Editors must cite all contributions to this article. Edits that do not follow this standard will be reverted without notice.
This template can only be removed once the content is officially released.
- "Deep down in my veins, I knew I had to travel. Now that I have, I’m certain I haven’t traveled enough."
Brought up in a wealthy Moroccan family, Sanaa El Maktoub travelled considerably at a young age, visiting Europe and North Africa, and dreaming about braving remote regions. She enlisted in the military at 19 and later joined the Groupe d'Intérvention de La Gendarmerie Royale (GIGR) after graduating from the legendary Fortress. She served 4 tours with the Mountain Infantry Battalion and took part in Flintlock exercises and joint missions with Trans-Saharan Counterterrorism Initiative partners. She became her unit’s expert on environmental operations.
Between tours, she undertakes solo expeditions. El Maktoub is among the few explorers who can cross the Sahara, climb up the Alps, trek through Asia’s rainforests, march along the Arctic Circle… and still return to her unit in operational shape. Rain or shine, desert or polar climates, she can walk through it all. Perceptive and resourceful, she’s an expert survivalist who sketches out her trips in her notebook.
Specialist Sanaa El Maktoub is constantly on the move, thus her codename, "Nomad." The only time she stands still is when she's sketching in her notebook, and following the recovery of her fingers no less.
I think her privileged upbringing instilled her with a private need to succeed, pushing her to conquer mountains and terrains her parents never faced. She likely got accused of being soft in her childhood, and she’s set out ever since to disprove it. In her it's created a world-class extreme environment expert whose reputation precedes her.
Specialist El Maktoub possesses unmatched resilience to survive the elements, and her endurance is famous within military circles. In fact, the first time I encountered Specialist El Maktoub’s name was through a research paper about military fitness assessments.
I can see why she’s invaluable to GIGR. She claims that anyone can develop her survivalist and planning skills with experience, but she's being genuinely modest. Bragging seems antithetical to her and I think that it somehow diminishes her own sense of accomplishment when she has to talk about it. She certainly doesn't do things the easy way… her drawings are her photographs. Truth be told, I’m envious of her spirit.
First deployed to the Fortress at the start of her military career, she did extensive training under the leadership of Specialist Jalal El Fassi. It would be interesting to see them working together again under different circumstances.
During her expeditions, she encountered a number of secluded cultures, like the Maasai in Kenya and the Nenets of Siberia. It’s resulted in self-taught skills in cultural diplomacy. While Rainbow Six recruits specialists from around the world, I'd guess no one else has seen as much of the world on their own as she has. And still, she wants to become the first woman to cross Antarctica, alone on foot. I have no doubt she can accomplish that, but I hope it doesn’t cost her more appendages. I privately worry that she considers such injuries a badge of honor and proof that she isn’t some spoiled rich girl.
- Nomad is equipped with "Airjab" repulsion grenades that shoot from a grenade launcher attached to her primary weapon. When she switches to the launcher, a yellow laser sight turns on and becomes visible in the air.
- The Airjab pushes all Operators in range back a small distance (~3 m) and knocks them down for a few seconds. Destructible objects, including destructible walls, in the way of the flying Operator are broken, making falling damage a possibility.
- The Airjab is exclusively proximity-triggered (and requires line-of-sight) on non-downed Defenders. It can trigger mid-air as an immediate-detonation device, or stay attached to a surface and function as a mine.
- When deployed as a mine, the Airjab is visible as a small device with a bright yellow light. Nomad can see its range indicated as a circle around 2 meters in radius immediately after deployment.
- Jäger's Magpies can take out Nomad's grenades.
- Like Ash's Breach Rounds, Airjabs are vulnerable to objects electrified by Bandit or Kaid.
Airjab Launcher x 3
- "Rifle attachment shooting an adhesive repulsion device that detonates by proximity."
— In-game description
Nomad’s custom rifle attachment allows her to launch Airjab repulsion grenades. They can explode midair when in close proximity to an enemy or they can stick to a surface and detonate later, again when an enemy is within range. Nomad enters the field with four Airjab grenades. These pushback devices are non-lethal but they disorient those affected.
|Operators of Tom Clancy's Rainbow Six Siege|