![]() |
"A lot of eyes are on us this time, especially since we have poor intel." This article, Motion Sensor, is a stub and may require expansion. Please help out by editing the page. |
A Motion Detector is an electrical device that utilizes a sensor to detect nearby motion. Such a device is often integrated as a component of a system that automatically performs a task or alerts a user of motion in an area. Motion sensors appear in several installments of Tom Clancy's Rainbow Six Franchise.
Contents
Vegas 2[edit | edit source]
The Motion Sensor is a gadget featured in Tom Clancy's Rainbow Six: Vegas 2.
Upon successful placement, a laser tripwire is deployed. When tripped by enemy players, their position is alerted by all teammates by a notable chime. Sensors can be destroyed with either gunfire or explosives.
|
Siege[edit | edit source]
Proximity Alarm is a secondary gadget featured in Tom Clancy's Rainbow Six Siege that was introduced in the Operation Steel Wave expansion.[1]
Once thrown, the gadget will emit an alarm once an enemy enters its 4 meter radius, alerting Defenders to their general location. The Proximity Alarm activates as soon as the effective radius is reached, taking only a second to activate. The alarm the device makes is more of a beeping noise that can be heard by both teams. A HUD icon will appear on Attackers who enter the Proximity Alarm's radius.
Gallery[edit | edit source]
Trivia[edit | edit source]
Siege[edit | edit source]
- The gadget's existence was first leaked in April 2018 but was not officially announced until the Six Invitational 2020.
- NĆøkk cannot counter the Proximity Alarm with her gadget.
- A 3D printed model of the gadget was made by the artist who designed it.[2]