Rainbow Six Wiki
Not to be confused with the The Program.
R6 Share 2.jpeg

R6 Share, formerly known as the Pilot Program, is a revenue-sharing deal between Ubisoft Entertainment and select esport teams in Tom Clancy's Rainbow Six Siege. The program offers unique Uniforms, Headgear, Weapon Skins, and Charms to players that are themed around the Pro League and esport teams participating in the program. Revenue obtained from the purchase of these items is then shared with teams participating in the program.

Phase 1[]

Phase 1 of the Pilot Program was first announced on June 5, 2018 and launched on September 4, 2018 to coincide with the release of Operation Grim Sky. It involved eleven teams across Europe, North America, Latin America, and Asia-Pacific. All new teams to the Rainbow Six Pro League were automatically chosen for the Pilot Program. Additionally, veteran teams were chosen based on their League growth, experience, and competition results.

Each team originally had a unique weapon skin and charm that was themed around their team. Two team, SK Gaming and Vitality, later left the program. The remaining eight teams had themed uniforms and headgears created and were released on December 4, 2018 alongside the Operation Wind Bastion expansion.[1]

Revenue sharing functioned in two ways based on Pilot Team Bundles and Pro League Bundles.

  • Pilot Team Themed Bundles - Had 30% of all net revenue went to the respective pilot program team.
  • Pro League Bundles - Of the 30% of all net revenue, 9% went towards the Six Invitational 2019 prize pool while the remaining 21% was split equally between each pilot program team.


Pilot Program Phase 1 Teams.PNG
  • PENTA Sports
  • Team Vitality
  • Evil Geniuses
  • Rogue
  • SK Gaming
  • Mousesports
  • FaZe Clan
  • Team Liquid
  • Ninjas in Pyjamas
  • Immortals

Phase 2[]

Pilot Program Phase 2.jpg

Phase 2 of the Pilot Program started on September 9, 2019 alongside the release of the Operation Ember Rise and concluded in May 2020. It currently involves fourteen teams across all four regions, with two more teams expected to be added to the program in the future. Existing and new teams had to submit an application to be considered for Phase 2 of the program. This application held questions relating to a teams roster, background, community support, involvement, promotion, etc. As with phase 1, each team had a uniquely themed headgear, uniform, weapon skin, and charm created.[2] The second wave of weapon skins for the program was released on November 14, 2019.[3] The third wave was released on February 18, 2020.[4]

Revenue-sharing functions slightly differently compared to Phase 1

  • Pilot Team Themed Bundles - 30% of all net revenue goes to the respective pilot program team.
  • Pro League Bundles - 30% of all net revenue is split equally amongst member of the Pilot Program
  • 30% of net revenues from the Road to SI event goes toward the Six Invitational 2020 prize pool. Should a Pilot Program team win prize money at the Six Invitational, the portion of that money funded by the Road to SI event revenues is split evenly with 50% to the organization and 50% to players.


Fnatic 2019 Pilot Program.png
Cloud9 2019 Pilot Program.png
Nora-Rengo 2019 Pilot Program.png
G2 Esports 2019 Pilot Program.png
G2 Esports
PENTA 2019 Pilot Program .png
Team Empire 2019 Pilot Program.png
Team Empire
Natus Vincere 2019 Pilot Program.png
Natus Vincere
INTZ eSports Club 2019 Pilot Program.png
INTZ eSports Club
Team Liquid 2019 Pilot Program.png
Team Liquid
FaZe Clan 2019 Pilot Program.png
FaZe Clan
MIBR 2019 Pilot Program.png
Evil Geniuses 2019 Pilot Program.png
Evil Geniuses
Rogue 2019 Pilot Program.png
Spacestation Gaming 2019 Pilot Program.png
Spacestation Gaming

Phase 3[]

This section is currently under construction. It may contain little or inaccurate information.
R6 Share.jpeg

Phase 3 of the Pilot Program was announced on February 16, 2020 in the Official Rainbow Six Discord server during the Six Invitational 2020. On September 7, 2020, it was announced that the Pilot Program would be rebranded to R6 Share.[5] Phase 3 launched on September 22, 2020.[6]

The program expanded to support 42 organizations, including all organizations participating in each of the pro-level regional league. More choices in bespoke cosmetics for organizations are offered along with support for teams, players and content creators. Additionally, phase 3 will run for the next four years until March 1, 2024 to allow organizations long-term flexibility in their participation.

The initial 42 organizations were selected through qualitative in-depth process conducted with the assistance of an independent third party and split into three Tiers. Each organization is assessed every three months and ranked against other organizations in their Tier based on a set of performance indicators: the performance of their in-game items, the viewership of their matches, the amount of support they provide to their players, and the performance of their communications around Rainbow Six.

Starting in August 2021, each Tier will be readjusted once a year. Organizations will be promoted or demoted to different Tiers to more accurately reflect their recent contributions to the game's community. Tiers and ranks will determine what level of support an organization receives from Ubisoft and the amount they will earn from a Performance Pool that will pay out additional shared revenues to organizations depending on their rank.

The program shares 30% of revenue for purchased R6 Share Items with organizations through the following methods:

  • Major MTX: An Operator Bundle for the November Six Major will be available at the launch of the new Rainbow Six Siege season. 30% of the net revenue from these items will contribute to the prize pool of the Major.
  • League MTX: For every set of League MTX sold, 30% of the net revenue will be split 4 ways between R6 SHARE organizations in Tier 1, Tier 2, and Tier 3. A Performance Pool is the 4th beneficiary, which will distribute the revenue it accumulates amongst top ranked organizations within each Tier.
  • Team MTX: For every team-branded item sold, 30% of the net revenue will be shared with the organization whose branded item is purchased.
  • For every team-branded item sold, the R6 SHARE organizations will receive 30% of the proceeds from their respective team-branded items. Moreover, 30% of the organization's revenue share will contribute to the organization's players and content creators.
  • For every regional league set sold, 30% of the net revenue will be split 4 ways between Tier 1 organizations, Tier 2, Tier 3 and the Performance Pool. For every Six Majors starting with the Six November Major, an Operator bundle will be produced. 30% of the net revenue from these items will contribute to the prize pool of the corresponding Six Major event.
  • Road to S.I. Battle Pass: 30% of the net revenue from the Road to Six Invitational Battle Pass will go towards the Six Invitational prize pool.
  • For revenue generated by the Six Major items and the Road to S.I. Battle Pass contributing to the respective prize pools of those events, if a team wins part of that prize money in the competition, then 70% of this prize money will go to the players and 30% to the organization.


Tier 1[]

Tier 1 features ten organizations. Team-branded items for Tier 1 organizations include one full bundle per organization, costing 1600 R6S-credits-icon.png each. Additionally, each Headgear (600 R6S-credits-icon.png), Uniform (720 R6S-credits-icon.png), Weapon Skin (300 R6S-credits-icon.png), and Charm (480 R6S-credits-icon.png) may be purchased individually.

FaZe Clan 2020 R6 Share.jpeg
Faze Clan
Fnatic 2020 R6 Share.jpeg
G2 Esports 2020 R6 Share.jpeg
G2 Esports
Natus Vincere 2020 R6 Share.jpeg
Natus Vincere
Ninjas In Pyjamas 2020 R6 Share.jpeg
Ninjas In Pyjamas
Spacestation Gaming 2020 R6 Share.jpeg
Spacestation Gaming
Team Liquid 2020 R6 Share.jpeg
Team Liquid
TSM 2020 R6 Share.jpeg
Vitality 2020 R6 Share.jpeg
Rogue 2020 R6 Share.jpeg

Tier 2[]

R6 Share Tier 2 Team.jpeg

Tier 2 features fifteen organizations. Each Tier 2 organization receives a team-branded Weapon Skin and a Charm. Both items cost the same as those of their Tier 1 counterpart.

  • Disrupt Gaming
  • Tempo Storm
  • Cloud9
  • Team Empire
  • DarkZero
  • Black Dragons
  • MIBR
  • eUnited
  • Pittsburgh Knights
  • Team Secret
  • Chaos EC
  • Virtus.Pro
  • INTZ
  • BDS Esport
  • Giants Gaming

Tier 3[]

R6 Share Tier 3 Teams.jpeg

Tier 3 features seventeen organizations. Each Tier 3 organization receives a team-branded Weapon Skin. Each skin costs the same as their Tier 1 counterpart.

  • Soniqs
  • Team oNe
  • Elevate
  • GUTS Gaming
  • FAV Gaming
  • Talon Esports
  • Cyclops Athlete Gaming
  • Nora-Rengo
  • Qconfirm
  • Xavier esports
  • Santos
  • W7M
  • Oxygen Esports
  • Tempra Esports
  • Electrify Esports


See Also[]