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{{Construction}}
 
{{Construction}}
 
{{Infobox/Gamemode
 
{{Infobox/Gamemode
|title = Ranked
+
|title = Pick and Ban
 
|image = Rainbow six siege.jpg
 
|image = Rainbow six siege.jpg
 
|caption =
 
|caption =
|modetype = PVP <small>(Level 20+)</small>
+
|modetype = PVP <small>(custom)</small>
 
|teams = [[Rainbow]] vs [[Rainbow]]}}
 
|teams = [[Rainbow]] vs [[Rainbow]]}}
   
'''Ranked''' is the competitive gamemode for Multiplayer in ''[[Tom Clancy's Rainbow Six Siege]]''. It becomes available to players upon reaching level 20. While similar to casual multiplayer, featuring all the same game types and maps, it offers numerous changes.
+
'''Pick and Ban''' is a gamemode option for custom matches in ''[[Tom Clancy's Rainbow Six Siege]]'' to be introduced in [[Tom Clancy's Rainbow Six Siege: Operation Para Bellum|Operation Para Bellum]]. It allows each team to ban one attacking operator and one defending operator for the entire match.<ref>[https://rainbow6.ubisoft.com/siege/en-us/news/152-322840-16/dev-blog-pick-and-ban DEV BLOG: PICK AND BAN]</ref>
   
  +
==Banning==
==Differences from Casual==
 
  +
<!-- I cannot rephrase it enough to be copyright-okay. Sorry for being tired. -->
*Players have the option to choose their spawn rather than it being random. Attackers can spawn individually from different sites.
 
*Players are ranked based on their team's performance.
 
*The system is based on the principle "best team of 5 rounds":
 
:*A minimum of 4 rounds must be won by a team to be eligible to win a match.
 
:*After winning 4 rounds, the team must have 2 points of advantage, unless there's a tie and the next round will be the fifth or subsequent win for either of the teams.
 
:*Under normal circumstances a maximum of 9 rounds can be played per match.
 
:*However, draws can extend the game indefinitely.
 
*Ranked yields double the amount of [[Renown]] for winning a match in Casual.
 
*Abandoning your team before the end of a match will temporarily render you unable to play Ranked for 15 minutes.
 
*Round timer is 3 minutes instead of 4 minutes.
 
*Only 11 maps are available instead of 16.
 
   
===Available maps===
+
==Sixth choice==
  +
For each round, after finishing picking the spawn point, the Operators and their loadouts, both teams are shown the Operator picks of the other team. At this point, both teams are given 30 seconds to:
{| class="article-table"
 
  +
* change their loadouts, or to
|<center>'''Map'''</center>
 
  +
* swap one of their Operators for a sixth choice.
|<center>'''Avaiable from'''</center>
 
|<center>'''Until'''</center>
 
|-
 
|''[[House]]''
 
|December 1, 2015
 
|[[Rainbow Six Siege patches/Patch 2.3.0#Playlist Changes|September 5, 2017]]
 
|-
 
|'''[[Oregon]]'''
 
|December 1, 2015
 
|'''Present'''
 
|-
 
|''[[Hereford Base]]''
 
|December 1, 2015
 
|[[Rainbow Six Siege patches/Patch 2.3.0#Playlist Changes|September 5, 2017]]
 
|-
 
|'''[[Club House]]'''
 
|December 1, 2015
 
|'''Present'''
 
|-
 
|''[[Presidential Plane]]''
 
|December 1, 2015
 
|[[Rainbow Six Siege patches/Patch 2.3.0#Playlist Changes|September 5, 2017]]
 
|-
 
|'''[[Consulate]]'''
 
|December 1, 2015
 
|'''Present'''
 
|-
 
|'''[[Bank]]'''
 
|December 1, 2015
 
|'''Present'''
 
|-
 
|''[[Kanal]]''
 
|December 1, 2015
 
|[[Rainbow Six Siege patches/Patch 2.3.0#Playlist Changes|September 5, 2017]]
 
|-
 
|'''[[Chalet]]'''
 
|December 1, 2015
 
|'''Present'''
 
|-
 
|'''[[Kafe Dostoyevsky]]'''
 
|December 1, 2015
 
|'''Present'''
 
|-
 
|''[[Yacht]]''
 
|Feburary 2, 2016
 
|[[Rainbow Six Siege patches/Patch 2.3.0#Playlist Changes|September 5, 2017]]
 
|-
 
|'''[[Border]]'''
 
|May 10, 2016
 
|'''Present'''
 
|-
 
|''[[Favela]]''
 
|August 2, 2016
 
|[[Rainbow Six Siege patches/Patch 2.3.0#Playlist Changes|September 5, 2017]]
 
|-
 
|'''[[Skyscraper]]'''
 
|November 17, 2016
 
|'''Present'''
 
|-
 
|''[[Bartlett U.]]''
 
|[[Rainbow Six Siege patches/Patch 5.2#New Map: Bartlett University|December 15, 2016]]
 
|[[Rainbow Six Siege patches/Patch 2.3.0#Playlist Changes|September 5, 2017]]
 
|-
 
|'''[[Coastline]]'''
 
|Feburary 7, 2017
 
|'''Present'''
 
|-
 
|'''[[Theme Park]]'''
 
|September 5, 2017
 
|'''Present'''
 
|-
 
|'''[[Tower]]'''
 
|December 5, 2017
 
|'''Present'''
 
|}
 
   
  +
The sixth choice is not shown to the other team.
==Skill Ranks==
 
[[File:CHART.png|thumb|282px]]
 
Ranked features 20 skill ranks: Copper, Bronze, Silver and Gold ranks IV-I, Platinum ranks III-I and Diamond. A player's skill rank is first obtained after successfully completing 10 ranked matches. These ranks are derived from numerical scores generated by the [[wikipedia:TrueSkill|TrueSkill]] algorithm.<ref name=ranked>[https://game-rainbow6.ubi.com/en-us/rewards/season/7 Tom Clancy's Rainbow Six Siege - Stats]</ref><ref>[https://support.ubi.com/en-US/Faqs/000024743/How-Does-Rank-Work-in-R6-Siege HOW DOES RANK WORK IN R6:SIEGE]</ref><ref>[https://rainbow6.ubisoft.com/siege/en-us/news/152-277344-16/matchmaking-rating-and-ranks Matchmaking Rating and Ranks]</ref>
 
   
  +
<!-- Can those things be changed independent of Pick&Ban??? If so let's make a "custom game" article or something -->
From there, a player's skill rank is changed based on:
 
  +
==Round Rotation==
*The relative skill levels of the players/teams in the game.
 
*Whether or not the player won the match.
 
*Score and Kill/Death ratio do not matter toward ranking.
 
*Large skill difference between teams has a dramatic outcome based on who won the match.
 
:*If a Bronze team loses to a Gold team, neither team's rank will change much.
 
:*If a Bronze team wins against a Gold team, both team's rank will change dramatically.
 
*Prematurely exiting a ranked match always counts as a loss toward skill ranks, even if their team won.
 
:*Abandoning a match or inactivity are all included.
 
:*Connection issues do count as a loss but not as a win if their team won.
 
::*When internet connection is lost then restored, the player is given an option to re-join the match instead of taking the penalty.
 
   
  +
==Objective Rotation==
At the end of a ranked season, the player receives a charm based on the highest rank archieved during the season.<ref name=ranked/>
 
 
==Trivia==
 
*Ranked originally did not reveal the location of a player's killer or play the respective killcam. This was later readded on the March 1st, 2016 patch to function the same as Casual to counteract cheating.<ref name=patch>[[Rainbow Six Siege patches/Patch 2.2]]</ref>
 
*Player Ranks used to count from 1 being the lowest and 4 being the highest in the respective Tier and was later changed to better reflect the placement of a player within the rank.<ref name=patch/>
 
   
 
==References==
 
==References==

Revision as of 14:26, 2 June 2018

This article is currently under construction. It may contain little or inaccurate information.


Pick and Ban is a gamemode option for custom matches in Tom Clancy's Rainbow Six Siege to be introduced in Operation Para Bellum. It allows each team to ban one attacking operator and one defending operator for the entire match.[1]

Banning

Sixth choice

For each round, after finishing picking the spawn point, the Operators and their loadouts, both teams are shown the Operator picks of the other team. At this point, both teams are given 30 seconds to:

  • change their loadouts, or to
  • swap one of their Operators for a sixth choice.

The sixth choice is not shown to the other team.

Round Rotation

Objective Rotation

References