
Studies are a series of challenges featured in Tom Clancy's Rainbow Six Extraction. They task players with a variety of objectives to complete as part of REACT's efforts to learn more about the Chimera Parasite.
Studies are available in sets which make up a Research Deck for each Incursion Region. Each set features three challenges which must be completed in order to progress to the next set. Completing Studies will reward players with large amounts of XP, lore and Codex entries, or cosmetics. Crisis Events introduce timed Studies that introduce exclusive REACT Tech and cosmetics.
When an active Study requires a specific Archaean archetype, the chance of that archetype spawning is increased.
VR Training[]
The First Lesson | ||
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Objective | Make a first run of the VR Training. | 1,000 XP 1 Codex Entry |
Brief | "REACT has developed this state-of-the-art Virtual Reality Training Facility to prepare all Operators for what awaits. We can't send you down there cold." - Mira | |
Logbook | "Archæans are an extraordinary enemy. VR Training will teach you REACT Protocols and Parasite behavior to ensure your reaction times and skills are unwavering when you face them." - Mira |
Using REACT Tech | ||
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Objective | Cover 5 Archæans with Smoke. | 750 XP |
Brief | "When fighting Archæans, you will need every tool at your disposal. REACT R&D is constantly working on prototypes Test the equipment and weapons thoroughlv in the VR Training Facility." - Mira | |
Logbook | "Our database is continuously updated with the latest intel from REACT scientists and Operator incursions. We'll keep developing tech to give you the edge against the Archæans." - Mira |
The Incursion Protocol | ||
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Objective | Extract from the third Sub-Zone. | ![]() 750 XP |
Brief | "The Hot-Zone encompasses 3 Sub-Zones each one separated by an Airlock. This is to effectively contain the Chimera threat and protect Operators during incursions." - Mira | |
Logbook | VR Training Report.
"Nice reaction times! Tracking your biometrics helps us anticipate your situation. We may not be down there with you, but everyone aboard the Pioneer has your back." - Mira |
Parasite Ecosystem | ||
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Objective | Take down 5 Nests. | 1,500 XP |
Brief | "Nests are the source of Archæans. They will remain dormant unless a nearby Archean triggers an alert. Approach with extreme caution." - Mira | |
Logbook | VR Training Report.
"Well done. As you experienced, the Archean environment is as hostile as the enemy itself. Every step is a calculated risk. It's a lot to take in, so take a break if you need to." - Mira |
Light Steps | ||
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Objective | Stealth Kill 10 enemies. | 1,500 XP |
Brief | "The Chimera ecosystem is complex and enemies are easily alerted. Use the VR Training Facility to develop the best tactics for Incursion Protocols." - Mira | |
Logbook | VR Training Report.
"You're thinking on your feet! We can't fully predict enemy behavior or the impact of the environment on Operators. So being adaptable and self-reliant is essential." - Mira |
Combat Ready | ||
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Objective | Complete all Objectives within VR Training. | ![]() 1,500 XP |
Brief | "To get the maximum benefit and prevent unnecessary risks within the Hot-Zones, please complete the entire VR Training sessions. Being fully trained will help provide you with the skills to reach the third Sub-Zone and gather valuable intel." - Mira | |
Logbook | VR Training Report.
"There was never any doubt about the skill level of our Operators. We needed to prepare you for the unknown. So now that you've seen what we're up against, are you ready?" - Mira |
New York City[]
Look Up | ||
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Objective | Ping 5 Nests on walls or the ceiling. | 2,500 XP |
Brief | "Nest must be located quickly during incursions. Remember they can be found on any surface: walls, ceilings, rooftops. You'll know one is nearby when you hear its distinctive murmuring sound." - Mira | |
Logbook | Entry NY-034:
"Incursions are underway! We don't know what to expect. The role of REACT and our Operators is to collect intel in order to contain the Archæans. Ash has ordered us all to record everything: our research, thoughts... concerns. Well, we have to start somewhere, let's dig deeper into the Nests" - Mira |
Nest Popper | ||
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Objective | Kill 7 Nests. | ![]() 2,500 XP |
Brief | "Nests incubate almost all "Archæan" variants. It is unclear how they determine which Archæan type to make. We need to know more..." - Mira | |
Logbook | Entry NY-045:
"The Nests' ability to generate types of Archæans depends on several factors we don't fully understand. This on its own doesn't suggest higher-intelligence, but maybe it shows they're trying to problem-solve? We need to determine how Intelligent they are." - Mira |
Nest Removal | ||
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Objective | Kill 3 Dormant Nests. | 2,500 XP |
Brief | "Nests are dormant until they are awakened by an alerted Archæan or signaled by another nearby Nest. Once awakened they'll create Archæans and propagate Sprawl. You need to get rid of them before this happens." - Mira | |
Logbook | Entry NY-058:
"It's surprisingly hard to measure intelligence in non-humans. We need help from all REACT departments - which made me think of Hives! Nests appear to function as a colony structure. Bees and Ants have a clear hierarchy of drones and soldiers. Do the Archæans function with a Hive Intelligence?" - Mira |
Resource Tagging | ||
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Objective | Ping 3 different Supply Cases. | 3,500 XP 2 Codex Entries |
Brief | "Coordinate with your Squadmates to exchange Ammo, Medkits and REACT Tech to whoever needs it most." - Ash | |
Logbook | Status Report: Rescue
"REACT's Field Team came through again! Samples from the Statue of Liberty are safely onboard the Pioneer. More confirmation that everyone is an essential part of this team. This was a good day." - Ash |
Plan Ahead | ||
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Objective | Use any command from the Chat Wheel. | ![]() 3,500 XP |
Brief | "If you intend to trigger an Airlock transition or call a chopper from Extraction Point, it's always better to let your squadmates know." - Ash | |
Logbook | Status Report: "Spores"
"Elena, An Operator returned from an incursion with Blinding Spores attached to the gear. It made me think of mushrooms. Not sure how spores fit with your hive theory, but maybe it's a lead." - Ash |
Let it Glow | ||
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Objective | Make 3 enemies bioluminescent through a wall. | 3,500 XP |
Brief | "The REACT UV Light is an essential piece of equipment. Use it to trigger the Archæans' bioluminescence and reveal their Weak Points." - Ash | |
Logbook | Entry NY-082:
"Bioluminescent properties in the Chimera means the Archæans are seeing the world in a different spectrum. Is it used for communication or camouflage? Why are there more questions than answers?" - Ash |
Primary Practice | ||
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Objective | Get 5 Kills with your Primary weapon. | ![]() 5,000 XP |
Brief | "One of your main jobs on these incursions is to kill Archæans. Stay on guard and watch every reaction. Do not underestimate them." - Thermite | |
Logbook | Tactical NY-203:
"Archies don't like to be killed. Go figure. That said, it seems they have more than a few defensive tricks. I think the most unnerving is that Howl. Is that a call for help or a wall of pain?" - Thermite |
Secondary Practice | ||
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Objective | Get 5 Kills with your Secondary weapon. | 5,000 XP |
Brief | "To get in and out of the Hot-Zone in one place, you must master all weapons at your disposal. There are no bad ways to kill an Archæan." - Thermite | |
Logbook | Tactical NY-098:
"Operators did a good job on kills. They're dying and we're not. So that's something to celebrate. It's interesting that some of our methods of killing them seem to cause the Archies to leave some Sprawl residue." - Thermite |
Grunt Tagging | ||
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Objective | Ping an unalerted Grunt. | 6,000 XP "Grunt" Codex Entry |
Brief | "Grunts are the most common type of enemy you'll encounter. You need to learn how to recognize one." - Mira | |
Logbook | Research Report: "Grunts"
"Jordan, You mentioned the Archæans reactions and that got me thinking about individual intelligence. We need to study Grunt behavior up close. Since we think they're talking to one another. What are they saying?" - Mira |
Aim for the Head | ||
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Objective | Kill 5 Grunts with their Weak Points. | ![]() 6,000 XP |
Brief | "A headshot is the best way to kill a Grunt. Aim for their head for a one-bullet victory." - Mira | |
Logbook | Research Report: "Spores and Fungi"
Eliza, Your mushroom hunch came back with some interesting results. Mycellum filaments found on the fungi behave like our brain's neural network. I'm waiting on INDEX and the Biochem lab to see if Chimera works this way too." - Mira |
Base Samples | ||
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Objective | Kill or Assist killing 15 Grunts. | 6,000 XP |
Brief | "Even the lowest ranking enemy soldier can cut an Operator down. Grunts move fast and their direct attacks can cause severe damage." - Mira | |
Logbook | Tactical NY-387
"Ash mentioned that testing intelligence in chimpanzees is done with experiments on problem-solving and tool use. So we need to compare the Grunts in a similar way. We need to capture a specimen! INDEX will help us run some tests." - Mira |
Intel Target 1 | ||
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Objective | Earn 11,000 XP. | 7,500 XP "Operation Outbreak" Codex Entry |
Brief | "Completing your Incursion Objectives is the best way to gather intel. This valuable intel enables REACT to learn more on the Parasite, it's presence and effect on the Regions." - INDEX | |
Logbook | INDEX Analysis NY-00986: "Trace Bacteria"
"Extensive tests conducted on Statue of Liberty samples indicate Chimera bacteria detected. Copper originated in Norway. Detailed comparisons indicate Bacteria is not an exact match with samples from the Outbreak Event." - INDEX |
Exploration | ||
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Objective | Safely extract from the second Sub-Zone or later. | 7,500 XP |
Brief | "Each time you go deeper into a Hot-Zone, it puts you up against stronger Parasite activity. But, this means opportunities to gather better intel." - INDEX | |
Logbook | Research Report: "Sound Aberrations"
"While infiltrating through Sub-Zones, some Operators are reporting 'strange sounds'. Sensors verify Aberrations occur in mid to low frequency range." - INDEX |
Deploy Cover | ||
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Objective | Deploy 1 Barricade or Reinforcement. | 7,500 XP |
Brief | "Use Barricades and Reinforcements to control the flow of Archæans in a space and gain the upper hand." - Thermite | |
Logbook | Tactical NY-611
"I came up with a tactical way to test if Archies can problem-solve: Barricades. What happens when they run toward the charges as we sabotage their Arch Spines?" - Thermite |
Hush | ||
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Objective | Stealth Kill 3 enemies with Takedowns. | 7,500 XP "Barricading and Reinforcement" Codex Entry |
Brief | "Archæans can be sensitive to sound. Avoid a head-on assault to prevent them from sounding an alarm. Use stealth." - Thermite | |
Logbook | Research Report: "Sound Aberrations"
"This is interesting... Looks like Operators were able to get clearer audio recordings around Aberrations. Ash, They swear they're hearing Russian. What does that make you think of? INDEX has all the data." - Thermite |
Well Prepared | ||
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Objective | Kill or Assist killing 3 enemies with a Suppressor equipped. | ![]() 7,500 XP |
Brief | "Suppressors dampen weapon sounds, reducing the chance of alerting distant enemies. However, they inflict less damage to the target." - Thermite | |
Logbook | Research Update: "Grunt Intelligence"
"To Eliza and Elena, have you read the INDEX results? No sings of individual adaptive behaviors in either the Spiker or Grunt. I mean we should be relieved at least. Right?" - Thermite |
Smoke 'Em | ||
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Objective | Cover a Spiker with Smoke. | 7,500 XP "Spiker" Codex Entry |
Brief | "Spikers have the ability to shoot deadly projectiles. Some explosives and abilities can incapacitate them." - Mira | |
Logbook | INDEX Update: "Trace Bacteria"
"Copper from Statue of Liberty was traced back to a mine in Norway. But it was mined over a century ago. Eliza, was the Chimera bacteria here before the Outbreak Event? And what does INDEX mean that they're not an exact match. Are we dealing with something different than what was in New Mexico?" - Mira |
Exposed | ||
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Objective | Kill 2 Spikers with their Weak Points while their head is unprotected. | 7,500 XP |
Brief | "Spikers' innate defense makes them difficult to take out. They protect their weak head with their arms. Patience and precision are key." - Mira | |
Logbook | Research Report: "Human-like"
"Jordan, I was reading over your notes and Operator reports on Grunt & Spiker. Did you notice that many of you used the words: 'Human-like". You don't think...? I'll talk to Eliza and get back to you." - Mira |
Stay Low | ||
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Objective | Get 3 Kills with firearms while prone. | 7,500 XP |
Brief | "Prone and Crouch positions helps you to move more quietly and to shoot more accurately. Vary your tactics depending on terrains and situations." - Thermite | |
Logbook | Personal NY-122
"After a workout with a few Operators in Pioneer's gym, I got lost near the lab bays. I saw the captured Grunt there. Even on its own in that tank it gave me the heebie-jeebies. Those things aren't some rabid animal. Hell, we don't know what they are. But we'll figure them out. ...Also, Pioneer needs more maps in the corridors." - Thermite |
Customized | ||
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Objective | Get 3 Kills with a Muzzle Brake equipped. | 7,500 XP |
Brief | "Effectiveness of weapons and attachments depend as much on your skills as on the situations. REACT encourages you to experiment with new gear during Incursions." - Thermite | |
Logbook | Research Report: "Sound Aberrations"
"During recent Incursions we've managed to capture more sound aberrations. They sound like voices. All of the equipment is new and working fine." - Thermite |
High Precision | ||
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Objective | Get 5 Kills through Destructible surfaces. | ![]() 7,500 XP "Aberrations" Codex Study |
Brief | "REACT UV Light can detect nearby Archæans through walls. This enables you to eliminate them from a safe distance." - Thermite | |
Logbook | Research Report: "Human-like"
"Elena, You're suggesting the Sprawl has properties that — what — replicating? So Archæans are copying humans and animals? Gee... zuz." - Thermite |
Safety First | ||
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Objective | Complete an Objective without going into a DBNO state. | ![]() 7,500 XP |
Brief | "While completing incursion Objectives is a crucial contribution to intel, the Health and Safety of Operators is paramount." - INDEX | |
Logbook | OPERATOR STATUS CHECK
"Uploading Operator Incursion bio-monitoring data... Following orders from Jordan Trace, Director of Tactics and Planning, Operator health data must be updated after each incursion to identify any signs of health deterioration." - INDEX |
All Together | ||
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Objective | Complete 3 Objectives and extract with a full squad. | 7,500 XP |
Brief | "'No one left behind'. REACT considers safety of their personnel a priority. Operators are closely monitored at all times during Incursions." - INDEX | |
Logbook | INDEX Analysis NY-017630: "Sprawl Behavior"
"Analysis of Sprawl indicates an active interest to explore its environment. It seeks other multicellular organisms and demonstrates some ability to problem-solve. This information is shared as encoded memory within an extracellular matrix. Suggest Comparison to 'Biofilm'." - INDEX |
Health Conscious | ||
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Objective | Extract with at least 50% Health and at least 1 Objective completed. | 7,500 XP |
Brief | "Determining whether to exfiltrate or venture further into the Hot-Zone is a calculated decision only you can decide. Consider all variables before risking your life and that of your team." - INDEX | |
Logbook | INDEX Analysis NY-032367: "Sound Aberrations"
"Ongoing analysis of Sound Aberrations confirm Russian language, dated 1966. Note that transmissions are not recorded playback. Suggest research on 'shared memory'." - INDEX |
Signs of Intelligence? | ||
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Objective | Complete all 27 New York Studies. | ![]() 25,000 XP "Sprawl" Codex Entry |
Brief | "The key to winning this war lies in the hands of REACT and our efforts to understand every aspect of how the Archæans function. So far, REACT has only begun to scratch the surface of the complex abilities it possesses." - Ash | |
Logbook | ![]() Final Report NY-0637: "Chimera Intelligence" "All aspects of the Chimera bacteria are contained within the Sprawl. It's a complex organism that appears to use a memory replication process. This enables the organism to share its memories. While there is no individual intelligence within Archæans, the Chimera is clearly capable of learning." - Ash |
San Francisco[]
Defused | ||
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Objective | Take Down 3 Breachers or Bloaters. | ![]() 10,000 XP "Bloater" Codex Entry |
Brief | "Breachers & Bloaters are volatile Archæans that explode on contact. Bloaters leave behind a gas which is noxious to Humans. Both can be defused safely with a Takedown." - Mira | |
Logbook | Research Report: "Breachers and Bloaters"
"Chimera Bacteria is capable of creating variations with specific behaviors and purpose. For instance, aggression within Breacher and Bloater is a direct response to our presence within their dens. Why would the Chimera use energy to create a variation that destroys itself?" - Mira |
Lookout | ||
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Objective | Ping an unalerted Breacher or Bloater. | 10,000 XP "Breacher" Codex Entry |
Brief | "Act fast to perform a Takedown on Bloaters & Breachers or risk being caught by their explosion." - Mira | |
Logbook | Entry SF-041
"Eliza, Since we detected Chimera bacteria in New York, REACT has been working to confirm traces in San Francisco. Why here? Geo lab suggests testing the lunar samples stored at the Foundation." - Mira |
Boom Specialist | ||
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Objective | Kill 10 enemies with Explosives. | 10,000 XP |
Brief | "Explosives deal strong damage to Archæans and will prevent Sprawl being left behind." - Thermite | |
Logbook | Tactical SF-061
"Been thinking a lot about the Outbreak Event in New Mexico compared to these current mutations... During recent incursions, Operators are reporting even higher levels of aggression. It's like it understands better ways to fight us now. What changed?" - Thermite |
Lethal Challenge 1 | ||
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Objective | Get 20 Kills or Assists in a single Incursion. | 10,000 XP |
Brief | "Certain Archæans must be eliminated from a Hot-Zone to lower the zone's overall threat level." - Thermite | |
Logbook | Research Report "Archæan Aggression"
"The longer we stay in the Hot-Zones the level of aggression increases tenfold. Hostile Swarms are unrelenting. And it works for them, because we have no choice but to exfil. Is this instinct or is there motive behind it? Looks like I have a date with INDEX." - Thermite |
Intel Target 2 | ||
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Objective | Earn 25,000 XP. | 10,000 XP |
Brief | "Remember! The Primary goal of incursions is to obtain data on Archæans and its presence in the Region. Killing all enemies in one mission is not expected." - INDEX | |
Logbook | INDEX Analysis SF-026498: "Chimera DNA in San Francisco"
"Early experiment results from both New York and San Francisco confirm the chemical genetic signature of Chimera bacteria. It is probable that other locations exist. ...Extensive analysis is ongoing." - INDEX |
Keep It Clean | ||
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Objective | Kill a Sludge without it dividing. | 10,000 XP "Caustic Sprawl" Codex Entry |
Brief | "Sludge will multiply unless killed with explosives or shotgun rounds." - Mira | |
Logbook | Entry SF-0189
"REACT departments are busy studying ways to slow the Sprawl. With Sludge being the most aggressive version we really to focus on even better tech to stop it. Who knows what other versions the Archæans will throw at us." - Mira |
In The Walls | ||
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Objective | Shoot or Ping 1 Sludge on the ceiling. | 10,000 XP |
Brief | "Unlike some Archæans, Sludge lacks the ability to Howl or raise an immediate alarm." - Mira | |
Logbook | Entry SF-0428
"I noticed Pioneer's Maintenance team working on the air filtration system near the Singularity Research Bay. Toxic residue from Sludge eroded the equipment. I'm assured everything's up and running now." - Mira |
Stay Healthy | ||
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Objective | Get 5 scan Kills or Assists. | 10,000 XP |
Brief | "The Chimera Biome is vast. Utilize Scan Grenades and Recon Drones to scope out as much area as possible. More eyes on the enemy the better!" - Ash | |
Logbook | To Elena and Jordan, Archæan Aggression
"Like I told you offline, you're putting too much pressure on yourselves. Revisit Operator reports and the experiment data: Archæans don't always kill the organism they attack. Why? Is there something in that?" - Ash |
Dedicated Scanner | ||
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Objective | Scan 10 enemies in a single Incursion. | ![]() 10,000 XP "Blinding Spore" Codex Entry |
Brief | "Recon Drone is a useful tool to scan enemies but it has limited battery. To save power, take shortcuts and use the Drone Holes installed in several walls." - Ash | |
Logbook | Research Report: "Chimera DNA in San Francisco"
"Elena, I have a team testing the Chimera Bacteria DNA samples in airlock lab and comparing them to any DNA samples on a meteor fragment from the San Francisco UFO museum. We'll narrow this down." - Ash |
Opportunist | ||
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Objective | Kill or Assist killing 5 stunned Archæans. | 10,000 XP |
Brief | "There's only limited time when an enemy is stunned. Act fast and remember: stunning an Archæan opens the way for a Takedown." - Thermite | |
Logbook | Personal SF-0563
"REACT has San Francisco contained pretty well. And so far, there are no signs of Archies activity beyond the places we already know. That's good news! Maybe we should lock 'em in Alcatraz." - Thermite |
Lethal Challenge 2 | ||
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Objective | Get 20 Kills or Assists in a single Incursion. | 10,000 XP |
Brief | "Some Targets can be easily eliminated alone. Elite targets require communication with your Squad to launch a coordinated assault." - Thermite | |
Logbook | Tactical SF-1891
"Some members of our squad are better at catching the subtle things. They told me to rewatch their incursion footage: Archies go into a frenzy when the squads attempts to deploy Foam into the Nutrient Nodes. They attack the injectors more than Operators." - Thermite |
Get Around | ||
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Objective | Stealth Kill an enemy in each Sub-Zone in an Incursion. | 10,000 XP |
Brief | "A 3-person squad requires 2 Operators to activate the Airlock sequence in order to proceed to next Sub-Zone. REACT insists deployed Operators collaborate effectively." - Thermite | |
Logbook | Personal SF-012
"Took a break (boss' orders!) and ran into Jack and Yumiko in the canteen. Those two are an effective team. ...Dang! It's good to just hang out and have a laugh with friends." - Thermite |
Muscle Memory | ||
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Objective | Take down 10 enemies. | 10,000 XP "REACT Blade" Codex Entry |
Brief | "If struggling to Takedown enemies, utilize REACT Gear to incapacitate them. Only unaware enemies can be taken down and sampled with the REACT blade." - Thermite | |
Logbook | Tactical SF-1498
"Operators pointed out that while in stealth, Archies' alert system isn't as sharp. I thought that meant it's just how good our team is but I see their point: The Archies aren't necessarily detecting a 'scent' but are triggered by a direct threat." - Thermite |
Sower Vulnerability | ||
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Objective | Kill or assist in killing a Sower with its Weak Point. | 10,000 XP "Sower" Codex Entry |
Brief | "Sowers will deploy mines when evading attacks. When in pursuit be careful not to trigger them or risk being blinded by flash." - Mira | |
Logbook | Entry SF-0598
"The guys said I need to stop watching Incursion footage while I eat lunch. The Sower isn't exactly as entertaining as cat videos... It's strange that Sower doesn't have any extreme aggression like the other mutations. It runs away unless it's cornered. What benefit is there for the Chimera to create something non-aggressive?" - Mira |
Fancy Footing | ||
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Objective | Kill or Assist killing a Sower before setting off any of its mines. | 10,000 XP 1 Codex Entry |
Brief | "The best tactic against Sowers is to corral them. Work fast to take them out." - Mira | |
Logbook | Personal SF-0149
"Honestly, I'm feeling as though a sower mine has screwed up my vision. Something we're not seeing. If they've found Chimera's genetic signature here in San Francisco on a meteor fragment... how did it here without us knowing? Something about the chemical signature and spreading that we're not fully seeing. Need ice cream *and* INDEX results!" - Mira |
Full Sweep | ||
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Objective | Complete 3 Objectives and extract with a full squad. | 10,000 XP |
Brief | "In the event that all incursion Objectives are complete, REACT encourages immediate extraction. Operator safety is our key priority." - INDEX | |
Logbook | INDEX Analysis SF-0329630: "Chimera's Genetic Signature"
"Data confirms Sprawl instinctively seeks chemical markers consisting of its genetic signature. This enables it to reconnect, replicate and spread. Therefore, it will only spread to locations marked with traces of Chimera Bacteria." - INDEX |
Intel Target 3 | ||
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Objective | Earn 35,000 XP. | 10,000 XP |
Brief | "Operators should complete as many Objectives as possible during each incursion. Only with this dedication can REACT obtain the information that will someday defeat the Archæans." - INDEX | |
Logbook | INDEX Analysis SF-041131: "Aggression Response"
"Detailed analysis has determined Chimera behavior mirrors that of human autoimmune system. Aggression and mutations variants as essentially 'antibodies' that target invaders. Attacks on Operators during REACT Incursions is seen a Bacterial Stress Response." - INDEX |
Why does it attack? | ||
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Objective | Complete all 27 San Francisco Studies. | ![]() 50,000 XP "Sludge" Codex Entry |
Brief | "Sprawl seems driven by an instinct to reunite with itself and seek new organisms in its path. What's the connection between that and its aggression?" - Ash | |
Logbook | ![]() Final Report SF-2987: "Chimera Motive" "When under increasing threat a Bacterial Stress Response is triggered within the Chimera. The aggressive reaction is in direct proportion to the threat is perceives. In this case, our Operators. The Archæan variants are an ever-evolving defensive response to us that function like antibodies. It's unclear if the Bacterial Stress Response and the Chimera's urge to reconnect are linked. Is the Chimera Sprawl an ever-evolving immune system?" - Ash |
Alaska[]
Stun Still | ||
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Objective | Kill or Assist killing 2 stunned Tormentors. | ![]() 15,000 XP "Tormentor" Codex Entry |
Brief | "Tormentors shapeshift into Sprawl form in order to move. You have different options to stop them, such as using a stun grenade, Ela's Grzmot mine, or even Sledge's charged hammer swing!" - Mira | |
Logbook | Research Report: "Nature of the Chimera."
"How can one organism copy from so many complex and diverse behaviors? How do we explain Tormentors and their ability to alter shape and generate energy projectiles? What other unique — bizarre! — properties does the Chimera have?" - Mira |
Interception | ||
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Objective | Destroy Tormentor projectiles with firearms. | 15,000 XP |
Brief | "The Tormentor has two types of projectiles. The stronger projectile is slower. This should provide plenty of time to react and defuse it before it reaches you." - Mira | |
Logbook | Research Report: "Chimera Classification"
"Eliza, We know this Chimera strain is some evolved variation of the Outbreak Event. This shapeshifting bacteria is unlike anything we've seen on earth. How different is it compared to earth-borne bacteria?" - Mira |
Specialised Scanner | ||
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Objective | Scan 15 enemies. | ![]() 15,000 XP "Lurker" Codex Entry |
Brief | "Utilize Abilities wherever possible. Pulse's Cardiac Sensor, for instance, will detect MIA Operators." - Ash | |
Logbook | Personal AK-0832
"Every incursion has me on edge. We couldn't do any of this without the Operators risking their lives to run these field tests. Elena and her R&D Team are working 24/7 to give them the best gear for the job. That makes me feel better about the odds." - Ash |
Piercing Eye | ||
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Objective | Get 5 Kills through Destructible surfaces. | 15,000 XP |
Brief | "Look for destructible walls, floors and ceilings. Make good use of the environment and utilize line of sight to protect you during engagement." - Ash | |
Logbook | Research Report: "Orpheus Meteor"
"A team searched the abandoned Orpheus Astroscience Labs. Orpheus had its team studying a meteor since the 1950s. Around the time of the Outbreak Event the lab was shut down. So far it looks as though all research data has been destroyed but my team on the ground tells me the equipment gives us some clues." - Ash |
Scout Ahead | ||
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Objective | Ping 3 Lurkers, Rooters and Smashers. | 15,000 XP |
Brief | "Keep battle-ready at all times. Recon enemy locations to alert your team." - Ash | |
Logbook | Research Report: "Visible Spectrum"
"To Elena and Jordan, Additional data on Chimera types: Lurker, Rooter, and Smasher is on its way. Check out the electromagnetic radiation lab tests on the Lurker's cloaking ability. Maybe there's more to the molecular structure of the Chromatophores than we thought. Seems that we aren't seeing everything." - Ash |
Dormant Destruction | ||
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Objective | Kill 10 dormant Nests. | 15,000 XP |
Brief | "Unless required to monitor Nests with Autotrackers, we recommend you eliminate dormant Nests otherwise they will transmit an alarm." - Thermite | |
Logbook | Tactical AK-2067
"Every Autotracker we have is trained on those dormant Nests and still we can't unpack how so many Archæans can emerge from a single Nest." - Thermite |
Adept | ||
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Objective | Perform 3 Stealth Kills on different types of Archæans in a single Incursion. | 15,000 XP |
Brief | "Do not underestimate the different Archæans. Before attempting a Takedown consider its behavior, movement patterns, and reactions." - Thermite | |
Logbook | Research Report: "Visible Spectrum and Nest Activity"
"Eliza, Did you see the Autotracker readings I sent from the last incursions? Even if there's no visible activity around the Nests, it seems there is activity! I want to say I know what I'm looking at... Waiting to hear what the Physics team thinks." - Thermite |
Specialised Reveal | ||
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Objective | Uncloak a Lurker with REACT Tech or Operator Abilities. | 15,000 XP 1 Codex Entry |
Brief | "Lurker will become visible when shot at. However, it's best to utilize methods that don't alert them or other nearby Archæans." - Mira | |
Logbook | To Eliza,
"Orpheus Lab had its own Tachyon Detector. Question is, why were they studying quantum phyiscs in association with a meteor?" - Mira |
Trait Adjustment | ||
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Objective | Complete an Objective while Parasite Mutations are active in an Incursion. | ![]() 15,000 XP "Cloaked Archæans" Codex Entry |
Brief | "Different types of Archæans can alter Hot-Zone ecosystems. Choose gear and equipment carefully." - INDEX | |
Logbook | INDEX Analysis AK-380981: "Visible Spectrum"
"Some Chimera Mutations have complex traits that require further Intel. Initial findings Indicate that the Lurker's chromatophore ability to cloak itself and other Archæans is utilizing the quantum principles found in the process of photosynthesis. " - INDEX |
Health Maintenance | ||
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Objective | Complete 3 Objectives without going into a DBNO state. | 15,000 XP |
Brief | "The Chimera ecosystem is relentless and unforgiving. If you regularly need your squadmates' help to set you back on your feet, consider equipping some REACT Gear that can prevent these situations. " - INDEX | |
Logbook | INDEX Analysis AK-187301: "Chimera Classification"
"Query: How does Chimera Bacteria compare to earth-borne bacteria? |
Intel Target 4 | ||
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Objective | Earn 45,000 XP. | 15,000 XP |
Brief | "Completing Objectives is the most direct way to gather intel. Performing actions such as Takedowns will also provide us with valuable samples for Intel." - INDEX | |
Logbook | INDEX Analysis AK-187549: "Chimera DNA Results"
"Samples obtained on recent incursions have been processed. Next Generation Genomic Sequencing indicate Chimera's DNA pairs exceed 20 billion and contain complex cell structures not found in other bacteria." - INDEX |
General Stunner | ||
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Objective | Kill or Assist killing 10 stunned Archæans. | 15,000 XP |
Brief | "Not all Archæan have the same Weak Points. Though several may be vulnerable In the head, others are not. REACT UV Light will help detect these Weak Points." - Thermite | |
Logbook | Personal AK-0128
"Talking Singularity isn't exactly my wheelhouse. Sounds like Elena and the Physics lab are onto something. I'd be lying If I said I understood even half of it. The Tactical Department's role is much more clear: Kill as many of them as we can." - Thermite |
No Howls 2 | ||
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Objective | Complete an Objective without triggering any Howls in the Sub-Zone. | 15,000 XP |
Brief | "Some Archæans are easily alerted to your presence. Objectives such as Nest Tracking require maximum discretion." - Thermite | |
Logbook | Personal AK-0333
"Being in the Hot-Zone has any number of unsettling things — that Howl for one. But Operators tell me it's the Singularity stuff that really unnerves them. As Elena studies that... I told them to think of their role as a vaccine injected into a body to fight a virus. I don't why they laughed." - Thermite |
Shush | ||
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Objective | Take down 10 enemies. | 15,000 XP |
Brief | "If Takedowns are a problem, try incapacitating the enemy first with a Grzmot mine, smoke or stun grenades." - Thermite | |
Logbook | Research Report: "Orpheus Meteor"
"REACT is testing samples of the Orpheus meteor. There are theories that it could've come from impact debris that formed the moon 4.5 billion years ago. Is that why it was special to them?" - Thermite |
Rooter Vulnerability | ||
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Objective | Obliterate a Rooter with its Weak Point. | 15,000 XP "Rooter" Codex Entry |
Brief | "Rooter attacks can be dodged, and will release its grip if inflicted with enough damage. Flanking is the most effective tactic to reach the Weak Point on its back." - Mira | |
Logbook | Personal AK-2106
"Gustave believes the Chimera bacteria could uncover leaps in human medicine. Along with his Operator duties, he's asked Eliza to assign him to the Biomed lab. There is still so much we don't know. The complexity of this organism has behaviors we haven't yet identified. It could be too dangerous. But then... REACT is the only organization that could explore these avenues safely. And Doc is Doc. How can Eliza say, 'no'?" - Mira |
Pause | ||
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Objective | Stun 3 Rooters. | 15,000 XP |
Brief | "It takes firepower to disengage from the Rooter's root system. Don't risk valuable time and ammo: Use Stun Grenades or other gadgets to free yourself." - Mira | |
Logbook | Research Report: "Quantum Properties"
"Jordan! I've been so busy I only just read your Tactical Log. When you mentioned geomagnetic fields that made me think of bird navigation. Did you that bird navigation utilizes quantum properties? So does photosynthesis! If that is true, it isn't beyond the realm of possibility that an organism like the Chimera is utilizing this as well. If this is right, I'll buy dinner!" - Mira |
Intel Target 5 | ||
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Objective | Earn 55,000 XP. | 15,000 XP |
Brief | "Venturing further into an incursion provides better intel. Specimen samples are valuable to REACT and therefore will increase the amount of intel received." - INDEX | |
Logbook | INDEX Analysis AK-9987012: "Nutrient Nodes"
"Nutrient Nodes appear to function as food resource similar to nitrogen-based fertilizer. Nutrient exchange is activated and controlled by the Sprawl. Collecting all data from all REACT departments confirm Sprawl as bacteria." - INDEX |
Self Sufficient | ||
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Objective | Reach the third Sub-Zone without using any Ammo refills. | 15,000 XP |
Brief | "Ammo Refills are limited within the Hot-Zones. Manage your resources carefully. Sometimes one bullet is all you need." - INDEX | |
Logbook | INDEX Analysis AK-99893001: "Quantum Properties"
"Confirm that Quantum Entanglement properties have been observed by REACT Department experiments and tests. This behaviors is not a side effect of REACT or systems aboard Pioneer. Quantum properties are present within the Sprawl itself." - INDEX |
Truth or Consequences[]
Double Down | ||
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Objective | Stealth Kill 3 Archæans with their Weak Points. | 20,000 XP |
Brief | "Archæans' weaknesses are rare. These already powerful enemies are made stronger and faster when they come in contact with the Sprawl. Prevent them from walking in it." - Thermite | |
Logbook | Personal ToC-012
"The way things have been going, I shouldn't be surprised we're back in New Mexico. It all came back to me in a flash: The first Outbreak Event up against Archies and us wondering if there will ever be an end to it." - Thermite |
All Alone | ||
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Objective | Stealth Kill 3 enemies in each Sub-Zone during an Incursion. | ![]() 20,000 XP "REACT Origins" Codex Entry |
Brief | "Archæans will only target Operators they notice. Even if a squadmate has triggered an alert, you can remain in stealth as long as no Archæan has detected you." - Thermite | |
Logbook | Personal ToC-023
"Coming back to where it all started raises more questions. Back then we thought we knew where it came from. Thought we understood it. I guess we were wrong. But now we have REACT and Incursion Protocols on our side." - Thermite |
Special Abilities | ||
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Objective | Kill 5 enemies with Operator Abilities. | 20,000 XP |
Brief | "All REACT Departments work to ensure that each Operator is well-rounded in skill and ability. Operators are provided with the best equipment and technology to aid them during an Incursion." - Thermite | |
Logbook | To REACT R&D, "Chimera Underground"
"Elena, I'm guessing your department had a heads up before Eliza's alert to all departments: 'high concentration of Chimera beneath Truth or Consequences'. No pressure, but we need whatever new tech your department can get us." - Thermite |
Boom Specialist 2 | ||
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Objective | Kill 20 enemies with Explosives. | 20,000 XP |
Brief | "If you try to use an expended explosive, INDEX will remember you ran out of it." - Thermite | |
Logbook | Research Report: "Chimera Origins: From Earth?."
"INDEX has matched microbial life found deep in the bedrock in Alaska to that of the Chimera Bacteria. It isn't that unusual. Earth is home to other organisms that are billions of years old. Stromatolites are the oldest bacterial colony on earth and are 3.5 billions years old. So has the Chimera been here all along?" - Thermite |
Smasher Vulnerability | ||
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Objective | Kill or Assist killing a Smasher with the Weak Point on its back. | ![]() 20,000 XP "Smasher" Codex Entry |
Brief | "Smashers are extremely robust and their thick carapace protects most of their body from gunshots. Aim for their Weak Point to take them down quickly." - Mira | |
Logbook | To Jordan, "Adaptations"
"Your mention of adaptation in your Tactical Log is true, the Archæans have morphed a great deal. Some are so different and yet kept the same abilities. Like why hasn't the Smasher changed much since the Outbreak Event?" - Mira |
Missed Me | ||
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Objective | Lure a Smasher to charge without hurting anyone in the Squad. | 20,000 XP |
Brief | "When up against a Smasher use Explosives or outwit its charging attack in order to move behind and perform a Takedown." - Mira | |
Logbook | Entry ToC-0231
"This is exciting... the Physics department has looped me in on something. Rewatching the video logs from Operators up against the Smasher they noticed particle behavior they described as 'weird'. In physics terms that translates as 'quantum'. They're pouring over their other research and will keep me in the loop." - Mira |
Dedicated Scanner 2 | ||
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Objective | Scan 15 enemies in a single Incursion. | 20,000 XP "Proteans" Codex Entry |
Brief | "A selection of our REACT Tech has been specially tuned to detect Archæans. Use them to avoid nasty surprises." - Ash | |
Logbook | Research Report: "Protean link to Singularity"
"I've redirected some resources so the Biolab and Physics teams can join forces. They're looking further into the connection between Proteans and the Singularity. What is the connection between the two? Does the Singularity generate the Protean? Perhaps it's the other way around? This feels like a chicken-egg question." - Ash |
Spore Spotter 2 | ||
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Objective | Destroy 10 Blinding Spores without them attaching on anyone. | 20,000 XP |
Brief | "Cleansing a zone of its Blinding Spores makes progression much easier. Just ensure not to alert Archæans nearby when doing so." - Ash | |
Logbook | Research Report: "Chimera Origins: From Earth?"
"Opinions across the Pioneer are almost evenly split on where Chimera originated. Jordan is more convinced it was here all along, while Elena makes compelling arguments for Space. I'm reserving my opinion for now. Though if I'm honest, things like the Blinding Spores seem so adapted to earth, as if it's developed naturally in this ecosystem." - Ash |
No Cover | ||
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Objective | Score 10 kills through Destructible surfaces with firearms. | ![]() 20,000 XP |
Brief | "REACT UV Light will highlight surfaces covered in Sprawl." - Ash | |
Logbook | Personal ToC-2871
"Both Elena and Yumiko have been consulting with Masaru "Echo" Enatsu on some tech details. They forwarded me his long — very detailed — message with his theory that a master AI is behind this whole thing and that we're all trapped in a simulation. Wow, I need a good laugh today." - Ash |
Intel Target 6 | ||
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Objective | Earn 60,000 XP. | 20,000 XP |
Brief | "Research and analysis is REACT's first and foremost job. With each successful Incursion a little bit more of the puzzle is solved." - INDEX | |
Logbook | INDEX Analysis ToC-098256: "Sound Aberrations."
"Recently obtained intel provided by deployed Operators confirms "Voices" are not recorded playback transmission. Additional analysis indicate some elements of Russian language. Recent Deep Space Probe transmissions have detected similar sound aberrations. Comparison tests are underway." - INDEX |
Can't Touch This | ||
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Objective | Complete an Objective without taking any damage. | 20,000 XP |
Brief | "Intel is gathered while completing Objectives. Failing to extract in time or ending up MIA will result in lost intel. However, the intel can be retrieved if Operators are later rescued." - INDEX | |
Logbook | INDEX Analysis ToC-210043: "Chimera Underground"
"Sensor readings indicate increased density of the Chimera Bacteria deep below ground. Due to the earth's warming temperatures this organism is thawing. Running analysis on tremors within different Hot-Zones." - INDEX |
Containment | ||
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Objective | As a Squad, kill an Apex without it damaging anyone in the Squad. | ![]() 20,000 XP "Apex" Codex Entry |
Brief | "With the ability to generate other Archæans, the Apex is unusual even among Parasite creatures." - Mira | |
Logbook | Research Report: "Chimera Origins: From Space?"
"A heated discussion between biologists and astrophysicists spilled into the corridor. Apparently Orpheus was studying the 'Theia' theory where 4.5 billion years ago, a Mars-sized planet crashed into Earth, and created the Moon. There's little evidence this event occurred at all. REACT's Astro lab and INDEX are going to try and make some sense of this." - Mira |
No Casting | ||
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Objective | Kill an Apex before it generates any Nests. | 20,000 XP |
Brief | "Apex are force multipliers. Deadly and versatile, it is imperative they not be allowed to activate others to their aid. Ambushes and cordon efforts to isolate them should be the approach." - Mira | |
Logbook | To Jordan
"The Apex's ability to generate matter isn't a play of light! REACT's Physics department has detected the high-energy particle spikes. This tells us so much! It means there's a connection to an 'elsewhere'! It helps answer questions about the Parasite's nature. Hang on to your hat, Jordan: What if the Parasite was actually from a Parallel Universe? Maybe our SINGULARITY ... is part of the string theory. Isn't it something REACT should consider?" - Mira |
Back To Basics | ||
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Objective | Kill 15 Archæans by shooting their Weak Point with firearms. | ![]() 20,000 XP |
Brief | "Not all Archæans have the Weak Points. Observe carefully." - Thermite | |
Logbook | Personal ToC-0204
"After tactical briefing I joined Aria, Chul, and others in the canteen. Seamus said that Archie's Weak Point reminds him of his gran's haggis. I thought haggis was gross enough. Will. Never. Eat. Again." - Thermite |
Beheaded | ||
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Objective | Get 20 Kills through Destructible surfaces. | 20,000 XP |
Brief | "As they are created quickly, Operators must be fast and efficient when dispatching Archæans once Nests have been awakened." - Thermite | |
Logbook | Personal ToC-0316
"Elena won't let the space ET thing go. She's super smart — that's a given. But she's stubborn too. The core samples, the multiple locations... to me all the evidence points to the Chimera originating on Earth. Maybe the Outbreak event wasn't the first. What if it was thawed during the Cretaceous era or — okay. I'm not suggesting it wiped out dinosaurs... Alright, I need to rethink this." |
Relentless | ||
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Objective | Score a 7 Weak Point Streak with firearms. | 20,000 XP |
Brief | "Many Operators carry good luck charms when undertaking difficult tasks. The psychological effects of carrying lucky objects or doing luck-bringing rituals can not be dismissed." - Thermite | |
Logbook | To Elena
"Pretty sure all of Pioneer heard the hollering cheers from the Physics department. Okay... so while you lost me at multiverse and string theory, I am intrigued (maybe a bit weirded out) by how that ties to INDEX's note: 'Chimera has the ability to generate singularities.' I don't need to understand it to know it's a game changer." - Thermite |
Lullaby | ||
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Objective | Kill 15 dormant Nests. | 20,000 XP |
Brief | "Clearing out Nests that create dangerous Archæans seems like a common-sense strategy to de-escalate Hot-Zones." - Thermite | |
Logbook | Research Report: "Chimera Origins: From Earth?."
"Observing the dormant Nests as they awaken in the Sub-Zones make me wonder if the thawing permafrost is causing them to wake up. That would prove they're here already, far below ground. Half of the scientists on REACT have been looking into space assuming the Chimera Bacteria was brought attached to the Soyuz capsule and then there's the other half who think it's been here all along. Eliza and I are on the same page." - Thermite |
Alone But Never Lonely | ||
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Objective | Score 10 Stealth Kills in a row. Enemies must not be alerted. | 20,000 XP |
Brief | "The REACT Threat Sensor warns Operators when they turn into potential Targets from Archæans. Regularly check your hand." - Thermite | |
Logbook | Tactical ToC-9838
"Just adding my personal note to INDEX 'Operator Status Check'... With everything they've seen and been through, every one of our Operators has gone above and beyond. I want them to know that I've always got their backs." - Thermite |
Undying | ||
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Objective | Complete 3 Objectives without going into a DBNO state. | 20,000 XP |
Brief | "REACT will never leave personnel behind in the Hot-Zone. All efforts will be made until everyone is returned safely to the Pioneer." - INDEX | |
Logbook | INDEX RESULT: "Chimera Origins: From Space?"
|
Speedrun | ||
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Objective | Complete 3 Objectives in less than 15 minutes. | 20,000 XP |
Brief | "Rushing to complete an Objective could prove dangerous. First, gather intelligence to assess the situation." - INDEX | |
Logbook | INDEX RESULT: "Chimera Origins: From Earth?"
|
Spillover[]
Calibration | ||
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Objective | As a squad, kill 500 Archæans with your primary or secondary weapon. | ![]() |
Brief | "New REACT Tech for incursions is in development at our R&D Department. For its testing phase, we need to gather ballistic data from encounters with Archæans." - Thermite | |
Logbook | Crisis Log SPL: "Our analysts have gathered a large amount of ballistic data in the Hot-Zones. Bullet impacts, Parasite traces... Using this data for our machine learning, we built this REACT Auto Turret. It was especially developed for defense against multiple targets like Archæan swarms. Its features are simple: when deployed, it will detect and shoot any threat." - Thermite |
Nightmare Fog[]
Tree Weakening | ||
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Objective | In Nightmare Fog, as a squad, weaken Toxic Trees 3 times. | ![]() |
Brief | "The Toxic Tree, Neoplasm, these groups of nests… They're all connected. You'll have to weaken the links so INDEX can analyze fog residuals.." - Ash | |
Logbook | Crisis Log NMF: "The Nightmare Fog shares its core chemical properties with the Chimera Fog, which we already knew about. What's different, now that's the surprise... After a comparative spectral analysis, the most probable match for its particular mix of gasses and dust is... in the filaments of the Crab Nebula, 6,500 lightyears away. How can this be possible? It's got Mira pacing though." - Ash |
Sane In The Brain | ||
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Objective | In Nightmare Fog, destroy a Toxic Tree and extract without your Neurotoxin Level reaching a critical state 3 times. | ![]() |
Brief | "This Fog has a debilitating effect on us, but Neurostims can help boost the brain's resilience so we can still study it." - Ash | |
Logbook | Crisis Log NMF: "Pioneer post-incursion cells helped us monitor our Operators' health. The lab listed the Nightmare Fog symptoms: short-term memory loss, disorientation, euphoria, anxiety, paranoia and... hallucinations. Thermite compared it to the Martini effect that deep-sea divers experience, but worse, as the effects last longer. Didn't know he was into of scuba diving..." - Ash |
Nest Removal | ||
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Objective | As a squad, take down 80 nests. | ![]() |
Brief | "For REACT R&D to fine-tune this new tech, they need INDEX to collect Operator data on adrenaline levels during Takedowns." - Ash | |
Logbook | Crisis Log NMF: "Thanks to the data INDEX gathered, the Rush Pistol is ready. Each shot allows for accelerated blood clotting, thus better injury
mitigation. It also increases maximal oxygen uptake, resulting in an overall boost in speed and conditioning. And…… now that we have it, Thermite has updated his pep talks with: "No one lags behind." - Ash |
Eclipse[]
High Voltage | ||
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Objective | In Eclipse, as a Squad, perform 15 Takedowns on Elusive Neoplasms | ![]() |
Brief | "We're lucky the Elusive Neoplasms are only showing up in TorC. We still need to study them to prevent their spread to other Hot-Zones. Use your REACT Blade to get rid of them" - Ash | |
Logbook | Crisis Log ECS: "We're dealing with the Malignant Neoplasm's evolution coupled with energy clusting attributes. It can store the equivalent of the annual electricity consumption of 40 households. Unbelievable... Their intriguing fractal shape is directly related to the electric energy they contain as xenon plasma. It's resistant to blades and bullets don't even leave a dent. - Ash |
All-in-One | ||
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Objective | In Eclipse, as a Squad, eliminate Elusive Neoplasms without weaking it 3 times. | ![]() |
Brief | "Elusive Neoplasms seem capable of vanishing the same way Tormentors do. In any case, they're avoiding sources of light. Restoring electricity in Sub-Zones will corner them in the last one. - Ash | |
Logbook | Crisis Log ECS: "Elusive Neoplasms can protect themselves and travel underground to a new location through the Sprawl. The high amounts of electric energy they contain allow for these great leaps that Tormentors can't do. Avoiding the light is second nature to them as their biosonar seems to be more efficient in cooler temperatures." - Ash |
Silent Hunter | ||
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Objective | Stealth kill 100 Archaeans. | ![]() ![]() |
Brief | "To develop new REACT Tech, we need INDEX to analyze more data about your encounters with the Archaeans. Give INDEX a hand by performing Stealth Kills and Takedowns with your REACT Blade." - Ash | |
Logbook | Crisis Log ECS: "Thanks to the data you collected, another REACT Tech can be added to our arsenal. The Aura Grenade is the perfect decoy to alert nearby Archaeans and gather them around, subjecting them to an explosion. Its primary function is projecting a hologram that looks like an Operator, but it also sends out a signal designed to trick the enemy's inner ear." - Ash |
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