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{{Upcoming}}{{Construction}}
 
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{{Infobox/weapon
{{Weapon
 
|image = R6S-lmge.jpg
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|image = Ares Defense Shrike IRL.jpeg
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|type = Light Machine Gun
  +
|games = *''[[Tom Clancy's Rainbow Six Siege]]''
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*''[[Tom Clancy's Rainbow Six Extraction]]''}}
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The '''{{W|Ares Shrike 5.56}}''' is an air-cooled, dual-feed rifle for semi or full-auto configurations that fires the 5.56×45mm NATO cartridge. The Shrike 5.56 can be supplied as a complete weapon, or as an upper receiver “performance upgrade kit” to existing M16-type service rifles and carbines.
  +
  +
It appears as the '''LMG-E''' in several installments of the ''[[Tom Clancy's Rainbow Six Franchise]]''. The weapon itself is modeled and named after the [https://www.krytac.com/trident-lmg-enhanced Krytac Trident LMG Enhanced], an airsoft gun based on the same weapon.
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==Siege==
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{{Infobox/weapon
 
|image = R6S LMG-E.png
 
|name = <center>LMG-E</center>
 
|name = <center>LMG-E</center>
 
|type = Light Machine Gun
 
|type = Light Machine Gun
 
|fire = Automatic
 
|fire = Automatic
|damage per hit = 32<br />27 <small>(Suppressed)</small>
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|damage per hit = '''<u>Standard</u>'''<br />41 <small>(0-25m)</small><br />26 <small>(40+m)</small><br />'''<u>Suppressed</u>'''<br />29 <small>(0-25m)</small><br />23 <small>(40+m)</small>
|rate of fire = 720
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|rate of fire = 720 RPM
 
|mobility = 50
 
|mobility = 50
  +
|ammotype = [[wikipedia:5.56×45mm NATO|5.56×45mm NATO]]
|magazine = 150+1
+
|magazine = 150
|maxammo = 151+150 <small>(PVP)</small><br />151+299 <small>(Terrorist Hunt)</small>
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|maxammo = 150+150 <small>(PVP)</small><br />150+300 <small>([[Terrorist Hunt (Siege)|Terrorist Hunt]])</small>
|users = [[Zofia]]
 
|affiliation = [[GROM]]}}
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|users = [[Zofia]]<br/>[[Ram]]
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|affiliation = [[GROM]]<br/>[[35th Commando Battalion]]
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|reloadtime = 6.5s (Empty)<br/>7.1s (Tactical)
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|adstime = {{ADS|LMG}}
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|ttk1a = 167ms (0-32m)<br/>250ms (33+m)
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|ttk1ar = 167ms (0-25m)<br/>250ms (26-36m)<br/>333ms (37+m)
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|ttk2a = 167ms (0-27m)<br/>250ms (28-38m)<br/>333ms (39+m)
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|ttk2ar = 250ms (0-32m)<br/>333ms (33-39m)<br/>417ms (40+m)
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|ttk3a = 250ms (0-34m)<br/>333ms (35+m)
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|ttk3ar = 250ms (0-28m)<br/>333ms (29-36m)<br/>417ms (37+m)}}
 
{{Quote|Compact package belt-fed AR, with a 150 round box. Lays down a fierce medium-range suppressive fire.|In-game description}}
 
{{Quote|Compact package belt-fed AR, with a 150 round box. Lays down a fierce medium-range suppressive fire.|In-game description}}
  +
The '''LMG-E''' is a light machine gun featured in ''[[Tom Clancy's Rainbow Six Siege]]'', introduced in the [[Operation White Noise]] expansion. It is available for use by [[Zofia]] and [[Ram]].<ref>[https://rainbow6.ubisoft.com/siege/en-us/game-info/operator/zofia-story.aspx Operation White Noise: The Bosak Anchor]</ref>
   
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===Overview===
The '''LMG-E''' is a light machine gun featured in ''[[Tom Clancy's Rainbow Six Siege]]''. It was introduced in the ''[[Tom Clancy's Rainbow Six Siege: Operation White Noise|Operation White Noise]]'' expansion and is available for use by the Operator [[Zofia]]. The LMG-E is a direct copy of the Airsoft Krytac LMG, everything, including the custom stock, is copied directley
 
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The LMG-E features an average fire-rate and damage output for a light machine gun. With two bullets the LMG-E can take down Light Armored Operators, but will require three in order to take down Medium and Heavy Armored Operators.
  +
  +
The LMG-E also comes with an incredibly high capacity of 150 rounds. Combined with its manageable recoil, the LMG-E is the perfect weapon for applying suppressive fire.
  +
  +
====Pros====
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*Average rate of fire
  +
*Very high ammo capacity
  +
*Low recoil
  +
  +
====Cons====
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*Subpar damage per shot
  +
*Steep damage dropoff
  +
*Weak suppressor damage
   
 
===Weapon Attachments===
 
===Weapon Attachments===
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|Sight
 
|Sight
 
|
 
|
*[[Red Dot Sight]]
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*[[Red Dot Sight/Siege|Red Dot Sight]]
 
*[[Holographic Sight]]
 
*[[Holographic Sight]]
*[[Reflex Sight]]
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*[[Red Dot Sight/Siege|Reflex Sight]]
*[[ACOG Sight]]
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*[[ACOG/Siege|Scope 1.5x]]
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*[[Scope 2.0x]]
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*[[ACOG/Siege|Scope 2.5x]]
 
|-
 
|-
 
|Barrel
 
|Barrel
 
|
 
|
*[[Suppressor]]
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*[[Suppressor/Siege|Suppressor]]
 
*[[Flash Hider]]
 
*[[Flash Hider]]
 
*[[Compensator]]
 
*[[Compensator]]
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*[[Laser Sight|Laser]]
 
*[[Laser Sight|Laser]]
 
|}
 
|}
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{{Clear}}
 
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===Gallery===
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<gallery hideaddbutton="true">
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LMGE HIP.png|Hip Aim
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LMGE ADS.png|Aiming Down Iron Sight
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LMGE RELOAD 1.png|Reload 1
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LMGE RELOAD 2.png|Reload 2
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LMGE RELOAD 3.png|Reload 3
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LMGE RELOAD 4.png|Reload 4
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LMGE RELOAD 5.png|Reload 5
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LMGE RELOAD 6.png|Reload 6
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</gallery>
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  +
===Patch Changes===
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{{Patch Changes|
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*{{Patch|[[Rainbow Six Siege patches/Patch 5.3.0|Update 5.3.0; September 9, 2020]]|[[ACOG/Siege|Scope 1.5x]] and [[Scope 2.0x]] added.}}
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*{{Patch|[[Rainbow Six Siege patches/Patch 3.1.2|Update 3.1.2; May 1, 2018]]|Damage increased.}}
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}}
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{{Weapons/Siege}}
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==Extraction==
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{{Infobox/weapon
  +
|image = [[File:R6E LMG-E.jpeg]]
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|hudicon = [[File:R6E LMGE Icon.png|200px]]
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|name = <center>LMG-E</center>
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|type = Light Machine Gun
  +
|fire = Automatic
  +
|damage per hit = '''<u>Standard</u>'''<br />41 <small>(0-25m)</small><br />26 <small>(40+m)</small><br />'''<u>Suppressed</u>'''<br />24
  +
|rate of fire = 720 RPM
  +
|mobility = 50
  +
|ammotype = [[wikipedia:5.56×45mm NATO|5.56×45mm NATO]]
  +
|magazine = 150
  +
|users = [[Zofia/Extraction|Zofia]]<br/>[[Ela/Extraction|Ela]] (Level 6)
  +
|affiliation = [[REACT]]<br/>[[GROM]]
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|reloadtime = 6.5s (Empty)<br/>7.1s (Tactical)}}
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{{Quote|Compact package belt-fed AR, with a 150 round box. Lays down a fierce medium-range suppressive fire.|In-game description}}
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The '''LMG-E''' is a light machine gun featured in ''[[Tom Clancy's Rainbow Six Extraction]]''. It is available for use by [[Zofia/Extraction|Zofia]] and is unlocked for [[Ela/Extraction|Ela]] at Operator level 6.
  +
  +
===Overview===
  +
The LMG-E performs in a similar manner as its counterpart in ''Tom Clancy's Rainbow Six Siege''. It features an incredibly high capacity of 150 rounds. Combined with its manageable recoil and moderate damage output, it is a great weapon for dispatching a large group of enemies at once.
  +
  +
====Pros====
  +
*Average rate of fire
  +
*Very high ammo capacity
  +
*Low recoil
  +
  +
====Cons====
  +
*Subpar damage per shot
  +
*Steep damage dropoff
  +
*Weak suppressor damage
  +
  +
===Weapon Attachments===
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{|class="article-table"
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|Sight
  +
|
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*[[Red Dot Sight#Extraction|Red Dot Sight]]
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*[[Holographic Sight#Extraction|Holographic Sight]]
  +
*[[Red Dot Sight#Extraction|Reflex Sight]]
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*[[ACOG#Extraction|Scope 1.5x]]
  +
*[[Scope#Extraction|Scope 2.0x]]
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*[[ACOG#Extraction|Scope 2.5x]]
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|-
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|Barrel
  +
|
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*[[Suppressor#Extraction|Suppressor]]
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*[[Compensator]]
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*[[Muzzle Brake]]
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|-
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|Grip
  +
|
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*[[Vertical Grip]]
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|-
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|Under Barrel
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|
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*[[REACT UV Light]]
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*[[REACT Laser]] <small>(Milestone 25)</small>
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|}
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===Gallery===
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<gallery hideaddbutton="true">
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LMG-E Extraction.jpeg
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</gallery>
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{{Weapons/Extraction}}
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==Trivia==
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*While the LMG-E is based on the [[wikipedia:Ares Shrike 5.56|Ares Shrike]], it is modeled and named after the [https://www.krytac.com/trident-lmg-enhanced Krytac Trident LMG Enhanced], an airsoft gun based on the same weapon.
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:*The same LMG model based on the Krytac Trident LMG Enhanced also appears in ''[[w:c:ghostrecon:Tom Clancy's Ghost Recon Wildlands|Tom Clancy's Ghost Recon Wildlands]]'' as the "MK249".
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:*As the Ares Shrike is a closed bolt AR-platform machine gun, it would technically have a +1 capacity during tactical reloads.
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:**However, for some reason during tactical reloads, the operator pulls the charging handle after loading a new belt. This voids the +1 capacity since the chambered round would be ejected, and thus the fixed 150 round ammunition capacity is still technically correct, although the ejected round is not visible. Whether or not this was intentional is unknown.
   
 
==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
   
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[[ru:LMG-E]]
{{Weapons/R6Siege}}
 
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[[Category:Light Machine Guns]]
 
[[Category:Light Machine Guns]]
[[Category:Weapons of Tom Clancy's Rainbow Six Siege: Operation White Noise]]
+
[[Category:Tom Clancy's Rainbow Six Siege: Operation White Noise]]
  +
[[Category:Weapons of Tom Clancy's Rainbow Six Siege]]
  +
[[Category:Weapons of Tom Clancy's Rainbow Six Extraction]]

Latest revision as of 00:37, 4 September 2023

The Ares Shrike 5.56 is an air-cooled, dual-feed rifle for semi or full-auto configurations that fires the 5.56×45mm NATO cartridge. The Shrike 5.56 can be supplied as a complete weapon, or as an upper receiver “performance upgrade kit” to existing M16-type service rifles and carbines.

It appears as the LMG-E in several installments of the Tom Clancy's Rainbow Six Franchise. The weapon itself is modeled and named after the Krytac Trident LMG Enhanced, an airsoft gun based on the same weapon.

Siege[]

"Compact package belt-fed AR, with a 150 round box. Lays down a fierce medium-range suppressive fire."
— In-game description

The LMG-E is a light machine gun featured in Tom Clancy's Rainbow Six Siege, introduced in the Operation White Noise expansion. It is available for use by Zofia and Ram.[1]

Overview[]

The LMG-E features an average fire-rate and damage output for a light machine gun. With two bullets the LMG-E can take down Light Armored Operators, but will require three in order to take down Medium and Heavy Armored Operators.

The LMG-E also comes with an incredibly high capacity of 150 rounds. Combined with its manageable recoil, the LMG-E is the perfect weapon for applying suppressive fire.

Pros[]

  • Average rate of fire
  • Very high ammo capacity
  • Low recoil

Cons[]

  • Subpar damage per shot
  • Steep damage dropoff
  • Weak suppressor damage

Weapon Attachments[]

Sight
Barrel
Grip
Under Barrel

Gallery[]

Patch Changes[]



Extraction[]

"Compact package belt-fed AR, with a 150 round box. Lays down a fierce medium-range suppressive fire."
— In-game description

The LMG-E is a light machine gun featured in Tom Clancy's Rainbow Six Extraction. It is available for use by Zofia and is unlocked for Ela at Operator level 6.

Overview[]

The LMG-E performs in a similar manner as its counterpart in Tom Clancy's Rainbow Six Siege. It features an incredibly high capacity of 150 rounds. Combined with its manageable recoil and moderate damage output, it is a great weapon for dispatching a large group of enemies at once.

Pros[]

  • Average rate of fire
  • Very high ammo capacity
  • Low recoil

Cons[]

  • Subpar damage per shot
  • Steep damage dropoff
  • Weak suppressor damage

Weapon Attachments[]

Sight
Barrel
Grip
Under Barrel

Gallery[]


Trivia[]

  • The same LMG model based on the Krytac Trident LMG Enhanced also appears in Tom Clancy's Ghost Recon Wildlands as the "MK249".
  • As the Ares Shrike is a closed bolt AR-platform machine gun, it would technically have a +1 capacity during tactical reloads.
    • However, for some reason during tactical reloads, the operator pulls the charging handle after loading a new belt. This voids the +1 capacity since the chambered round would be ejected, and thus the fixed 150 round ammunition capacity is still technically correct, although the ejected round is not visible. Whether or not this was intentional is unknown.

References[]