"Customized machine pistol that is light, compact, and optimal at short range. Possesses a high rate of fire."
— In-game description

The SMG-12 is a machine pistol featured in Tom Clancy's Rainbow Six Siege. It was introduced in the Operation White Noise expansion and is available for use by both 707th SMB Operators and the Secret Service Operator Warden.[1][2]


The SMG-12, being a version of the SAS SMG-11, has very similar statistics and functions very similarly to the former. However, unlike the former, it cannot equip barrel attachments, this is due to its integral suppressor. However, it can equip an Angled Grip.

Performance-wise, it is a fast-firing but unstable weapon, as its recoil is incredibly difficult to control. This means that while it thrives in close quarters, it struggles at long range without firing in controlled bursts, not helped by the fact of its incredibly high fire rate. Tap firing solves the issue of the bouncy recoil and can limit potentially missing shots.

Weapon Attachments

Under Barrel


  • The SMG-12 is heavily based on the MasterPiece Arms MPA935SST pistol, while its trigger guard draws inspiration from the MPA930DMG. It features a custom folding wire stock and a KeyMod interface on its integral suppressor.
  • The reload animation for the SMG-12 has been changed a few times:
    • Initially, the reload animation was the exact same as the SMG-11, where the charging handle was depicted as non-reciprocating, as is the case for the real life MPA series of pistols.
    • Later the charging handle was depicted as reciprocating, staying locked in the rear when not firing, which is appropriate for an open-bolt firearm.
    • When Warden was introduced, his SMG-12 depicted the charging handle as once again non-reciprocating. During a reload, he would lock back the bolt to the rear, and replace the magazine. Curiously, the handle would return to the forward position by itself shortly after a new magazine was loaded. This animation was later used for Dokkaebi and Vigil's SMG-12s.


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