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Tom Clancy's Rainbow 6: Patriots is a cancelled game in the Tom Clancy's Rainbow Six series. The game was going to take place in New York City as an American terrorist organization, known as the "True Patriots," attack wealthy businessmen, demanding economic equality.

In 2014, the game was announced to be cancelled in favor of Tom Clancy's Rainbow Six Siege.

Gameplay[edit | edit source]

Based on the trailers that Ubisoft had released, the game would have been much more context-based than previous games. In a style similar to Heavy Rain, actions, and their corresponding button presses would appear over items. However, since the release date was, at the time, so far away, and the footage in the trailer was not actual gameplay, this could have changed further into development.

The game was going to be a tactical shooter like previous installments in the series.

Features[edit | edit source]

  • Unprecedented Narrative – Patriots’ storyline explores an ultra-realistic what-if scenario inspired by real events and characters. The game will allow players to experience events from multiple perspectives creating an unprecedented level of immersion.
  • A New Threat For a New Team - Terrorism has evolved and Team Rainbow must face an organized militia of home-grown insurgents. As the leader of a new squad, players will wrestle with difficult ethical decisions and determine if the doing-whatever-it-takes mentality is needed to stop the enemy.
  • Enhanced Squad Management - At the press of a button, the Rainbow squad will perform the most efficient and deadly tactic given the context of the situation. When extreme measures are required, or when players call for it, you can take full control of your squad to plan the perfect assault.
  • Evolved Combat – The game’s combat techniques have been pushed to the next level with cover and weapon systems redesigned to accommodate every combat situation. New Rappel and Breach mechanics are now enriched with multiple new techniques including Wall & Ceiling Breach, Fast Rope Rappel, inverted ‘Aussie Style Rappel’, Infiltrate & Subdue, to name a few.
  • Intense Multiplayer Experience - Players will be rewarded for working as a team and mastering the game’s new features that enhance communication and tactical execution between teammates. Once such feature found in the pre-game online lobby is the Sandtable, a holographic display that helps acquaint players with the level maps before they jump into the action. This will help players strategically coordinate attacks and add a new dimension to squad tactics.
  • Surprise and Overpower Enemies – Utilize the game’s new Scan mode to strategically breach and infiltrate areas. This new tool will provide a thermal read on the situation, allowing you to determine the squad’s best course to overwhelm and defeat enemies.

Singleplayer[edit | edit source]

The singleplayer campaign would have featured Rainbow up against the True Patriots in New York City. Ubisoft stated it would have been the most in-depth narrative of any Rainbow Six game before it, with the player controlling multiple viewpoints throughout the campaign. There would also have been many moral and ethical decisions that the player would have to make regarding how far you are willing to go to protect the greater good.

Weapons[edit | edit source]


Multiplayer[edit | edit source]

The game would have had a new feature In multiplayer called the Sandtable. Before the start of a match, a layout of the level would be available for teams to make strategies and familiarize themselves with the level.

Development[edit | edit source]

After finding "reason to believe that someone may leak [their] preliminary target gameplay footage", Ubisoft chose to pre-maturely announce the game through a trailer on November 4, 2011. It was stressed that the trailer showed a pre-rendered concept created in 2010 of what a level in the final game might appear like, rather than footage of any current game build.

In March 2012, it was announced that creative director David Sears, narrative director Richard Rouse III, lead designer Philippe Therien, and animation director Brent George were all removed from the development team. Minimal news on the game appeared until May 2013, when GameStop removed Patriots from their database of upcoming games and cancelled all pre-orders.

At E3 2013, Ubisoft confirmed that the game remained in development, but would now be produced for eighth generation consoles. It had also been confirmed that players would also be able to play as the True Patriots in some capacity.

On June 9, 2014, it was announced that Patriots and its concept was scrapped. Instead, Tom Clancy's Rainbow Six Siege was announced as its replacement. The game was later released on December 1, 2015.

Trivia[edit | edit source]

Gallery[edit | edit source]

Trailers[edit | edit source]

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