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{{Wikipedia|Makarov pistol}}
{{Stub}}
 
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{{Infobox/weapon
[[File:Makarov PMM.jpg|thumb|250px|Makarov PMM]]
 
 
The '''Makarov''' or '''PM''' (Russian: Пистолет Макарова, '''Pistolet Makarova''', English: '''Makarov's Pistol''') is a semi-automatic pistol manufactured by the Izhevsk Mechanical Plant that chambers the 9x18mm Makarov round.
 
 
The most widely known variant, the '''PMM''' ('''Makarov's Pistol Modernized''', '''Pistolet Makarova Modernizirovaniy''') is a redisgn of the original PM. This was done to increase the cartridge load which resulted in an increase of muzzle velocity and generation of 25% more gas pressure. The Makarov PMM has other minor modifications such as an improved hand grip as well as threaded grooves in the chamber.<ref>https://en.wikipedia.org/wiki/Makarov_pistol</ref>
 
 
The '''PMM''' is categorized as a handgun in the Rainbow Six universe. The '''PMM''' only appears in ''[[Tom Clancy's Rainbow Six Siege]]''.
 
 
==Tom Clancy's Rainbow Six: Siege==
 
{{Weapon
 
 
|image = [[File:Pm-image.jpg|270px]]
 
|image = [[File:Pm-image.jpg|270px]]
 
|name = <center>PMM</center>
 
|name = <center>PMM</center>
 
|type = Handgun
 
|type = Handgun
|fire = Semi-Automatic
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|fire = Semi-automatic
|damage per hit = 63<br>53 <small>(Suppressed)</small>
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|damage per hit = <u>'''Standard'''</u><br />63 <small>(0-12m)</small><br />29 <small>(22+m)</small><br /><u>'''Suppressed'''</u><br />53 <small>(0-12m)</small><br />25 <small>(22+m)</small>
|rate of fire = &#8212;
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|rate of fire = ~550 RPM
 
|mobility = 50
 
|mobility = 50
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|ammotype = [[wikipedia:9×18mm Makarov|9×18mm Makarov]]
 
|magazine = 8+1
 
|magazine = 8+1
|maxammo = 9+40 <small>(PVP)</small><br>9+136 <small>(Terrorist Hunt)</small>
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|maxammo = 9+40 <small>(PVP)</small><br />9+136 <small>([[Terrorist Hunt (Siege)|Terrorist Hunt]])</small><br />9+87 <small>([[Outbreak]])</small>
|users = [[Recruit]]<br>[[Glaz]]<br>[[Fuze]]<br>[[Kapkan]]<br>[[Tachanka]]
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|users = [[Glaz]]<br />[[Fuze]]<br />[[Finka]]<br />[[Kapkan]]<br />[[Tachanka]]
 
|affiliation = [[Spetsnaz]]}}
 
|affiliation = [[Spetsnaz]]}}
 
{{Quote|9mm short range hand gun with high stopping power, favored by Spetsnaz.|In-game description}}
 
{{Quote|9mm short range hand gun with high stopping power, favored by Spetsnaz.|In-game description}}
 
The '''PMM''' is a handgun featured in ''[[Tom Clancy's Rainbow Six Siege]]''. It is available for use by all Spetsnaz Operators.
   
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==Situations==
The '''PMM''' is a weapon featured in ''[[Tom Clancy's Rainbow Six: Siege]]''.
 
 
In the Improvise Defense Situation, the character plays as [[Kapkan]] equipped with a [[9×19VSN]] and a PMM as a sidearm.
   
===Situations===
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==Overview==
 
The '''PMM''', an acronym for Pistolet Makarova Modernizirovannyy (Cyrillic: Пистолет Макарова Модернизированный, English: Modernized Makrov Pistol) is a redesign of the original PM. This was done to increase the cartridge load which resulted in an increase of muzzle velocity and generation of 25% more gas pressure. The Makarov PMM has other minor modifications such as an improved hand grip as well as threaded grooves in the chamber.
In the Improvise Defense Situation, the character plays as [[Kapkan]] equipped with a [[9x19VSN]] and a PMM as a sidearm.
 
   
 
In-game, the PMM's high damage per bullet and decent ammo capacity not only makes this handgun deadly at close range encounters but it's also one of the more user-friendly hand cannons thanks to a decent recoil control, along with a surprisingly fast reload to boot. Equipping a Muzzle Brake on to this will render the recoil non-existent. The PMM also features a tight hip fire circle that can be improved further with a laser sight, an essential quality for deadly shield operator weapons.
===Multiplayer===
 
The PMM is available for use by [[Spetsnaz]] [[Recruit]]s and all Spetsnaz Operators.
 
   
 
==Weapon Attachments==
===Characteristics===
 
 
{|class="article-table"
The PMM's high damage per bullet and decent ammo capacity not only makes this handgun deadly at close range encounters, but it's also one of the more user friendly hand cannons thanks to a decent recoil control, along with a surprisingly fast reload to boot. Equipping a Muzzle Brake on to this will render the recoil non existent.
 
 
|Barrel
 
===Weapon Attachments===
 
{| class="article-table"
 
| Barrel
 
 
|
 
|
* [[Suppressor]]
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*[[Suppressor/Siege|Suppressor]]
* [[Muzzle Brake]]
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*[[Muzzle Brake]]
 
|-
 
|-
| Under Barrel
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|Under Barrel
 
|
 
|
* [[Laser Sight|Laser]]
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*[[Laser Sight|Laser]]
 
|}
 
|}
   
===Gallery===
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==Gallery==
====Attachments====
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===Attachments===
 
<gallery>
 
<gallery>
 
PMM Suppressor.jpg|Suppressor
 
PMM Suppressor.jpg|Suppressor
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</gallery>
 
</gallery>
   
====Weapon Skins====
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===Weapon Skins===
 
<gallery>
 
<gallery>
 
PMM Dahlia.jpg|Dahlia
 
PMM Dahlia.jpg|Dahlia
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PMM Triple Helix.jpg|Triple Helix
 
PMM Triple Helix.jpg|Triple Helix
 
</gallery>
 
</gallery>
 
{{Siege Weapons}}
 
   
 
==Trivia==
 
==Trivia==
 
*Despite the name, the "PMM" in-game is actually the original Makarov PM instead of the actual PMM. This is further noted by the pistol's ammo capacity and model. The original has a capacity of 8 with an additional one in the chamber, which is how much this "PMM" in the game holds. An actual PMM would hold up to 10 or 12 bullets with an additional one in the chamber.
'''Tom Clancy's Rainbow Six: Siege'''
 
  +
*Although this was likely for balancing reasons, the PMM's power is absurdly exaggerated in the game, despite it using one of the smallest pistol cartridges in the game. Its damage surpasses both 9×19mm and .45 caliber handguns, and most recently (and humorously), is now even more powerful than the [[.44 Mag Semi-Auto]].
* Despite the name, the "PMM" in-game is actually the original Makarov PM instead of the actual PMM. This is further noted by the pistol's ammo capacity and model. The original has a capacity of 8 with an additional one in the chamber, which is how much this "PMM" in the game holds. An actual PMM would hold up to 10 or 12 bullets with an additional one in the chamber.
 
  +
*In Glaz's Elite Skin, a PMM is permenantly placed in a chest mounted holster underneath his jacket, strangely not bearing the PMM skin that comes with his Elite.  The pistol the player has equipped is always on his hip, meaning a player could technically have two PMMs on their person at the same time.
  +
*In Fuze's Elite Animation, he draws the player's chosen pistol and fires it into the air a few times.  Regardless of the muzzle device equipped however, the sound will be the same.
   
==References==
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==Patch Changes==
  +
{{Patch Changes|
{{Reflist}}
 
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*{{Patch|[[Rainbow Six Siege patches/Patch 2.4.0|Update 2.4.0; December 5, 2017]]|Firing animation reworked. Rate of fire increased.}}
[[Category:Pistols]]
 
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*{{Patch|[[Rainbow Six Siege patches/Patch 2.3.0|Update 2.3.0; September 5, 2017]]|Damage fall-off standardized.}}
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*{{Patch|[[Rainbow Six Siege patches/Patch 5.0|Update 5.0; September 13, 2016]]|Two additional magazines added.}}
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*{{Patch|[[Rainbow Six Siege patches/Patch 4.2|Update 4.2; September 13, 2016]]|[[Muzzle Brake]] is added to the customization options.}}
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}}
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{{Weapons/R6Siege}}
 
[[Category:Handguns]]
 
[[Category:Handguns]]
 
[[Category:Pistols]]
 
[[Category:Weapons of Tom Clancy's Rainbow Six Siege]]
 
[[Category:Weapons of Tom Clancy's Rainbow Six Siege]]

Revision as of 00:21, 30 May 2020

This page uses content from Wikipedia
The original article was at Makarov pistol. The list of authors can be seen in the page history.
As with Rainbow Six Wiki, the text of Wikipedia is available under the CreativeCommons BY-SA 3.0 License.

"9mm short range hand gun with high stopping power, favored by Spetsnaz."
— In-game description

The PMM is a handgun featured in Tom Clancy's Rainbow Six Siege. It is available for use by all Spetsnaz Operators.

Situations

In the Improvise Defense Situation, the character plays as Kapkan equipped with a 9×19VSN and a PMM as a sidearm.

Overview

The PMM, an acronym for Pistolet Makarova Modernizirovannyy (Cyrillic: Пистолет Макарова Модернизированный, English: Modernized Makrov Pistol) is a redesign of the original PM. This was done to increase the cartridge load which resulted in an increase of muzzle velocity and generation of 25% more gas pressure. The Makarov PMM has other minor modifications such as an improved hand grip as well as threaded grooves in the chamber.

In-game, the PMM's high damage per bullet and decent ammo capacity not only makes this handgun deadly at close range encounters but it's also one of the more user-friendly hand cannons thanks to a decent recoil control, along with a surprisingly fast reload to boot. Equipping a Muzzle Brake on to this will render the recoil non-existent. The PMM also features a tight hip fire circle that can be improved further with a laser sight, an essential quality for deadly shield operator weapons.

Weapon Attachments

Barrel
Under Barrel

Gallery

Attachments

Weapon Skins

Trivia

  • Despite the name, the "PMM" in-game is actually the original Makarov PM instead of the actual PMM. This is further noted by the pistol's ammo capacity and model. The original has a capacity of 8 with an additional one in the chamber, which is how much this "PMM" in the game holds. An actual PMM would hold up to 10 or 12 bullets with an additional one in the chamber.
  • Although this was likely for balancing reasons, the PMM's power is absurdly exaggerated in the game, despite it using one of the smallest pistol cartridges in the game. Its damage surpasses both 9×19mm and .45 caliber handguns, and most recently (and humorously), is now even more powerful than the .44 Mag Semi-Auto.
  • In Glaz's Elite Skin, a PMM is permenantly placed in a chest mounted holster underneath his jacket, strangely not bearing the PMM skin that comes with his Elite.  The pistol the player has equipped is always on his hip, meaning a player could technically have two PMMs on their person at the same time.
  • In Fuze's Elite Animation, he draws the player's chosen pistol and fires it into the air a few times.  Regardless of the muzzle device equipped however, the sound will be the same.

Patch Changes