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A little noticed however serious bug also occurs when reloading. Players could check for the reload bug by reloading before the round started. If no noise was heard then their primary gun wouldn't fire, however the side arm was still useful.
 
A little noticed however serious bug also occurs when reloading. Players could check for the reload bug by reloading before the round started. If no noise was heard then their primary gun wouldn't fire, however the side arm was still useful.
 
===Modifications===
 
===Modifications===
[[File:Ravenshield20logo1.jpg|thumb]]Several modders/coders in the Ravenshield community have contributed to the game that made it last as long. ''[http://forums.rvsmods.com/ Project Ordnance], [http://forums.rvsmods.com/ Mercenary 1 and 2], [http://www.moddb.com/mods/rainbow-six-zombies Rainbow Six: Zombies], ''and even ''[http://www.moddb.com/mods/raven-shield-two-point-zero Rainbow Six 3: Ravenshield 2.0] ''just to name a few. These are initiated by such talents as Twilight, Masaketsu, Vadim, Akpin, Sleepagogo, and many more.
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[[File:Ravenshield20logo1.jpg|thumb]]Several modders/coders in the Ravenshield community have contributed to the game that made it last as long. ''[http://forums.rvsmods.com/ Project Ordnance], [http://forums.rvsmods.com/ Mercenary 1 and 2], [http://www.moddb.com/mods/rainbow-six-zombies Rainbow Six: Zombies], ''and even ''[http://www.moddb.com/mods/raven-shield-two-point-zero Rainbow Six 3: Ravenshield 2.0] ''just to name a few. These are initiated by such talents as Twilight, Masaketsu, Vadim, Akpin, Sleepagogo, and mappers such as fodder00, TimBitz, Arctura, Drumfiend, Xanatos, and many more.
   
 
==''Rainbow Six 3'' console versions==
 
==''Rainbow Six 3'' console versions==

Revision as of 22:08, 11 March 2012

Template:Game Info Box

Tom Clancy's Rainbow Six 3: Raven Shield is a computer game developed and published by Ubisoft and released on March 16, 2003 (see 2003 in video gaming). The Rainbow Six (computer game) video game series is based on Tom Clancy's best-selling novel of the same name.

Based on the Unreal engine 2.0, Raven Shield is a tactical shooter with realistic properties. Raven Shield moved toward mainstream first-person shooters like Counter-Strike, adapting various features absent in previous versions. These included: the ability to see one's weapon while in first-person view, many new weapons and upgrades (including larger magazines and scopes), and a redesigned multiplayer.

The popularity of Raven Shield was shown when it was nominated for many game reviewers' awards, including Best Sound Effects, Best Action Game, and Best PC Game (at GameSpy and GameSpot, among others).

A console version (featuring the same basic game engine, models/textures, and artwork, but with significantly different game mechanics, gameplay, storyline and features), Rainbow Six 3, was developed for the Xbox, PlayStation 2 and Nintendo GameCube video game consoles. A port was also released on Mac OS X in December 17 2003. Due to the console version's success on the Xbox and the popularity of its subscription-based online multiplayer service, Xbox Live, a Xbox-exclusive semi-sequel was released in 2004 titled Rainbow Six 3: Black Arrow. The next full game in the Rainbow Six series, Rainbow Six: Lockdown, was released in 2006.

Rainbow Six 3: Raven Shield PC Version

Plot

Raven Shield's story begins in 1945, as two members of the Nazi-sponsored Ustashe regime in Croatia manage to escape the country with huge amounts of Holocaust-era loot just before Allied troops move into the capital. 60 years later, in 2005, elite multinational counter-terrorism task-force Rainbow finds itself investigating a series of attacks by Neo-Fascist terrorists against South American oil interests and European financial institutions.

Rainbow eventually traces the source of the attacks to Argentina, where Argentinian billionaire businessman Nikola Gospic and far-right Presidential candidate Alvero Gutierrez are implicated. Rainbow learns that Gospic is an escaped Ustashe official, one of the two men shown escaping with Holocaust loot in the game's opening cutscene. Dying of liver cancer, Gospic plans to leave the world one last legacy of hate from the Second World War by using his vast wealth to resurrect global Fascism. To this end, Gospic has acquired a large amount of chemical weapons, including VX nerve gas and blister gas.

Gospic, through his ownership of a meat-packing plant, intends to contaminate large quantities of beef with VX, then ship the contaminated beef to dozens of countries across the world. Rainbow foils his scheme by raiding the meat-packing plant and confiscating the VX gas. Gospic then attempts to attack Rio De Janeiro with a blister gas bomb hidden inside a parade float in the Festa Junina parade. Rainbow launches a final raid on Gospic's operation, foiling Gospic's plan to attack the parade, and killing Gospic himself.

Afterwards, John Clark interrogates the captured Gutierrez and learns the full details of Gospic's plot. Gospic's plan was to kill hundreds of thousands of people in South America, creating an economic crisis and causing the price of South American oilfields to plummet. Gospic's heirs would then buy up the oilfields using Gospic's wealth, and use the massive oil proceeds to finance a new international Fascist movement.

Gospic was financing Gutierrez's presidential campaign, in exchange for political protection from Gutierrez. Gutierrez explains that Gospic was a raven picking the bones of an old war, and that Gutierrez would be his shield until his children were ready to fly. However, Gutierrez admits that since Gospic is now dead and he himself is going to jail, none of that matters anymore; Rainbow has won.

Expansions

Athena Sword

Athena Sword is the first expansion for the PC version of Raven Shield. Athena Sword expands on the original by adding eight new missions, five new multiplayer missions, three new multiplayer gamemodes, and seven new weapons. Athena Sword was developed by Ubisoft-Milan and released on March 9, 2004. A Mac port was released on November 23, 2004.

Iron Wrath

Iron Wrath is the second expansion for the PC version of Raven Shield. It was in production for almost 2 years before Ubisoft decided to release it as a free download on June 9, 2005 to FilePlanet subscribers. Developed by Ubisoft-Casablanca, this latest expansion features a 7-mission campaign, 2 classic missions, 8 new multiplayer maps, as well as 6 new weapons.

Bugs

The game is haunted by some major bugs and a number of patches have been issued in order to combat the problem. The ladder bug (a random bug that will leave players stuck on a ladder until the game is over), stability issues and the "crash-to-desktop" problem have been the most prominent. Well known is also the so called "ubinade" bug when a player is throwing a grenade somewhere but the explosion takes place right next to him, sometimes the pin to the nade would be pulled but nothing would happen. The player couldn't even switch to another weapon. A little noticed however serious bug also occurs when reloading. Players could check for the reload bug by reloading before the round started. If no noise was heard then their primary gun wouldn't fire, however the side arm was still useful.

Modifications

File:Ravenshield20logo1.jpg

Several modders/coders in the Ravenshield community have contributed to the game that made it last as long. Project Ordnance, Mercenary 1 and 2, Rainbow Six: Zombies, and even Rainbow Six 3: Ravenshield 2.0 just to name a few. These are initiated by such talents as Twilight, Masaketsu, Vadim, Akpin, Sleepagogo, and mappers such as fodder00, TimBitz, Arctura, Drumfiend, Xanatos, and many more.

Rainbow Six 3 console versions

Raven Shield Xbox

Cover Art for RS3 on the Xbox

Rainbow Six 3 was initially ported to Microsoft's Xbox console to take advantage of the Xbox Live online functionality. The Xbox version was developed by Ubisoft-Montreal. The game would later be ported to PlayStation 2 and Nintendo GameCube in early 2004 by developer Ubisoft-Shanghai. Since the Nintendo GameCube didn't support online play for the game, it lacks perhaps the most vital part of the game that made the Xbox version such a success and is therefore limited to a mere 2 players for multiplayer. Although both games are titled Rainbow Six 3, this version is not subtitled Raven Shield and contains somewhat different content. For instance, the multiplayer maps in the console and PC versions are different, with some appearing only in the consoles versions, others in the PC version, and so on.

The Xbox version of the game features downloadable content in the form of additional levels for users with access to the Xbox Live service. All of the expansion levels are intended for use in the online multiplayer mode. The levels include:

8 Player Maps

  • TrainYard
  • Scharins
  • Parkade
  • CloseQuarter
  • CARNIVAL

10 Player Maps

  • MEAT FACTORY
  • GARAGE

The Scharins map has been superseded by Scharins_V2 as of April 29, 2004. The level had some minor map changes, presumably the result of bugs found after the Microsoft certification process. As of this time, all levels are available for free.

Gameplay

The gameplay in the console version of Rainbow Six 3 is somewhat different from that of the PC version.

Unlike the PC version, the console version does not feature a mission planning stage, or the ability to control multiple characters. Players take the role of Rainbow field commander Ding Chavez, and lead a single fireteam consisting of 3 AI-controlled teammates through each of the game's missions. Orders can be issued to the teammates using either an in-game menu, or through voice-commands via the Xbox Live headset. To compensate for the decreased control players have over their squad, the squad AI has been improved, with squadmates being able to automatically duck behind objects or assume covering positions within an area.

The action is also slightly more forgiving in the console version than in the PC version. The player and his teammates each have a "health bar" consisting of 4 units of health, which must be completely depleted before that Rainbow operative is incapacitated. In the console versions, it is possible for the player to sustain several bullet hits before dying, as opposed to dying after only 1 or 2 hits as in the PC version.

Plot

The console version of Rainbow Six 3 features similar mission locations and layouts to the PC version, but an entirely different plot.

Rainbow responds to a series of terrorist attacks against U.S. interests in South America, apparently being conducted by Islamic terrorists sponsored by Saudi Arabia. However, the true mastermind behind the attacks is actually the newly elected President of Venezuela, Juan Crespo. Crespo managed to get elected by advocating a strong anti-terror platform and exploiting the fear caused by the terrorist attacks (which he himself orchastrated). Crespo's plan is to discredit Saudi Arabia, then cut off the Venezuelan supply of oil to the United States, creating an oil crisis and driving up the price of oil, which he would then sell to the US on the black market at highly inflated prices.

Rainbow manages to foil Crespo's plans (including a VX nerve gas attack on the Mardi Gras parade in New Orleans), and ultimately assassinates President Crespo himself. Rainbow then arranges for the international media to credit the terrorists with causing Crespo's death.

Locations

Amuay, Venezeula (2005.11.30 - 2300hrs, Operation Stolen Flame)

Rainbow Six 3: Black Arrow

Black Arrow is a semi-sequel to the console version of Rainbow Six 3. Still titled Rainbow Six 3, Black Arrow was developed and published by Ubisoft and released for the Xbox on August 5, 2004. Like Rainbow Six 3, Black Arrow was created to take advantage of Microsoft's popular Xbox Live online service.

Trivia

  • Several maps in Black Arrow (notably the Subway Station map) have posters advertising Splinter Cell and Prince of Persia, both games developed by Ubisoft.
  • Several maps also feature posters advertising the new wave/goth rock band Klimt 1918.
  • In Rainbow Six 3, several cinematics contain shots from newsflashes from Tom Clancy's Splinter Cell.
  • The song played in the living room during the raid on Gospic's island estate is a Barbara Bonney performance of "Ave Maria" by Franz Schubert.

See Also

  • Militainment

External links