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For similarly named pages, see Smoke (Disambig).


"I know what you're wondering. "What's in the canister?" I could tell ya, but then I'd have to kill you. Hehe. I'm only mucking about, relax. As for what's in the canister, it's best you don't ask."
— Smoke

James Porter, codenamed Smoke, is a Defending Operator featured in Tom Clancy's Rainbow Six Siege and Tom Clancy's Rainbow Six Mobile.

Biography[]

James Porter was born on May 14 at Kings Cross in London, England. Porter was not an exceptional student growing up though aptitude tests revealed his propensity for science. Encouraged by faculty and his parents, he was able to follow an unorthodox manner of education through tutors, home-schooling, and field science. Flourishing from his break from formal studies, he quickly developed his skills in chemistry, biology, and math. During his gap year, Porter was uninterested in pursuing a formal university education. He enlisted in the British Army and forged a fake ID in order to circumvent parental consent.

After basic training, he was stationed in Belfast, finding the posting to be a bit dull. In the wake of the March 2007 treaty, he joined the Army Boxing Team as a middleweight. Though the rigidity of army rules wasn't always a good fit, it was offset by the diverse range of training and experiences army life gave him. While he has been reprimanded for breaking rules, his superiors quickly recognized both his innovation and strategic perspective. Porter was then encouraged and successfully joined the SAS.[1]

At an unspecified time, Porter adopted and raised a daughter. He went on to be recruited to Rainbow in 2015. Over the next few years, he participated in dozens of missions for the organization. He grew to be popular among fellow operatives and was considered valuable despite showing recklessness at times. In 2022, Porter was placed on Team Kali for the Six Invitational. With the event's conclusion, Porter and his teammates accepted Kali's offer to leave Rainbow and join Nighthaven. Porter was present in the vehicle alongside Kali and Ela Bosak as they drove away from the Stadium. As Ela was questioning her decision to leave, Porter told her it took guts for her to follow her heart. He then removed his gas mask and welcomed Ela to the Nighthaven family.

Months later, Porter and his men were accompanied by Keng "Grim" Boon as they discovered an unconscious Nighthaven guard in the forest outside of the organization's headquarters. Grim noted that the guard was hit hard but would live. Moments later they heard gun shots over the radio and saw flashes in the server room of the nearby facility. Grim ordered Porter to withdraw as he entered alone. Following the intruder's escape, Porter was informed by Grim via radio that server data of QCR shipment records had been stolen and and that he was not sure who would take it or why.

Psychological Profile[]

Porter is a thrill seeker with very little regard for his personal safety. He is fearless in battle and can be a great asset for defensive maneuvers. However, he seems to enjoy the havoc and chaos of war. He tends to have an odd sense of humor in stressful situations. Can be narcissistic. Porter prefers to acquire knowledge and skills, such as language and music, in his own way and does not excel in a formal training capacity.

Psychological Report[]

It's important for me to not have any preconceived expectations before a face-to-face with any specialist. Since assessments of Specialist James "Smoke" Porter contain some contradictions, I couldn't have settled into any viewpoint anyway. So essentially he entered my office as somewhat of a mystery. […]

Porter is consistently described as detached. I reviewed his files and found that his "aloofness" occurs during high-intensity situations. It's likely not detachment, but focus. I'm reminded of my uncle who used to tap his forehead and tell me to master my mind. Porter, I think, is master his mind to stay on task and filter out dangerous distractions. He strives to keep emotions away from decision-making, opting for outlets such as live music events to deplete the tension, thus enabling him to be the person he needs to be on the job. […]

It's clear that Porter's parents encouraged him to be a free spirit and develop his education and personality on his own terms. While it resulted in some unfortunate mishaps - one science experiment left some physical scars but no emotional ones that I can see - there was great benefit in it. […] Porter's free range education helped create a complex, dynamic person who isn't easily categorized.

Porter is popular among his teammates and considered valuable despite some recklessness. Descriptions such as thrill-seeker and fearless seem simplistic to me, however. There's more nuance to Porter than that. He's measured and understands calculated risks. Porter - and our other operators - understand that it's more important to respect fear than to try to pretend we never feel it. […]

Self-taught from an early age, Porter continues to spend time cultivating his own identity. He enjoys acquiring experiences and once he's mastered them, moves on. The exception is his adopted daughter. He would only share one photo of her. I've never seen an infant surrounded by so much dangerous paraphernalia, but Porter assures me she is now in high school, excelling within the system he himself was unable to comprehend. Through her, he sees the world in new ways - exactly the kind of challenge he adores.

- Dr. Harishva "Harry" Pandey, Director of Rainbow[2]

Nighthaven Psych Note 05 recording: Smoke.

Porter is a difficult man to pin down. Change seems to be his defining trait, and he always seeks to push boundaries. In hindsight, I'm surprised he didn't join us sooner.

Smoke is very private about his daughter. The details of her current status and location will remain confidential, but he'll be pleased to know she can be extracted at a moment's notice.

Gameplay Description[]

A Medium Health Operator, Smoke is equipped with three Compound Z8 Remote Gas Grenades, remotely detonated gas canisters that will damage and possibly kill whoever it comes in contact with.

  • Gas Grenades are thrown by Smoke and stick onto surfaces they touch. Once activated, the Grenade will release a toxic gas cloud that is 5 meters in diameter.
    • Gas Grenades have a light throwing profile similar to Impact Grenades.
    • Gas Grenades can be detonated anywhere at any time. However, the only exception is if a Gas Grenade is still deployed after Smoke dies.
    • The gas cloud primarily spreads parallel to the surface that the grenade is attached to. The cloud will not spread perpendicularly, and will not spread to areas behind it. The surface area of the gas cloud is similar to an actual Smoke Grenade.
    • Like normal smoke grenades, the Gas Grenade will only let pinging target the gas cloud.
    • The Gas Grenade is an electronic gadget, and can thus be:
      • Detected by IQ's Electronics Detector
      • Disabled by Thatcher's EMP Grenades
      • Destroyed by darts fired by Twitch's Shock Drones
      • Destroyed by Kali's LV Lances, Zero's ARGUS Cameras, and Flores' RCE-RATERO Drones
  • The gas cloud is a translucent yellow, and physically acts like a Smoke Grenade cloud, blocking vision in the given area.
  • The gas cloud deals 15 points of damage every two-thirds of a second, regardless of the Operator's Health and Speed rating. A gas cloud can down an Operator at full health in just over three seconds.
    • Attackers under the effects of Finka's Adrenal Surge will take double the damage (60 points of damage per second) from the gas cloud. This means that an Operator at full health under the effects of Adrenal Surge will be downed in just two seconds.
  • The gas cloud lasts 10 seconds before dissipating.
  • Even after the gas cloud is dissipated the cloud will linger for a couple seconds after and only obscure minimal vision. At this point, it won't deal any damage.
  • Smoke is the only Operator immune to the gas cloud; all other characters, including Attackers, Defenders and the Hostage.
  • The Gas Grenades' have a light throwing profile means that they can be thrown quick and far, allowing them to be easily tossed and detonated in a firefight.

Synergies[]

  • Smoke works well with Frost's Welcome Mat. The Welcome Mat's victims are unable to move while Smoke's Gas Grenades finish the job.
  • The latter also applies to Lesion's Gu Mines, when given the opportunity.
  • Melusi's Banshees provide as an oppressive gadget and can force Attackers into taking more damage from the Gas Grenades.
  • Warden's Glance Smart Glasses can be paired with the gas to create a one way angle holdout.

Counters[]

  • Due to Smoke's Gas Grenades utilizing a remote control to detonate, it is susceptible to the same disadvantages as other electronic gadgets.
    • Thatcher is able to disable any Gas Grenade that has yet to detonate with his EMP Grenades for a duration of 10 seconds.
    • Twitch's Shock Drone can scout for any Gas Grenade and destroy it from a safe distance
    • IQ can find and destroy the Gas Grenades with her Electronics Scanner.
  • Although not immediate counters to the Gas Grenades, Light Health Operators are able to escape the Gas quicker than the other two Health Types.
  • Zero's Argus Camera lasers can destroy Gas Grenades, if with precision and quick timing.
  • Kali and Flores can also destroy Gas Grenades.

Device Description[]

"Sets remote detonated toxic gas charges"
— Compound Z8 Grenade Description
Smoke gas grenade

Porter requested a portable defence system that could deliver the most damage to intruders in a targeted area. Fashioned with a remote detonator, Porter can view the results from a distance. The mines are filled with a collection of biological substances, that on their own are inert, but when combined, have a more volatile effect. The resulting concoction incapacitates anyone exposed to it.


Device Evaluation[]

Device: Compound Z8 Remote Gas Grenade
Operator: Specialist James "Smoke" Porter
Evaluation Lead: Specialist Liu Tze "Lesion" Long with Specialist James "Smoke" Porter

Controlled tests of the Compound Z8 Grenade required a number of measures including limiting the presence of lab personnel to only the most critical. Strict rules surrounding the PPE disposal (personal protective equipment) and protocols for hazards had to be maintained at all times. Even though the facility is state-of-the-art, additional precautionary measures were required before testing could begin.

The Compound Z8 Grenade mixture's incapacitating agents are comprised of - (substances are classified and so have been redacted from this document by the order of the Director of Research and Development). As such, the presence of Specialist James Porter and Specialist Liu Tze Long is required at all times, including for any future testing.

First tests were basic data gathering, including the structural integrity and design of the canisters, as well as deployment timing and range of effect. Evaluation also included a series of tests to measure exposure guidance levels, and where necessary, antidote compounds are being reviewed as well. Data results are still being processed and will be attached when they're ready.

- Lesion and Smoke

Quotes[]

Smoke's Quotes
Background Quote
  • "Sure, I care about the environment. Immediately around me, anyway."
Outbreak: Sierra Paradise
  • "Hahahahaha. Did someone forget to tell them we were coming?"
  • "Well my gut tells me it won't stay this quiet for long."
  • "Target sighted. Ready explosives."
  • "With tactics like that, they're brighter than I gave them credit for."
  • "You think whatever blew Jäger out of the sky is still around?"
  • "How many more of these things can there possibly be?"
  • "Who knew overwhelming odds could feel so eh... overwhelming?"
  • "We better get to Jäger fast. He still owes me fifty quid."
  • "He's canny enough, he'll be alright."
  • "Well familiarity breeds contempt, now you wouldn't want to hate your job would you?"
  • "You sure gave us a fright there, lad."
  • "Anyone else getting right sick of these bastards?"
Outbreak: Sierra Veterans Wing
  • "Think we're really gonna find a cure here?"
  • "If the good doctor's resume is anything to go by, she's probably already got this virus beat."
  • "So was that just lucky? or do they know where we're headed?"
  • "As long as we get out of here with a cure, I'd say none of that matters."
  • "VIP located. Beginning exfil."
  • "Doctor Mackintosh. We're here to pull you out."
  • "Keep it up doc. That helo's just waiting to take us home."
Outbreak: The Nest
  • "Heheh. Tell me. Is this op got you crapping your pants yet?"
  • "Heheheh. Nah. I'm more of a 'shoot first, forget-you-had-any questions' kind of guy."
  • "Charges located."
  • "Charges acquired."
  • "I second that."
  • "You really know how to lighten the mood, don't you?"
  • "Well isn't this lovely? Homey even."
  • "Not a big fan of uninvited guests, was he?"
  • "Electricity's offline."
  • "Generator online."
  • "Crane's moving."
  • "Right, well... I'm thoroughly creeped out."
  • "Looks perfectly normal. We should just leave it be, I reckon."
  • "Second target underway."
  • "Third target in progress."
Outbreak: Jäger
  • "Defend Jäger!"
  • "Jäger's down!"
  • "Jäger's in trouble."
  • "Jäger needs help!"
  • "Protect Jäger!"
Outbreak: Doctor Mackintosh
  • "Doctor Mackintosh is down!"
  • "VIP down!"
  • "We got hostiles on the doc!"
  • "We need to stabilize the doc!"
Outbreak: Explosives Defense
  • "Explosives compromised."
  • "Explosives placed."
  • "Explosives placed. Looks like your best work yet, chief."
  • "Explosives replaced."
  • "Get them off the explosives!"
  • "Placing explosives."
  • "Protect the explosives."
Outbreak: Throwing Smoke Grenade
  • "Laying down some cover!"
  • "Throwing out some smoke!"
  • "Throwing smoke!"
Outbreak: Resupplying
  • "Alright, let's go."
  • "Ammo's full."
  • "Ammo's here."
  • "Come here, my beauties."
  • "Done and done."
  • "Fill your pockets, I'll cover you."
  • "First aid applied."
  • "Got some first aid."
  • "I love self-service."
  • "Mags here."
  • "Medkit here."
  • "Need a top-up?"
  • "Not bad this stuff."
  • "Now we're talking."
  • "One of those, and one of those."
  • "Refill here!"
  • "Refilling ammo!"
  • "Resupply here."
  • "Resupplied!"
  • "That's a quick pick-me-up."
  • "You're all kitted-up?"
Spawning
  • "As long as my beauties get to play."
  • "Don't be wonky. Sure way to end up brown bread."
  • "Clear off or get snookered."
  • "I hope my nest is alright."
  • "I'm easy."
  • "I'm not looking to get snookered."
  • "I'm pretty sure there's more havoc to wreak."
  • "Keep your kit on."
  • "Knock up. We got a job to do."
  • "Sometimes it's best to stop and appreciate the little things."
  • "This reminds of the time my uni burned down."
  • "We'll get to places soon, my beauties."
  • "What are they chattering on about?"
  • "What's your poison?"
  • "You are a right barmy bastard."
Throwing Remote Gas Grenade
  • "A nest of beauties in position."
  • "Babes in position"
  • "Beauties in place."
  • "Gas ready to knock up!"
  • "Layin' the nest!"
  • "My beauties are in place!"
  • "My toxic babes are in position!"
  • "Nest of beauties in position!"
  • "Nest ready."
  • "Nest ready to knock up."
  • "Setting a gas!"
  • "The beauties are in place."
Detonating Remote Gas Grenade
  • "Setting off a charge!"
  • "Watch yourself!"
  • "Smoke incoming!"
Setting Barbed Wire
  • "Razor wire ready, anyone need a shave?"
Throwing Impact Grenade
  • "Frag on the way."
  • "Grenade!"
  • "Incoming frag."
  • "Tossing a frag."
Scanning Enemies
  • "Enemy located."
  • "Located target."
  • "Targets detected."
Reinforcing
  • "Reinforced floor."
  • "Wall is fortified!"
  • "Wall is secured!"
Barricading
  • "Boarding the door!"
  • "I've got the door!"
  • "Securing the door!"
  • "So much for the view!"
  • "The window is blocked!"
Reloading
  • "Loading mag!"
  • "Loading new mag."
  • "Loading new magazine!"
  • "Mags empty!"
  • "Reloading!"
No More Ammunition
  • "I'm out of ammo!"
  • "Out of ammo!"
  • "Out of mags!"
Reviving
  • "Don't look so gutted! It's not that bad."
  • "I got you mate. No need to worry."
  • "I'll get you sorted."
  • "Medic!"
  • "Oooh, does it hurt?"
  • "Patch you up in no time mate!"
  • "Stay still. We'll get you sorted."
Friendly Fire
  • "Cease fire!"
  • "Cease fire! Cease fire!"
  • "Friendly! Cease fire, you muppet!"
  • "Friendly! For fuck's sake, don't shoot!"
White Masks Reloading
  • "Enemy reloading!"
  • "They're reloading!"
Sanguine Arsenic Elite Set
  • "They said I’d never make anything of myself. They said that if I couldn’t be taught, I'd never learn anything worth knowing. Well, I’m here to tell you that's all rubbish. You’ve had to sit through years of them filling your heads with what they want you to think, all for a fancy bit of paper. Worth it, was it? I'll tell you what. You get out there, you never hold back, and someday some professor who doesn't remember tossing you out of his class will ask you to come and inspire the next generation. Lucky for all of you, I've got a bit of skin in the game as far as young whippersnappers go, so you’d better shape up to be something pretty bloody marvelous. I'LL BE WAITING."
  • "Save you once, shame on me. Save you twice? Well. You’re family now, and we don’t keep count."
  • "Anyone who says you shouldn’t mix business with pleasure has never made friends with a chemist."

Trivia[]

  • Smoke's original date of birth was originally stated to be on May 14, 1990. The year was later changed to 1981 with the release of the game.[3] His age increased 9 years than original age. As with all operators, his year of birth has since been removed.
  • Smoke joined the Army Boxing Team as a middleweight when he was stationed in Belfast. The reason for this was finding his post dull in the wake of the March 2007 treaty.[4]
  • Smoke's own boxing experience is what allowed him and Thatcher to be selected for potential attempts to anchor GIS Operator Adriano "Maestro" Martello to stay in Rainbow, given the latter's history of wanderlust and tendency to leave once he reaches a goal. In Smoke's case, being the more experienced boxer between him and Maestro allows the latter to fulfill his tendency to take on tasks that he may likely fail at, as his own boxing experience is rooted in his childhood with boxing with the Romany.[5]
  • Smoke and Thatcher teamed up and joined forces with SDU Operator Liu "Lesion" Tze Long on the latter's first operation, Operation Green Viper. Upon completion of the mission, the two helped celebrate Lesion's first successful mission with an extra day in Macau, filing the event as an off-duty bonus.[6]
  • Smoke's operator icon is available as a promotional item in Steep.
  • After the events of the Six Invitational 2022's Final Match ("Sisters In Arms" Cinematic Trailer), Smoke, along with Ela, Finka, IQ and Pulse, has officially left Rainbow to work for NIGHTHAVEN.
    • Withe the release of the Y7S1.1 Update, Smoke's phone screen has been updated to show the NIGHTHAVEN logo.
  • Smoke is the third SAS to have his face revealed (at the end of the mentioned cinematic). After Sledge and Thatcher.
  • He is mentioned by Thatcher in the Demon Veil issue of Siege Stories.
  • His gas canisters originally sounded the same as Smoke Grenades until they were given an unique, exclusive sound effect.

Gallery[]

Concept Art[]

Models[]

Stills[]

Elite[]

Icons[]

Videos[]

Patch Changes[]


References[]

  1. Smoke's In-game BIO > BACKGROUND section
  2. Smoke's In-game BIO > PSYCHOLOGICAL PROFILE section
  3. Smoke's In-game BIO (Pre-Patch 3.1.2)
  4. Smoke's In-game BIO > RELEVANT EXPERIENCE section
  5. Maestro's In-game BIO > PSYCHOLOGICAL PROFILE section
  6. Operation Blood Orchid - Operator: Lesion (雷)
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