|"A lot of eyes are on us this time, especially since we have poor intel."|
This article, Tom Clancy's Rainbow Six: Rogue Spear (GBA), is a stub and may require expansion. Please help out by editing the page.
Tom Clancy's Rainbow Six: Rogue Spear is a spin-off title of Tom Clancy's Rainbow Six: Rogue Spear for the Game Boy Advance. It was developed by Ubisoft Milan and published by Ubisoft Entertainment. It was released on March 12, 2002 in North America and on March 22, 2002 in Europe.
Gameplay[edit | edit source]
The Game Boy Advance version of Rogue Spear features an isometric view unlike the 3D aspect of its PC counterpart. Despite this, it retains a similar gameplay. Players can choose from pool of twenty-four Rainbow operators to form a team of four for each mission. Operators can be given orders to perform a variety of actions such as engaging enemies, breaching doors, or rescuing hostages.
Singleplayer[edit | edit source]
Plot[edit | edit source]
The game takes place four months after the events of the PC version of Rogue Spear. Rainbow is faced with another string of terrorist attacks around the world perpetrated by a man calling himself Zaitsev. After successfully stopping several of these attacks, Zaitsev is revealed to be Igor Kutkin, the elder brother of Maxim Kutkin. Seeking revenge for his brothers death, Igor once again threatens the world by obtaining a nuclear device.
Missions[edit | edit source]
The game features fifteen available missions. Missions can be played solo or with two players through a Game Link cable.
Multiplayer[edit | edit source]
The game features a four player adversarial mode which can be accessed through a Game Link Cable.
Trivia[edit | edit source]
- This is the first game in the Tom Clancy's Rainbow Six Franchise to be published by Ubisoft Entertainment.
Galllery[edit | edit source]