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|patches = Rainbow Six Siege patches |
|patches = Rainbow Six Siege patches |
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|before = [[Rainbow Six Siege patches/Patch 3.1.1|Patch 3.1.1]] |
|before = [[Rainbow Six Siege patches/Patch 3.1.1|Patch 3.1.1]] |
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+ | |after = [[Rainbow Six Siege patches/Patch 3.2.0|Patch 3.2.0]]}} |
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− | |after = TBA}} |
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:''Patch 3.1.2 - May 1, 2018'' |
:''Patch 3.1.2 - May 1, 2018'' |
Revision as of 21:25, 24 April 2019
Tom Clancy's Rainbow Six Siege – Patch 3.1.2 |
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Release Notes for 05/01/2018 |
← Patch 3.1.1 • • • • • List of Patches • • • • • Patch 3.2.0 →
- Patch 3.1.2 - May 1, 2018
Balance Changes
Lion
- Outline will only appear for the duration of player movement.
- Scan charges reduced from 3 to 2.
- Cooldown between scans increased from 10 to 20 seconds.
Jäger
- Magpie no longer destroys Hibana's X-KAIROS pellets.
Blitz
- Shield Flash range reduced from 8 meters to 5 meters.
- Shield Flash charges reduced from 5 to 4.
Vigil
- Electronic Rendering Cloak will deplete its charge in 12 seconds, down from 30 seconds.
- Electronic Rendering Cloak will now recharge in 6 seconds, down from 12 seconds.
Hibana
- Claymore replaced with Breaching Charge.
Ying
- Smoke Grenades replaced with Claymore.
LMG Damage
- New Damage Model - LMG-E
- New Damage Model - T-95 LSW
- New Damage Model - M249
- New Damage Model - 6P41
Bug Fixes
Gameplay
- Fixed - Players are able to exploit hip fire accuracy by performing a series of actions.
- Fixed - Weapon turns invisible if a player throws their drone and it is destroyed instantly.
- Fixed - Defenders can remain stuck after deploying a gadget if using the Advanced Gadget Deployment setting.
- Fixed - Sometimes Deployable Shield's replication is not the same after doing specific actions.
Level Design
- Fixed - Attackers can plant the Defuser on top of a shelf in 2F Armory Lockers.
- Fixed - Character model will become 2D if prone close to the 1F VIP Section stairs.
- Fixed - The Defuser can be disabled by destroying the floor underneath it if is planted in 2F Billiard Room.
- Fixed - Players becomes invisible under the stairs in 1F Lobby area.
Operators
- Fixed - Lion's scan sound effect persists into the next round.
- Fixed - If Finka's boost ends while a player is in Smoke's Gas, the damage multiplier is not removed.
- Fixed - When the Spear .308 magazine is completely empty, aiming down sights while reloading will shorten the animation slightly.
- Fixed - The EDD will not give 40 damage if it is positioned on the lowest point possible on a door.
- Fixed - Black Eyes are able to see through borders in 2F Stock Trading room on Bank.
- Fixed - Activating the Stim Pistol while holding a deployable shield switches weapon instantly.
- Fixed - Ela will lose functionality if her gadget will be destroyed while trying to pick it up.
- Fixed - Shock wire remains active on a deployable shield after the shield was destroyed
- Fixed - Operator is sometimes stuck when trying to pick up deployable gadgets.
User Experience
- Fixed - Players with VS Notifications preference OFF still see the notification in-game
- Fixed - Players are able to equip a standard and Elite BDU at the same time
- Fixed - Slasher Headgear for Buck is missing the red eyes.