Operation Fire Walk is the seventh mission of Tom Clancy's Rainbow Six. Its multiplayer counterpart is Bio Lab. It was later added to Tom Clancy's Rainbow Six: Rogue Spear in the Urban Operations expansion.
Mission Objective[]
According to the information provided by our informant, the Phoenix Group is running a secret biological warfare laboratory in the state of Idaho in the western United States. Your mission is to gain control of this facility and recover all infectious agents.
Briefing[]
John Clark: Our interrogations have finished with Mr. Kunst. This is much bigger than we thought. We've traced the laboratory supply house purchase records and it looks like Phoenix has set up a Level 4 biological containment facility less than thirty miles from Twin Falls. God only knows what they're doing in there, but the U.S. government has given us the sanction to go in and find out. It's not going to be a picnic. The only upside is that they won't be expecting you. If you're quick you might be able to take them down without firing a shot.
Anne Lang: I must urge caution. The only evidence we have that anything illegal is going on is the word of this Kunst character - I must say hardly the most reliable of witnesses. Please don't get me wrong - I have the greatest respect for Mr. Clark and this unit - but if any innocent civilians are injured in this... precipitous raid, I'm afraid the White House will be forced to disavow all knowledge of your actions.
Catherine Winston: If this really is a Level 4 facility you'll need biohazard suits. Level 4 means the agent is airborne, highly contagious, and very, very deadly. If the integrity of one of your suits is compromised in any way then that's it... game over.
Mission Orders[]
The Phoenix Group is operating a secret biological warfare installation in southern Idaho. The team must secure the compound with minimal casualties. Be advised that lethal biological agents may be present within the main laboratory building. Breach of Biosuit integrity in this environment may result in death.
You will be inserted over the wall in the rear of the compound. If your presence is detected, Phoenix members carrying virus samples will try to escape through the front gate. Be sure to secure this area first.
IF ANYONE IS ALLOWED TO LEAVE THE COMPOUND YOU WILL HAVE FAILED IN YOUR MISSION.
Intelligence indicates that the compound's occupants will not be expecting an attack. They will likely be unarmed and offer little resistance
Biohazard Levels[]
Laboratory protocols group all biological hazards into four categories. The levels are designed in ascending order by degree of protection required for personnel working with the agent.
Level 1 - Agent not known to cause disease in healthy adults. No safety equipment required.
Level 2 - Agent may cause disease through injection, ingestion or mucous membrane exposure. Lab coats, gloves and face protection required.
Level 3 - Agent has potential for air-borne transmission; disease may have serious consequences. Requires protective lab clothing, gloves, and respirators.
Level 4 - Agent poses high risk of lethal disease through air-borne transmission. Requires full-body, air-supplied, positive pressure personnel suit.
RAINBOW operatives should note that when operating in the vicinity of a Level 4 agent, any breach of suit integrity may result in death, and any release of such an agent into the outside environment may have unforeseen and potentially serious consequences.
Trivia[]
- Another mission takes place near the same place and time after this one. RAINBOW doesn't have time to redeploy, so the surviving members of Fire Walk are the only members that can be selected in Winter Hawk (during the first campaign playthrough only).
- While RAINBOW and the Phoenix units with biochemical protection are only supposed to enter the biochemical areas and live, Phoenix members without gasmasks can run in there as if they are immune.
- This is the first mission with a getaway vehicle. Anyone in the way of the jeep if it is driving away suffers instant death.
- In the Rogue Spear add-on, Urban Operations, this is the second mission of the classic campaign, and it is modified since its under the newer game. The leaders in this version are the ones with gas masks.
- RAINBOW units with Biosuits cannot even enter the biochemical areas if they are wounded, as the puncturing of the suit still results in contamination.
- While being the second classic campaign mission on Urban Operations, it is the first mission of Rainbow Six: Critical Hour, a game which is some original and Rogue Spear missions under newer technology. In this game, Fire Walk is the first mission. In the Multiplayer and Custom Mission sections of Urban Operations, the title "Bio Lab" has been replaced with "Hotzone".
- Being the first mission where hostages and bombs aren't present, players may either complete this mission with ease or have their reckless planning cause their failure.
- In Rogue Spear, fleeing terrorists can be killed in the vehicle or the vehicle can be disabled itself, but in the original game, the moment a leader gets in a car they cannot be killed. In Urban Operations, the jeep can be disabled by a frag grenade or sniper rifle. If it begins to drive away, a sniper (if fast enough) can stop it by taking out the driver.
Gallery[]
Enemies[]
| Missions of Tom Clancy's Rainbow Six | |
|---|---|
| Rainbow Six | Steel Wind · Cold Thunder · Angel Wire · Sun Devil · Ghost Dance · Blue Sky · Fire Walk · Winter Hawk · Red Wolf · Razor Ice · Yellow Knife · Deep Magic · Lone Fox · Black Star · Wild Arrow · Mystic Tiger |
| Lone Wolf | Arctic Phoenix · Silent Shelter · Rapid Fox · Stone Feather · Cold Talon |
| Eagle Watch | Little Wing · Sapphire Rising · Lion's Den · Red Lightning · Eagle Watch |







