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|imagecaption = On the highest peaks I found the wind. Now I let it clear my path.
 
|imagecaption = On the highest peaks I found the wind. Now I let it clear my path.
 
|image2 = R6S-Nomad.png
 
|image2 = R6S-Nomad.png
|voiceactor =
+
|voiceactor = [https://www.imdb.com/name/nm3685157/ Rasha Zamamiri]
 
|realname = Sanaa El Maktoub
 
|realname = Sanaa El Maktoub
 
|organization = [[File:GIGR.png|20px|link=GIGR]] [[GIGR]]
 
|organization = [[File:GIGR.png|20px|link=GIGR]] [[GIGR]]
 
|position = Attacker
 
|position = Attacker
 
|birthplace = [[File:Flag of Morocco.svg|20px]] [[wikipedia:Marrakesh|Marrakesh]], [[wikipedia:Morocco|Morocco]]
 
|birthplace = [[File:Flag of Morocco.svg|20px]] [[wikipedia:Marrakesh|Marrakesh]], [[wikipedia:Morocco|Morocco]]
|dob = July 27
+
|dob = July 27, 1979
|age = 39
+
|age = {{Age
  +
|birth_year=1979
  +
|birth_month=7
  +
|birth_day=27}}
 
|height = 5'7" (1.71m)
 
|height = 5'7" (1.71m)
|weight = 139lbs (63kg)
+
|weight = 139 lbs (63kg)
|unlock = {{Color|renown|25,000}} {{Currency|renown}}<br />{{Color|credits|600}} {{Currency|credits}}<br />Free for Season Pass owners
+
|unlock = {{Color|renown|20,000}} {{Currency|renown}}<br />{{Color|credits|480}} {{Currency|credits}}<br />Free for Season Pass owners
 
|role = <center>''Trap, Crowd Control, Anti Roam''</center>
 
|role = <center>''Trap, Crowd Control, Anti Roam''</center>
 
|armor = <span style="font-size:24pt">&#9679;&#9679;&#9675;</span><br /><small>Medium</small>
 
|armor = <span style="font-size:24pt">&#9679;&#9679;&#9675;</span><br /><small>Medium</small>
|speed = <span style="font-size:24pt">&#9679;&#9679;&#9675;</span><br /><small>Medium</small>}}
+
|speed = <span style="font-size:24pt">&#9679;&#9679;&#9675;</span><br /><small>Normal</small>
 
|video =[[File:Rainbow Six Siege Operation Wind Bastion - Nomad Trailer Ubisoft NA]]}}
 
{{Quote|Deep down in my veins, I knew I had to travel. Now that I have, I’m certain I haven’t traveled enough.|Nomad}}
 
{{Quote|Deep down in my veins, I knew I had to travel. Now that I have, I’m certain I haven’t traveled enough.|Nomad}}
 
'''Sanaa El Maktoub''' (Arabic: سناء المكتوب), codename '''Nomad''', is an Attacking [[Operator]] featured in ''[[Tom Clancy's Rainbow Six Siege]]''. She was introduced in the [[Tom Clancy's Rainbow Six Siege: Operation Wind Bastion|Operation Wind Bastion]] expansion.<ref name="news">[https://rainbow6.ubisoft.com/siege/en-us/news/152-337307-16/new-attacker-nomad New Attacker: Nomad]</ref><ref name="nomadoverview">[https://rainbow6.ubisoft.com/siege/en-us/game-info/operators/nomad/index.aspx Nomad Overview]</ref>
[[File:Rainbow Six Siege Operation Wind Bastion - Nomad Trailer Ubisoft NA|300px]]
 
 
'''Sanaa "Nomad" El Maktoub '''(Arabic: سناء المكتوب) is an Attacking [[Operator]] to be featured in ''[[Tom Clancy's Rainbow Six Siege]]''. She was introduced in the [[Tom Clancy's Rainbow Six Siege: Operation Wind Bastion|Operation Wind Bastion]] expansion.<ref name="news">[https://rainbow6.ubisoft.com/siege/en-us/news/152-337307-16/new-attacker-nomad New Attacker: Nomad]</ref><ref name="nomadoverview">[https://rainbow6.ubisoft.com/siege/en-us/game-info/operators/nomad/index.aspx Nomad Overview]</ref>
 
   
 
==Biography==
 
==Biography==
 
===Background===
 
===Background===
Brought up in a wealthy Moroccan family, Sanaa El Maktoub travelled considerably at a young age, visiting Europe and North Africa, and dreaming about braving remote regions. She enlisted in the military at 19 and later joined the Groupe d'Intérvention de La Gendarmerie Royale (GIGR) after graduating from the legendary Fortress. She served 4 tours with the Mountain Infantry Battalion and took part in Flintlock exercises and joint missions with Trans-Saharan Counterterrorism Initiative partners. She became her unit’s expert on environmental operations.
+
Brought up in a wealthy Moroccan family, Sanaa El Maktoub travelled considerably at a young age, visiting Europe and North Africa, and dreaming about braving remote regions. She enlisted in the military at 19 and later joined the [[GIGR|Groupe d'Intérvention de La Gendarmerie Royale (GIGR)]] after graduating from the legendary [[Fortress]]. She served 4 tours with the Mountain Infantry Battalion and took part in Flintlock exercises and joint missions with Trans-Saharan Counterterrorism Initiative partners. She became her unit’s expert on environmental operations.
   
 
Between tours, she undertakes solo expeditions. El Maktoub is among the few explorers who can cross the Sahara, climb up the Alps, trek through Asia’s rainforests, march along the Arctic Circle… and still return to her unit in operational shape. Rain or shine, desert or polar climates, she can walk through it all. Perceptive and resourceful, she’s an expert survivalist who sketches out her trips in her notebook.<ref name="nomadoverview" />
 
Between tours, she undertakes solo expeditions. El Maktoub is among the few explorers who can cross the Sahara, climb up the Alps, trek through Asia’s rainforests, march along the Arctic Circle… and still return to her unit in operational shape. Rain or shine, desert or polar climates, she can walk through it all. Perceptive and resourceful, she’s an expert survivalist who sketches out her trips in her notebook.<ref name="nomadoverview" />
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==Gameplay Description==
 
==Gameplay Description==
*Nomad is equipped with "Airjab" repulsion grenades that shoot from a grenade launcher attached to her primary weapon. When she switches to the launcher, a yellow laser sight turns on and becomes visible in the air.
+
A Medium Armored Operator, Nomad is equipped with an Airjab launcher which can shoot out up to three "Airjab" repulsion grenades that will stick to any surface she shoots at and knock down all in its effective radius when triggered.
  +
  +
*Nomad has three "Airjab" repulsion grenades that shoot from a grenade launcher attached to her primary weapon. When she switches to the launcher, a yellow laser sight turns on and becomes visible in the air (unlike the standard [[Laser Sight]], which only creates a red dot at its aimed surface).
  +
:*Switching between her Airjab launcher and primary fire is quick, much like [[Buck|Buck's]] Underbarrel Shotgun.
 
*When deployed, the Airjab will stick to the surface it is on and become a small device with a bright yellow light. Nomad can see its range indicated as a circle around 2 meters in radius immediately after deployment.
  +
:*The Airjab has a small delay of ~1 second between when it sticks to a surface as a mine and when it can trigger.
 
:*The Airjab is exclusively proximity-triggered (and requires line-of-sight of the torso/head) on non-downed Defenders. It will not trigger midair<!--did they remove midair detonation?-->, neither will it trigger on Operators who are midair (such as when they are falling).
  +
:*Airjabs only affect enemies who are on the ground. They will not affect Operators who are falling or rappelling.
  +
:*As an added feature in Y4S1.3 patch to allow Defenders to be alerted of nearby Airjabs, Airjabs now emit an idle beeping noise when deployed and can be heard when in close proximity.
 
*The Airjab pushes all Operators in range back a small distance (~3 m) and knocks them down for a few seconds. Destructible objects, including destructible walls, in the way of the flying Operator are broken, making falling damage a possibility.
 
*The Airjab pushes all Operators in range back a small distance (~3 m) and knocks them down for a few seconds. Destructible objects, including destructible walls, in the way of the flying Operator are broken, making falling damage a possibility.
:*The Airjab explosion does not create any vertical lift, and the pushed Operators are still moving on the ground in terms of game coding.
+
:*The Airjab explosion does not create any vertical lift, and the pushed Operators are still moving on the ground in terms of game coding. As a result, thrown Operators will not pass over short walls, objects or raised ledges.
:*Door [[Reinforcement]]s, [[Castle]] Armor Panels, and [[Deployable Shield]]s will also be destroyed by a flying Operator.
+
:*[[Barricade]]s, [[Castle]] Armor Panels, and [[Deployable Shield]]s will also be destroyed by a flying Operator.
  +
:*Thrown Operators will regain their ability to shoot after they go through the first part of the thrown animation. This means that thrown Operators are only vulnerable for the first second of being thrown, and while regaining their footing, they are able to to retaliate.
*The Airjab is exclusively proximity-triggered (and requires line-of-sight) on non-downed Defenders. It can trigger mid-air as an immediate-detonation device, or stay attached to a surface and function as a mine.
 
  +
*The Airjab, just like [[Ash|Ash's]] Breaching Rounds, has travel time and can be shot out of the air.
*When deployed as a mine, the Airjab is visible as a small device with a bright yellow light. Nomad can see its range indicated as a circle around 2 meters in radius immediately after deployment.
 
   
 
===Counters===
 
===Counters===
 
*[[Jäger|Jäger's]] Magpies can take out Nomad's grenades.
 
*[[Jäger|Jäger's]] Magpies can take out Nomad's grenades.
 
*Like [[Ash|Ash's]] Breach Rounds, Airjabs are vulnerable to objects electrified by [[Bandit]] or [[Kaid]].
 
*Like [[Ash|Ash's]] Breach Rounds, Airjabs are vulnerable to objects electrified by [[Bandit]] or [[Kaid]].
  +
*Any Operator who is on [[Tachanka|Tachanka's]] Turret will be immune to the Airjab, even if triggered. However, if an Operator is thrown in the Turret, the Turret will be destroyed.
   
 
==Loadout==
 
==Loadout==
{|class="article-table"
+
{|class="article-table" style="float:right;"
!colspan="2"|Loadout
+
! colspan="2" |Loadout
 
|-
 
|-
 
|Primary
 
|Primary
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|Gadget
 
|Gadget
 
|
 
|
 
*[[Breach Charge]] x 3
 
*[[Stun Grenade]] x 3
 
*[[Stun Grenade]] x 3
*[[Breach Charge]] x 3
 
|}
 
 
===Unique Gadget===
 
{| class="article-table"
 
!colspan="2" |Unique Gadget
 
 
|-
 
|-
 
|[[File:R6S-Nomad.png|50px]]
 
|[[File:R6S-Nomad.png|50px]]
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{{Color|#ccac00|Airjab Launcher}} x 3
 
{{Color|#ccac00|Airjab Launcher}} x 3
 
|}
 
|}
 
 
{{Quote|Rifle attachment shooting an adhesive repulsion device that detonates by proximity.|In-game description}}
 
{{Quote|Rifle attachment shooting an adhesive repulsion device that detonates by proximity.|In-game description}}
Nomad’s custom rifle attachment allows her to launch Airjab repulsion grenades. They can explode midair when in close proximity to an enemy or they can stick to a surface and detonate later, again when an enemy is within range. Nomad enters the field with four Airjab grenades. These pushback devices are non-lethal but they disorient those affected.<ref name="nomadoverview" />
+
Nomad's custom rifle attachment allows her to launch Airjab repulsion grenades. They can stick to a surface and detonate when an enemy is within range. Nomad enters the field with three Airjab grenades. These pushback devices are non-lethal but they disorient those affected.<ref name="nomadoverview" />{{Clear}}
  +
  +
==Quotes==
  +
{|class="mw-collapsible mw-collapsed"
  +
!style="border: 1px #4d4f53 solid"|Nomad's Quotes
  +
|-
  +
|
  +
;Teaser Trailer
  +
*''"On the highest peaks I found the wind. Now, I let it clear my path."''
  +
;Spawning
  +
*''"If you say so."''
  +
*''"With Rainbow, it's like we have unlimited water and rations."''
  +
;Deploying {{color|#ccac00|Airjab}}
  +
*''"Airjab deployed."''
  +
;Rappelling
  +
*''"Another day, another mountain."''
  +
;Setting [[Breach Charge]]
  +
;Detonating [[Breach Charge]]
  +
;Using [[Stun Grenade]]
  +
;Using [[Drone]]
  +
;Scanning Enemies
  +
;Reloading
  +
;No More Ammunition
  +
;Reviving
  +
;Friendly Fire
  +
;Getting [[Hostage]]
  +
;Moving [[Hostage]]
  +
;Dropping [[Hostage]]
  +
;[[White Masks]] Reloading
 
|}
  +
  +
==Trivia==
  +
*Nomad's last name, El Maktoub (Arabic: [[wiktionary:مكتوب|مكتوب]]) translates to "note, letter" in Arabic, a reference to her habit of taking notes.
  +
**The word also translates to "destiny".
  +
*Nomad's right-hand model lacks the middle and ring fingers. The loss of these fingers were referenced in her Bio's Psychological Report section and her interactive journal, where they were frostbitten during an expedition and had to be cut off.
  +
*Although Nomad's journal depicts her as writing with her left hand, she wrote with her right hand during the Operation Wind Bastion menu screen. This implies she is ambidextrous and can write with both hands.
  +
*The push back effect of the Airjab grenades is recycled from the Smashers' knockback attack in [[Outbreak]].
  +
*Nomad is the only operator thus far to have unique voice lines upon rappelling.
   
 
==Gameplay Video==
 
==Gameplay Video==
Line 89: Line 131:
 
==Patch Changes==
 
==Patch Changes==
 
{{Patch Changes|
 
{{Patch Changes|
*{{Patch|[[Rainbow Six Siege patches/Patch 3.4.0|Update 3.4.0; December 4, 2018]]|Airjab will no longer detect targets while traveling. Added 1.5s delay on warhead between the moment it sticks and the moment it will activate.}}
+
*{{Patch|[[Rainbow Six Siege patches/Patch 4.1.3|Update 4.1.3; April 16, 2019]]|Airjabs now make a faint noise while deployed. [[Claymore]] loadout change reverted.}}
  +
*{{Patch|[[Rainbow Six Siege patches/Patch 3.4.1|Update 3.4.1; December 17, 2018]]|[[Stun Grenade]]s replaced with a [[Claymore]].}}
  +
*{{Patch|[[Rainbow Six Siege patches/Patch 3.4.0|Update 3.4.0; December 4, 2018]]|Introduction alongside [[Kaid]].}}
 
}}
 
}}
  +
 
{{Siege Operators}}
   
 
==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
  +
[[Category:Characters of Tom Clancy's Rainbow Six Siege]]
{{Siege Operators}}
 
  +
[[Category:Tom Clancy's Rainbow Six Siege: Operation Wind Bastion]]
[[Category:GIGR]]
 
[[Category:Operators]]
 
 
[[Category:Attacker]]
 
[[Category:Attacker]]
 
[[Category:Rainbow Operators]]

Revision as of 16:29, 4 December 2019


"Deep down in my veins, I knew I had to travel. Now that I have, I’m certain I haven’t traveled enough."
— Nomad

Sanaa El Maktoub (Arabic: سناء المكتوب), codename Nomad, is an Attacking Operator featured in Tom Clancy's Rainbow Six Siege. She was introduced in the Operation Wind Bastion expansion.[1][2]

Biography

Background

Brought up in a wealthy Moroccan family, Sanaa El Maktoub travelled considerably at a young age, visiting Europe and North Africa, and dreaming about braving remote regions. She enlisted in the military at 19 and later joined the Groupe d'Intérvention de La Gendarmerie Royale (GIGR) after graduating from the legendary Fortress. She served 4 tours with the Mountain Infantry Battalion and took part in Flintlock exercises and joint missions with Trans-Saharan Counterterrorism Initiative partners. She became her unit’s expert on environmental operations.

Between tours, she undertakes solo expeditions. El Maktoub is among the few explorers who can cross the Sahara, climb up the Alps, trek through Asia’s rainforests, march along the Arctic Circle… and still return to her unit in operational shape. Rain or shine, desert or polar climates, she can walk through it all. Perceptive and resourceful, she’s an expert survivalist who sketches out her trips in her notebook.[2]

Psychological Report

Specialist Sanaa El Maktoub is constantly on the move, thus her codename, "Nomad." The only time she stands still is when she's sketching in her notebook, and following the recovery of her fingers no less.

I think her privileged upbringing instilled her with a private need to succeed, pushing her to conquer mountains and terrains her parents never faced. She likely got accused of being soft in her childhood, and she’s set out ever since to disprove it. In her it's created a world-class extreme environment expert whose reputation precedes her.

Specialist El Maktoub possesses unmatched resilience to survive the elements, and her endurance is famous within military circles. In fact, the first time I encountered Specialist El Maktoub’s name was through a research paper about military fitness assessments.

I can see why she’s invaluable to GIGR. She claims that anyone can develop her survivalist and planning skills with experience, but she's being genuinely modest. Bragging seems antithetical to her and I think that it somehow diminishes her own sense of accomplishment when she has to talk about it. She certainly doesn't do things the easy way… her drawings are her photographs. Truth be told, I’m envious of her spirit.

First deployed to the Fortress at the start of her military career, she did extensive training under the leadership of Specialist Jalal El Fassi. It would be interesting to see them working together again under different circumstances.

During her expeditions, she encountered a number of secluded cultures, like the Maasai in Kenya and the Nenets of Siberia. It’s resulted in self-taught skills in cultural diplomacy. While Rainbow Six recruits specialists from around the world, I'd guess no one else has seen as much of the world on their own as she has. And still, she wants to become the first woman to cross Antarctica, alone on foot. I have no doubt she can accomplish that, but I hope it doesn’t cost her more appendages. I privately worry that she considers such injuries a badge of honor and proof that she isn’t some spoiled rich girl.[2]

Gameplay Description

A Medium Armored Operator, Nomad is equipped with an Airjab launcher which can shoot out up to three "Airjab" repulsion grenades that will stick to any surface she shoots at and knock down all in its effective radius when triggered.

  • Nomad has three "Airjab" repulsion grenades that shoot from a grenade launcher attached to her primary weapon. When she switches to the launcher, a yellow laser sight turns on and becomes visible in the air (unlike the standard Laser Sight, which only creates a red dot at its aimed surface).
  • Switching between her Airjab launcher and primary fire is quick, much like Buck's Underbarrel Shotgun.
  • When deployed, the Airjab will stick to the surface it is on and become a small device with a bright yellow light. Nomad can see its range indicated as a circle around 2 meters in radius immediately after deployment.
  • The Airjab has a small delay of ~1 second between when it sticks to a surface as a mine and when it can trigger.
  • The Airjab is exclusively proximity-triggered (and requires line-of-sight of the torso/head) on non-downed Defenders. It will not trigger midair, neither will it trigger on Operators who are midair (such as when they are falling).
  • Airjabs only affect enemies who are on the ground. They will not affect Operators who are falling or rappelling.
  • As an added feature in Y4S1.3 patch to allow Defenders to be alerted of nearby Airjabs, Airjabs now emit an idle beeping noise when deployed and can be heard when in close proximity.
  • The Airjab pushes all Operators in range back a small distance (~3 m) and knocks them down for a few seconds. Destructible objects, including destructible walls, in the way of the flying Operator are broken, making falling damage a possibility.
  • The Airjab explosion does not create any vertical lift, and the pushed Operators are still moving on the ground in terms of game coding. As a result, thrown Operators will not pass over short walls, objects or raised ledges.
  • Barricades, Castle Armor Panels, and Deployable Shields will also be destroyed by a flying Operator.
  • Thrown Operators will regain their ability to shoot after they go through the first part of the thrown animation. This means that thrown Operators are only vulnerable for the first second of being thrown, and while regaining their footing, they are able to to retaliate.
  • The Airjab, just like Ash's Breaching Rounds, has travel time and can be shot out of the air.

Counters

  • Jäger's Magpies can take out Nomad's grenades.
  • Like Ash's Breach Rounds, Airjabs are vulnerable to objects electrified by Bandit or Kaid.
  • Any Operator who is on Tachanka's Turret will be immune to the Airjab, even if triggered. However, if an Operator is thrown in the Turret, the Turret will be destroyed.

Loadout

Loadout
Primary
Secondary
Gadget
R6S-Nomad

Airjab Launcher x 3

"Rifle attachment shooting an adhesive repulsion device that detonates by proximity."
— In-game description

Nomad's custom rifle attachment allows her to launch Airjab repulsion grenades. They can stick to a surface and detonate when an enemy is within range. Nomad enters the field with three Airjab grenades. These pushback devices are non-lethal but they disorient those affected.[2]


Quotes

Nomad's Quotes
Teaser Trailer
  • "On the highest peaks I found the wind. Now, I let it clear my path."
Spawning
  • "If you say so."
  • "With Rainbow, it's like we have unlimited water and rations."
Deploying Airjab
  • "Airjab deployed."
Rappelling
  • "Another day, another mountain."
Setting Breach Charge
Detonating Breach Charge
Using Stun Grenade
Using Drone
Scanning Enemies
Reloading
No More Ammunition
Reviving
Friendly Fire
Getting Hostage
Moving Hostage
Dropping Hostage
White Masks Reloading

Trivia

  • Nomad's last name, El Maktoub (Arabic: مكتوب) translates to "note, letter" in Arabic, a reference to her habit of taking notes.
    • The word also translates to "destiny".
  • Nomad's right-hand model lacks the middle and ring fingers. The loss of these fingers were referenced in her Bio's Psychological Report section and her interactive journal, where they were frostbitten during an expedition and had to be cut off.
  • Although Nomad's journal depicts her as writing with her left hand, she wrote with her right hand during the Operation Wind Bastion menu screen. This implies she is ambidextrous and can write with both hands.
  • The push back effect of the Airjab grenades is recycled from the Smashers' knockback attack in Outbreak.
  • Nomad is the only operator thus far to have unique voice lines upon rappelling.

Gameplay Video

Rainbow_Six_Siege_Wind_Bastion_Operators_Gameplay_and_Gadget_Starter_Tips_News_Ubisoft_NA

Rainbow Six Siege Wind Bastion Operators Gameplay and Gadget Starter Tips News Ubisoft NA

Patch Changes


References