||
− | |||
− | ===Unique Gadget=== |
||
− | {|class="article-table" |
||
− | !colspan="2"|Unique Gadget |
||
|- |
|- |
||
− | |[[File:Kapkan Badge New.png |
+ | |[[File:Kapkan Badge New.png]] |
| |
| |
||
− | {{Color|#ccac00|Entry Denial Device}} x 5<br /><small style="color:grey;">EDD MK II Trip Wire</small> |
+ | *{{Color|#ccac00|Entry Denial Device}} x 5<br /><small style="color:grey;">EDD MK II Trip Wire</small> |
|} |
|} |
||
{{Quote|Sets booby traps on windows and door frames.|EDD MK II Description}} |
{{Quote|Sets booby traps on windows and door frames.|EDD MK II Description}} |
||
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This lightweight mine design comes with a long screw to embed the device in door and window frames. The EDD Mk II utilizes a packed C4 charge to propel an assortment of screws held in stasis by a silicon pad. The EDD Mk II proves necessity is the mother of invention. |
This lightweight mine design comes with a long screw to embed the device in door and window frames. The EDD Mk II utilizes a packed C4 charge to propel an assortment of screws held in stasis by a silicon pad. The EDD Mk II proves necessity is the mother of invention. |
||
+ | |||
⚫ | |||
+ | |||
+ | ===Device Evaluation=== |
||
+ | Device: EDD MK II Tripwires<br /> |
||
+ | Operator: Specialist Maxim "Kapkan" Basuda<br /> |
||
+ | Evaluation Lead: Specialist [[Frost|Tina Lin "Frost" Tsang]] with Specialist Maxim "Kapkan" Basuda |
||
+ | [[File:Kapkan Gadget.PNG|right|270px]] |
||
+ | ''It's exciting to be part of these evaluations, so I want to extend my thanks to Rainbow Director Harry (Six) Pandey and Director [[Mira|Elena (Mira) Alvarez]] for including me. Because of my Welcome Mats, Mira felt that I'd be the best choice to take a closer look at Kapkan's EDD MK II traps. So Kap and I got right to work running our gear through a series of tests: Stress, deployment and tactical. We made use of every part of the state-of-the-art lab.'' |
||
+ | |||
+ | ''Over the course of its development there have been various adjustments made to the EDD MK II. It was updated with a lighter alloy and a revised design has made it more flexible. Overall, the EDD is functioning well and we're happy with the results (attached).'' |
||
+ | |||
+ | ''I learned more about Kap over these past few days than from all of the operations we've been on together! He taught me a few new tricks. And despite what he says, I think he learned some things from me too.'' |
||
+ | |||
+ | :- Tina |
||
==Quotes== |
==Quotes== |
||
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|- |
|- |
||
| |
| |
||
+ | *''"There are many different kinds of cunning. Fortunately, survival requires only one."'' |
||
;Outbreak<nowiki>:</nowiki> Sierra Paradise |
;Outbreak<nowiki>:</nowiki> Sierra Paradise |
||
*''"I expected heavier resistance."'' |
*''"I expected heavier resistance."'' |
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*''"Crane started."'' |
*''"Crane started."'' |
||
*''"Generator's back online."'' |
*''"Generator's back online."'' |
||
+ | *''"So it is one of ours... huh."'' |
||
*''"Let's free it up and get out of here."'' |
*''"Let's free it up and get out of here."'' |
||
;Outbreak<nowiki>:</nowiki> [[Jäger]] |
;Outbreak<nowiki>:</nowiki> [[Jäger]] |
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*''"Swapping mags."'' |
*''"Swapping mags."'' |
||
;No More Ammunition |
;No More Ammunition |
||
⚫ | |||
*''"I'm out of ammo!"'' |
*''"I'm out of ammo!"'' |
||
⚫ | |||
;Reviving |
;Reviving |
||
*''"Stay still, fixing you."'' |
*''"Stay still, fixing you."'' |
||
Line 205: | Line 231: | ||
==Trivia== |
==Trivia== |
||
*Kapkan (Russian: Капкан) means "trap" in Russian. |
*Kapkan (Russian: Капкан) means "trap" in Russian. |
||
− | *Kapkan was one |
+ | *Kapkan was one of only a handful of police officers who survived the [[wikipedia:Beslan school siege|Beslan School Siege]].<ref name=notes>Kapkan's In-game BIO > NOTES section</ref> |
+ | *Kapkan has an extensive collection of weapons and survival gear, as well as design and build snares and traps as a hobby.<ref name=notes/> |
||
*Kapkan wears a Gorka 4 in SS-Spring pattern with a Gearcraft Viper Hood and a Fort Defender 2 Low Profile body armour with an SSO/SPOSN Avizent Smersh AK over it. |
*Kapkan wears a Gorka 4 in SS-Spring pattern with a Gearcraft Viper Hood and a Fort Defender 2 Low Profile body armour with an SSO/SPOSN Avizent Smersh AK over it. |
||
*Kapkan is the first Operator, not including the [[FBI SWAT]] [[Recruit]], to receive a change post-launch related to their Armor and Speed rating. His Armor and Speed rating at launch was Heavy (3 Armor, 1 Speed). |
*Kapkan is the first Operator, not including the [[FBI SWAT]] [[Recruit]], to receive a change post-launch related to their Armor and Speed rating. His Armor and Speed rating at launch was Heavy (3 Armor, 1 Speed). |
||
+ | *In his operator video, Kapkan is seen walking a screw on his hand. |
||
− | == |
+ | ==Gallery== |
+ | ===Concept Art=== |
||
⚫ | |||
+ | <gallery position="center"> |
||
+ | Kapkan Concept 1.jpg|Kapkan's trailer concept art |
||
+ | Kapkan Concept 2.jpg|Kapkan's concept art |
||
+ | </gallery> |
||
+ | |||
+ | ===Models=== |
||
+ | <gallery position="center"> |
||
+ | Kapkan model.jpg|Kapkan (Sculpt colored) |
||
+ | Kapkan turn-around.jpg|Kapkan (Sculpt base) |
||
+ | Kapkan turn-around (colour).jpg|Kapkan (In-game) |
||
+ | Kapkan.png|Kapkan's model (Pre-Dust Line) |
||
+ | R6S Kapkan SASG-12.png|Kapkan's model (Pre-Dust Line) |
||
+ | Kapkan 9x19VSN.png|Kapkan armed with a [[9×19VSN]] (Pre-Blood Orchid) |
||
+ | Kapkan SASG-12.png|Kapkan armed with an [[SASG-12/Siege|SASG-12]] (Pre-Blood Orchid) |
||
+ | 80.Kapkan 9x19VSN.png|Kapkan armed with a [[9×19VSN]] (Post-Blood Orchid) |
||
+ | 81.Kapkan SASG-12.png|Kapkan armed with an [[SASG-12/Siege|SASG-12]] (Post-Blood Orchid) |
||
+ | R6 Kapkan 9x19VSN.png|Kapkan armed with a [[9×19VSN]] |
||
+ | R6 Kapkan SASG-12.png|Kapkan armed with an [[SASG-12/Siege|SASG-12]] |
||
+ | </gallery> |
||
+ | |||
+ | ===The Elite=== |
||
+ | <gallery position="center"> |
||
+ | Elite Still - Sledge, Thermite and Kapkan.jpg|[[Sledge]], [[Thermite]] and Kapkan in their Elite Sets |
||
+ | Kapkan Elite - Full Body.png|Kapkan in his Vympel Elite Set (Full Body) |
||
+ | Kapkan Elite - Vympel.png|Kapkan in his Vympel Elite Set (In-Game) |
||
+ | </gallery> |
||
+ | |||
+ | ===Stills=== |
||
+ | <gallery position="center"> |
||
+ | Kapkan.jpg|Kapkan (Original in-game artwork) |
||
+ | Kapkan Portrait.png|Kapkan (Original in-game artwork) |
||
+ | Kapkan-Chibi.jpg|Kapkan (Chibi) |
||
+ | CqAWx7GXYAAncjU.jpg|Kapkan in the Assassin's Creed Set |
||
+ | Kapkan (Cobwebs bundle).jpg|Kapkan in the 8-Legged Bundle |
||
+ | 104.Kapkan, Glaz, Tachanka and Fuze in the Comrade Bundle.jpg|Kapkan, [[Glaz]], [[Tachanka]] and [[Fuze]] in the Comrade Bundle |
||
+ | Kapkan - Imperceptible Bundle.jpg|Kapkan in the Imperceptible Bundle |
||
+ | </gallery> |
||
+ | |||
+ | ===Icons=== |
||
+ | <gallery position="center"> |
||
+ | Kapkan Badge New.png|Kapkan's Icon |
||
+ | </gallery> |
||
+ | |||
+ | ===Video=== |
||
+ | <gallery position="center"> |
||
⚫ | |||
+ | </gallery> |
||
+ | |||
⚫ | |||
==Patch Changes== |
==Patch Changes== |
||
{{Patch Changes| |
{{Patch Changes| |
||
− | *{{Patch|[[Rainbow Six Siege patches/Patch 3.1.0|Update 3.1.0; March 6, 2018]]|[[Barbed Wire]] is replaced with [[Impact Grenade]]s.}} |
+ | *{{Patch|[[Rainbow Six Siege patches/Patch 3.1.0|Update 3.1.0; March 6, 2018]]|Renown price removed. [[Barbed Wire]] is replaced with [[Impact Grenade]]s.}} |
*{{Patch|[[Rainbow Six Siege patches/Patch 2.3.2|Update 2.3.2; October 26, 2017]]|Armor rating changed. EDDs Overhauled.}} |
*{{Patch|[[Rainbow Six Siege patches/Patch 2.3.2|Update 2.3.2; October 26, 2017]]|Armor rating changed. EDDs Overhauled.}} |
||
*{{Patch|[[Rainbow Six Siege patches/Patch 2.3.0|Update 2.3.0; September 5, 2017]]|Model optimized. Face rigging updated.}} |
*{{Patch|[[Rainbow Six Siege patches/Patch 2.3.0|Update 2.3.0; September 5, 2017]]|Model optimized. Face rigging updated.}} |
||
Line 220: | Line 297: | ||
*{{Patch|[[Rainbow Six Siege patches/Patch 5.0|Update 5.0; November 17, 2016]]|Vympel Elite Set added.}} |
*{{Patch|[[Rainbow Six Siege patches/Patch 5.0|Update 5.0; November 17, 2016]]|Vympel Elite Set added.}} |
||
*{{Patch|[[Rainbow Six Siege patches/Patch 3.3|Update 3.3; June 21, 2016]]|EDDs overhauled.}} |
*{{Patch|[[Rainbow Six Siege patches/Patch 3.3|Update 3.3; June 21, 2016]]|EDDs overhauled.}} |
||
− | *{{Patch|[[Rainbow Six Siege patches/Patch 2.1|Update 2.1; |
+ | *{{Patch|[[Rainbow Six Siege patches/Patch 2.1|Update 2.1; February 11, 2016]]|EDD exploit fixed.}} |
}} |
}} |
||
− | |||
⚫ | |||
==References== |
==References== |
||
{{Reflist}} |
{{Reflist}} |
||
− | [[Category: |
+ | [[Category:Characters of Tom Clancy's Rainbow Six Siege]] |
[[Category:Defender]] |
[[Category:Defender]] |
||
− | [[Category: |
+ | [[Category:Rainbow Operators]] |
Revision as of 00:36, 22 February 2020
- "These soldiers think their training will keep them alive. They break down doors and come through windows, weapons drawn. They check the corners, watch each other's backs, and give the all clear. But it's too late. They forgot the first rule of survival. A real hunter always watches where he steps."
— Kapkan
Maxim "Kapkan" Basuda (Russian: Максим Басудa) is a Defending Operator featured in Tom Clancy's Rainbow Six Siege.
Biography
Maxim Basuda was born on May 14, 1979 in Kovrov, Russia. The eldest of three brothers, Basuda was surrounded by the influence of the Russian military. Both parents worked in the military support factories, his father in mechanical engineering and his mother in textiles. Hoping to escape a grueling life in the factory, Basuda was encouraged by his parents and teachers to enlist in the Ministry of Internal Affairs. Along with the standard training of weapon expertise, protection detail, and high speed pursuit, Basuda showed adroit skills with hostage rescue and information gathering.
Clever strategies and self-sufficiency meant that Basuda was perfect for an undercover operation in the port town of Naryan-Mar on the Barents Sea. His successful efforts to shut down organized crime prompted his recruitment into the highly respected Spetsnaz. Basuda became an avid hunter and trapper during his time in the Arctic Circle, before being transferred to Beslan in 2002.[1]
Psychological Profile
Basuda is a self-sufficient realist. He has seen the harsh reality of the world and does not allow that to hinder his ability to act. He's fascinated by psychology; what allows one creature to become a hunter and the other prey.[2]
Psychological Report
On first impression, Specialist Maxim "Kapkan" Basuda can come across as jaded about the world and his role in it. Oftentimes those who are most frustrated sound as though they don't care, when in fact they care a great deal. It's important to Basuda that he's able to make a lasting contribution and so, despite his cynicism or because of it, he's taken it upon himself to mentor other soldiers. […] Even though some on the team find him intense, they all speak highly of him. I asked him if he thought he had changed much over the years. He laughed and told me the one changed he has noticed: He still eats flint for breakfast, only now he knows when to take his words back. […]
Basuda enjoys a number of hobbies centered around weapons and hunting, so naturally I wanted to hear what the appeal was for him. A hunter, Basuda told me, needs to think strategically, to understand the animal's routines and behaviors, but it's also imperative that the hunter respect their prey. […] Any true hunter respects animals. They understand conservation and need to maintain a balance. Wolves and bears play their part perfectly, he told me. Basuda said this understanding makes him a better operator because he can apply it to people - both in how they're like animals, but also in how they are not.
For Basuda, life is harsh - made harsher by humans. Decisive action and level headedness are what matter. Like wolves - not the fairy tale kind, but the real ones - Basuda considers himself loyal. Wolves, he explained to me, are devoted to family. All members raise the young, and they work together as a team when hunting. […] Given his explanation, I wondered if he may feel somewhat lonely. A wolf without a pack. At my mention of it, he laughed and tapped his temple and told me he loves brain science - that my job studies the mind but then is almost always about the soul. Listening to him wax philosophical, I found I couldn't help but agree.
- - Dr. Harishva "Harry" Pandey, Director of Rainbow
Gameplay Description
A Medium Armored Operator, Kapkan comes equipped with his homemade EDD MKII Tripwires, special mines that can anchor on doorway and window frames, detonating when enemies trigger its laser.
- Kapkan has up to five Entry Denial Devices that can be anchored on any barricadable doorway and window frame.
- Each EDD can be attached to the frame of a doorway or window. Only one device can be deployed on each frame. The position of the deployed EDD corresponds to the position the player was aiming at when starting the deployment animation.
- The lowest an EDD can be placed on windows is around chest-height.
- The lowest placement on a doorway is varied between doorways, although it is usually between shin-height down to being at ankle-height.
- In either case, the highest an EDD can be placed is head-height.
- An EDD creates an invisible horizontal laser tripwire across the doorway it is placed on, shooting from the centre of the EDD. An EDD will trigger and explode when an enemy touches its tripwire. So it is possible to have the following scenarios:
- An Attacker vaults over a Deployable Shield or a broken barricade, completely dodging an EDD that was placed very low on the doorframe.
- An EDD set too high can be avoided by simply moving while crouching or prone.
- An Attacker melees a barricaded window, but their hand hits through into an EDD's laser, triggering it.
- The base damage of an EDD is 60, and like other explosives, this damage is affected by an Operator's Armor Type. This makes it so that Operators with Medium or Heavy Armor will receive 51 and 45 damage respectively from the traps.
- The explosion has an effective range of three meters before dropping off harshly.
Counters
- Kapkan's EDDs are destructible and can be destroyed with a single gunshot.
- As an electronic device, EDDs are susceptible to the same disadvantages as other gadgets of its type.
- Operators with shields receive reduced damage if their shield is facing the explosion, thus allowing them to take minimal damage from the devices.
- Ash, due to the explosive and flexible nature of her Breaching Rounds, can destroy Barricades and Deployable Shields on doorways or windows, also removing any EDD device on the frame as she enters through it.
- Zofia to a lesser extent follows the same strategy, but may not destroy the EDD device on larger doorframes.
Loadout
Loadout | |
---|---|
| |
|
- "Sets booby traps on windows and door frames."
— EDD MK II Description
Kapkan is a very efficient trapper, being capable of placing his traps inside doorways and windows, which will be detonated by enemies going through them. The EDD Mk II can be mounted into windows and door frames. It explodes when enemies enter trapped entryways, projecting shrapnel at anyone located in the device’s blast radius.
This lightweight mine design comes with a long screw to embed the device in door and window frames. The EDD Mk II utilizes a packed C4 charge to propel an assortment of screws held in stasis by a silicon pad. The EDD Mk II proves necessity is the mother of invention.
Device Evaluation
Device: EDD MK II Tripwires
Operator: Specialist Maxim "Kapkan" Basuda
Evaluation Lead: Specialist Tina Lin "Frost" Tsang with Specialist Maxim "Kapkan" Basuda
It's exciting to be part of these evaluations, so I want to extend my thanks to Rainbow Director Harry (Six) Pandey and Director Elena (Mira) Alvarez for including me. Because of my Welcome Mats, Mira felt that I'd be the best choice to take a closer look at Kapkan's EDD MK II traps. So Kap and I got right to work running our gear through a series of tests: Stress, deployment and tactical. We made use of every part of the state-of-the-art lab.
Over the course of its development there have been various adjustments made to the EDD MK II. It was updated with a lighter alloy and a revised design has made it more flexible. Overall, the EDD is functioning well and we're happy with the results (attached).
I learned more about Kap over these past few days than from all of the operations we've been on together! He taught me a few new tricks. And despite what he says, I think he learned some things from me too.
- - Tina
Quotes
Kapkan's Quotes |
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Trivia
- Kapkan (Russian: Капкан) means "trap" in Russian.
- Kapkan was one of only a handful of police officers who survived the Beslan School Siege.[3]
- Kapkan has an extensive collection of weapons and survival gear, as well as design and build snares and traps as a hobby.[3]
- Kapkan wears a Gorka 4 in SS-Spring pattern with a Gearcraft Viper Hood and a Fort Defender 2 Low Profile body armour with an SSO/SPOSN Avizent Smersh AK over it.
- Kapkan is the first Operator, not including the FBI SWAT Recruit, to receive a change post-launch related to their Armor and Speed rating. His Armor and Speed rating at launch was Heavy (3 Armor, 1 Speed).
- In his operator video, Kapkan is seen walking a screw on his hand.
Gallery
Concept Art
Models
The Elite
Stills
Icons
Video
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Patch Changes
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