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"A lot of eyes are on us this time, especially since we have poor intel." This article, Reverse Friendly Fire, is a stub and may require expansion. Please help out by editing the page. |

Reverse Friendly Fire is a gameplay mechanic featured in Tom Clancy's Rainbow Six Siege. The mechanic penalizes players who intentionally damage or kill their teammates.[1]
Overview[]
The mechanic activates if a player intentionally damages or kills their teammates. After a certain amount of friendly fire damage has been dealt, the offending player will start to damage themselves. Additionally, they will no longer be able to damage teammates. If a player kills a teammate, the affected player will have the option to confirm if the kill was intentional or not. If confirmed, the system will issue a warning leading to RFF being activated. However, as of current the feature of being kicked from the game for attempting to team kill after you have a warning has been removed and you will no longer be kicked for continuing to team kill but RFF still applying. If the kill was marked as unintentional, the system will not issue a warning. Should no action be taken by the affected player, a warning will be issued by default.
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