Tom Clancy's Rainbow Six Siege – Patch 3.1
Release Notes for 05/11/2016

Patch 3.0 • • • • • List of Patches • • • • • Patch 3.2

Patch 3.1 - May 11, 2016

Note: Patch 3.1 has been deployed on PC only alongside Patch 3.0 and the Season 2 content. Consoles received Patch 3.1 on May 17, 2016.

Bug Fixes

Level Design

  • All Maps
    • FIXED – Several collision and exploitable issues on various maps related to Valkyrie’s Sticky Cameras.
  • Clubhouse
    • FIXED – Valkyrie’s Sticky Cameras are clipping through the Bar ceiling.
  • Border
    • FIXED – There is a crack in the west wall of the Fountain Room.
    • FIXED – Valkyrie’s Sticky Cameras can be thrown at EXT Roof.
  • Consulate
    • FIXED – Valkyrie’s Sticky Cameras have no collision with the ceiling edge from 2F Hallway.
    • FIXED – Valkyrie’s Sticky Cameras do not have collision with the ceiling from 1F Lobby.
  • Clubhouse
    • FIXED – A drone has no collision with a wall near the Cash Room.


  • FIXED – Holding a Deployable Shield will prevent the player from taking damage from frontal headshot.
  • FIXED – A Shield-wielding Operator will not receive damage from frontal headshot while holding a Stun, Frag, or Smoke Grenade.
  • FIXED – The host of a PVP Custom session would sometimes spawn out of the world, but their operator would be seen in-game.
  • FIXED – The red light of the Cluster Charge can be seen through a wooden barricade.
  • FIXED – The game crashes when attempting to join a game in progress during the winning showcase animation.
  • FIXED – Valkyrie’s Sticky Camera status light remains floating when destroyed.
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