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Siege Reverse Friendly Fire

Reverse Friendly Fire is a gameplay mechanic featured in. Tom Clancy's Rainbow Six Siege. The mechanic penalizes players who intentionally damage or kill their teammates.[1]

Overview

The mechanic activates if a player intentionally damages or kills their teammates. After a certain amount of friendly fire damage has been dealt, the offending player will start to damage themselves. Additionally, the will no longer be able to damage teammates. If a player kills a teammate, the affected player will have the option to confirm if the kill was intentional or not. If confirmed, the system will issue a warning, with the next offense resulting in a removal from the match. If the kill was marked as unintentional, the system will not issue a warning. If no action is taken by the affected player, a warning will be issued by default.

References

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