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The MasterPiece Arms MPA935SST is a modified version of the MAC-11. It features an 8-inch fixed barrel pistol and is offered in 9mm with 30-round magazines standard. It also features a threaded barrel with ½ x28tpi threads making it suppressor ready. It also features adjustable front and rear sights, a side-cocker, scope mount, short handguard and angled foregrip and features all the accuracy, low recoil and performance expected from other weapons in Masterpiece Arms Defender series.

The weapon is featured in several installments in the Tom Clancy's Rainbow Six Franchise and is designated as the SMG-12.

Siege[]

"Customized machine pistol that is light, compact, and optimal at short range. Possesses a high rate of fire."
— In-game description

The SMG-12 is a machine pistol featured in Tom Clancy's Rainbow Six Siege, introduced in the Operation White Noise expansion. It is available for use by Dokkaebi, Vigil, and Warden.[1][2]

Overview[]

The SMG-12 is a fast-firing weapon featuring high vertical and horizontal recoil. The weapon's recoil consistently shifts to the left throughout the 4th to 13th shots, after which it quickly shift to the right and to the left again before the magazine empties. This means that while it thrives in close quarters, it is advisable to fire in shorter, more controlled bursts at medium to long range in order to remain accurate. Unlike the SMG-11, it cannot equip barrel attachments, this is due to its integral suppressor. However, it can equip an Angled Grip.

Pros[]

  • Very high rate of fire
  • Integral suppressor
  • High magazine capacity

Cons[]

  • High vertical and horizontal recoil
  • Lacks barrel attachments

Weapon Attachments[]

Sight
Grip
Under Barrel

Gallery[]

Reloads (Dokkaebi & Vigil)[]

Reloads (Warden)[]

Patch Changes[]



Extraction[]

"Customized machine pistol that is light, compact, and optimal at short range. Possesses a high rate of fire."
— In-game description

The SMG-12 is a machine pistol featured in Tom Clancy's Rainbow Six Extraction. It is available for use by Vigil.

Overview[]

The SMG-12 performs in a similar manner to its counterpart in Tom Clancy's Rainbow Six Siege. Equipped with an internal suppressor, it is a fast-firing weapon with high vertical and horizontal recoil. Short, controlled bursts are advised as the weapon's recoil will cause it to shift to the right and to the left again before the magazine empties.

Pros[]

  • Very high rate of fire
  • Integral suppressor
  • High magazine capacity

Cons[]

  • High vertical and horizontal recoil
  • Lacks barrel attachments

Weapon Attachments[]

Sight
Grip
Under Barrel


Trivia[]

  • The SMG-12 is heavily based on the MasterPiece Arms MPA935SST pistol, while its trigger guard draws inspiration from the MPA930DMG. It features a custom folding wire stock and a KeyMod interface on its integral suppressor.
  • Unlike the SMG-11, the folding stock does not close when not in use.
  • like the SMG-11, it is incorrectly functions as a closed-bolt system, and it would be impossible for this gun to have a +1 ammo capacity.
  • The reload animation for the SMG-12 has been changed a few times:
    • Initially, the reload animation was the exact same as the SMG-11, where the charging handle was depicted as non-reciprocating, as is the case for the real life MPA series of pistols.
    • Later the charging handle was depicted as reciprocating, staying locked in the rear when not firing, which is appropriate for an open-bolt firearm.
    • When Warden was introduced, his SMG-12 depicted the charging handle as once again non-reciprocating. During a reload, he would lock back the bolt to the rear, and replace the magazine. Curiously, the handle would return to the forward position by itself shortly after a new magazine was loaded. This animation was later used for Dokkaebi and Vigil's SMG-12s.

References[]

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