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The PMM, an acronym for Pistolet Makarova Modernizirovannyy (Cyrillic: Пистолет Макарова Модернизированный, English: Modernized Makarov Pistol) is a redesign of the original PM. This was done to increase the cartridge load which resulted in an increase of muzzle velocity and generation of 25% more gas pressure. The Makarov PMM has other minor modifications such as an improved hand grip as well as threaded grooves in the chamber.

Siege[]

"9mm short range hand gun with high stopping power, favored by Spetsnaz."
— In-game description

The PMM is a handgun featured in Tom Clancy's Rainbow Six Siege. It is available for use by all Spetsnaz Operators along with Osa.

Overview[]

The PMM's high damage per bullet and decent ammo capacity not only makes this handgun deadly at close range encounters but it's also one of the more user-friendly hand cannons thanks to a decent recoil control, especially with the Muzzle Brake equipped, along with extremely fast reloads to boot.

Pros[]

  • High damage per shot
  • Quick reload speed
  • Low recoil

Cons[]

  • Low magazine capacity

Learning Area[]

The PMM is seen in two Situations. In the Improvise Defense Situation, the character plays as Kapkan equipped with a 9×19VSN and a PMM with the Muzzle Brake and Laser Sight as a sidearm. In the Cold Zero Situation, Glaz is deployed and equipped with a OTs-03 and a PMM with a Suppressor.

Weapon Attachments[]

Barrel
Under Barrel

Gallery[]

Gameplay[]

Attachments[]

Patch Changes[]



Extraction[]

"9mm short range hand gun with high stopping power, favored by Spetsnaz."
— In-game description

The PMM is a handgun featured in Tom Clancy's Rainbow Six Extraction. It is available as the default sidearm for Finka and is unlocked for Fuze and Tachanka at Operator levels 3 and 6.

Overview[]

The PMM performs in a similar manner as its counterpart in Tom Clancy's Rainbow Six Extraction. It features a high damage output and as well as a fast reload time. The PMM also has a fairly manageable recoil.

Pros[]

  • High damage per shot
  • Quick reload speed
  • Low recoil

Cons[]

  • Low magazine capacity

Weapon Attachments[]

Barrel
Under Barrel


Trivia[]

  • Despite the name, the "PMM" in-game is actually the original Makarov PM instead of the actual PMM. This is further noted by the pistol's ammo capacity and model. The original has a capacity of 8 with an additional one in the chamber, which is how much this "PMM" in the game holds. An actual PMM would hold up to 10 or 12 bullets with an additional one in the chamber.
  • Although this was likely for balancing reasons, the PMM's power is absurdly exaggerated in the game, despite it using one of the smallest pistol cartridges in the game. Its damage surpasses both 9×19mm and .45 caliber handguns despite shooting the 9x18mm round. Most recently (and humorously), is now even more powerful than the .44 Mag Semi-Auto.
  • In Glaz's Elite Skin, a PMM is permanently placed in a chest mounted holster underneath his jacket, strangely not bearing the PMM skin that comes with his Elite. The pistol the player has equipped is always on his hip, meaning a player could technically have two PMMs on their person at the same time.
  • In Fuze's Elite Animation, he draws the player's chosen pistol and fires it into the air a few times. Regardless of the muzzle device equipped however, the sound will be the same.
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