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Tom Clancy's Rainbow Six Rogue Spear Intro

Tom Clancy's Rainbow Six: Rogue Spear is the second installment in the Tom Clancy's Rainbow Six Franchise and was developed and published by Red Storm Entertainment. It was released on August 31, 1999 for PC.

The game was later ported to the Mac OS, Dreamcast, and PlayStation between 2000 and 2002. A PlayStation 2 port was also announced at the time, but it was later canceled. A Game Boy Advance version was developed and released in 2002, serving as a continuation of the game's story.


Rogue Spear is based on the same game engine and features gameplay and presentation similar to that of the original Rainbow Six. The game pits the counter-terrorist unit, RAINBOW, against global terrorist organizations that in some cases have taken hostages or have armed themselves with weapons of mass destruction. Rogue Spear focuses on realism, planning, strategy, and teamwork.


Following the collapse of the Soviet Union in 1991, the economic situation in Russia and the former Eastern Europe falls into chaos. Terrorism in the region is commonplace as people fight a seemingly endless stream of battles for supplies and other necessities.

The counterterrorism organization, Rainbow, prevents several terrorist attacks, including Egyptian terrorists taking hostages at a museum in New York, Japanese terrorists threatening to blow up a tanker to cause an oil slick that would destroy Japan's power grid, and terrorists threatening to release a toxin into Oman's local water supply. It is clear that these terrorists are getting help from a higher power; when terrorists hijack an airplane, the man behind the terrorist attacks is identified as Samed Vezirzade, a rich and powerful leader of the Oil Mafia in Azerbaijan who hates the west and helps other terrorists in their attacks against it by supplying them with weapons.

After Rainbow rescues the plane hostages, an anonymous Russian informant gives them the location of Vezirzade's dacha. Rainbow plants bugs in the dacha to listen to Vezirzade's men, and learn that a Russian gangster named Maxim Kutkin is illegally buying weapons from a source in the Russian military. Kutkin is a weapons broker for Vezirzade, and is the insane son-in-law of Lukyan Barsukov "the Russian Godfather", a leader of the Russian mafia. When some of Kutkin's men try to buy another weapon off the Russian military, Rainbow prevents the exchange and recovers the weapon, which is weapons-grade plutonium.

Rainbow traces the plutonium to a weapons storage facility near Murmansk run by the Russian colonel Viktor Rudenko. Rainbow captures Rudenko, who reveals that he already sold Kutkin enough plutonium to make four nuclear bombs, which Kutkin intends to sell to Vezirzade. Rainbow obtains computer files from Vezirzade's computer, which say that Kutkin is using the plutonium to assemble nuclear bombs at an unknown base in Siberia. Rainbow bugs Kutkin's spa to get an exact location on the base; while they wait to hear this, Vezirzade arranges for his entire terrorist underground to attack an opera house, taking hostages and making extreme demands he knows cannot be met. After Rainbow kills the terrorists and rescues the hostages, they learn the location of Kutkin's bomb-manufacturing base from the bug and blow it up with explosives. They recover two nuclear bombs, but Kutkin escapes with the other two.

Susan Holt of the Strategic Studies Institute discovers that Rainbow's anonymous informant is Barsukov, whom Kutkin has been planning to kill for years. Holt goes to meet with Barsukov, as he has vital information about Vezirzade and Kutkin's plans, but both are captured by Kutkin and held at his spa, from which they are rescued by Rainbow. Afterwards, Barsukov tells Rainbow that Kutkin is personally delivering his two nuclear bombs to Vezirzade's men in suitcases at a train yard in Moscow. Rainbow raids the site, preventing the exchange and killing all terrorists present.

Rainbow interrogates one of Vezirzade's men and learns the location of his base of operations in Azerbaijan. Rainbow forces raid Vezirzade's base, intending to take him alive if possible, but Vezirzade doesn't give them this option so they kill him. Afterwards, Kutkin is revealed to still be alive, as it was really his lieutenant that led the attempted exchange in Moscow. Furious that his plan to manufacture and sell nuclear weapons has failed, Kutkin and a small number of men loyal to him take control of a nuclear power plant, where Kutkin threatens to shut off the reactors' cooling system and trigger a nuclear meltdown, intending to kill as many people along with him as possible, including Rainbow when they come to stop him, as revenge for shutting down his operations. To prevent a repeat of the Chernobyl disaster, Rainbow forces storm the plant, successfully recapture it, and kill Kutkin.

Barsukov is granted immunity for helping Rainbow stop Vezirzade and Kutkin, and acquires Kutkin's mansion, claiming to be done working with the mafia. He makes a short speech to Rainbow in front of the bug they planted there, and then shoots the bug, preventing Rainbow from monitoring him.


Rogue Spear features eighteen available story missions. Each mission can be played alone or with another player. They can also be played in the Terrorist Hunt and Hostage Rescue gamemodes. The Game Boy Advance version of the game featured fifteen missions that were substantially different from the PC counterpart.

Custom missions[]

Factions and Characters[]


Rogue Spear features a multiplayer that supports up to 16 players. The game features twenty multiplayer maps based on campaign mission. This number is further increased through the games three expansions.



Rogue Spear’s online multiplayer consists of two mode types: cooperative and adversarial. In cooperative mode, individuals team up with other players to complete missions against the computer AI in formats similar to the single-player missions. Adversarial mode pits players against one another in various gamemodes with games being limited to sixteen players per server. The game features twelve gamemodes.

Weapons and Equipment[]


Urban Operations[]

Rogue Spear Mission Pack: Urban Operations, released on April 4, 2000, was the first expansion for Rogue Spear. It was developed and published by Red Storm Entertainment. It added eight new maps and five classic Rainbow Six maps from the original game, as well as three new weapons. The expansion was re-released in South Korea and featured two exclusive missions, maps, and weapons.

Covert Ops Essentials[]

Rainbow Six: Covert Ops, is a stand-alone expansion pack of Rogue Spear. The training simulator was developed by Magic Lantern Playware, six of the levels were done by Zombie Studios and three of the levels were done by Red Storm Entertainment. It was published by Red Storm Entertainment. It was released on September 28, 2000. It included nine new missions, because the product was primarily developed as an educational program on real-life counter-terrorism history and tactics.

Black Thorn[]

Rogue Spear: Black Thorn was developed by Red Storm Entertainment, published by Ubisoft, and released as a stand-alone add-on on December 15, 2001. It features nine available missions, six new multiplayer maps, 10 new weapons, and a new gamemode.